103 lines
2.8 KiB
Go
103 lines
2.8 KiB
Go
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package chat
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import (
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"encoding/json"
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"fmt"
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"strings"
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"github.com/owncast/owncast/core/chat/events"
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"github.com/owncast/owncast/core/data"
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"github.com/owncast/owncast/core/user"
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"github.com/owncast/owncast/core/webhooks"
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log "github.com/sirupsen/logrus"
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)
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func (s *ChatServer) userNameChanged(eventData chatClientEvent) {
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var receivedEvent events.NameChangeEvent
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if err := json.Unmarshal(eventData.data, &receivedEvent); err != nil {
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log.Errorln("error unmarshalling to NameChangeEvent", err)
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return
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}
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proposedUsername := receivedEvent.NewName
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blocklist := data.GetForbiddenUsernameList()
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for _, blockedName := range blocklist {
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normalizedName := strings.TrimSpace(blockedName)
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normalizedName = strings.ToLower(normalizedName)
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if strings.Contains(normalizedName, proposedUsername) {
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// Denied.
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log.Debugln(eventData.client.User.DisplayName, "blocked from changing name to", proposedUsername, "due to blocked name", normalizedName)
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message := fmt.Sprintf("You cannot change your name to **%s**.", proposedUsername)
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s.sendActionToClient(eventData.client, message)
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// Resend the client's user so their username is in sync.
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eventData.client.sendConnectedClientInfo()
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return
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}
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}
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savedUser := user.GetUserByToken(eventData.client.accessToken)
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oldName := savedUser.DisplayName
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// Save the new name
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user.ChangeUsername(eventData.client.User.Id, receivedEvent.NewName)
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// Update the connected clients associated user with the new name
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eventData.client.User = savedUser
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// Send chat event letting everyone about about the name change
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savedUser.DisplayName = receivedEvent.NewName
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broadcastEvent := events.NameChangeBroadcast{
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Oldname: oldName,
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}
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broadcastEvent.User = savedUser
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broadcastEvent.SetDefaults()
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payload := broadcastEvent.GetBroadcastPayload()
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if err := s.Broadcast(payload); err != nil {
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log.Errorln("error broadcasting NameChangeEvent", err)
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return
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}
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// Send chat user name changed webhook
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receivedEvent.User = savedUser
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webhooks.SendChatEventUsernameChanged(receivedEvent)
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}
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func (s *ChatServer) userMessageSent(eventData chatClientEvent) {
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var event events.UserMessageEvent
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if err := json.Unmarshal(eventData.data, &event); err != nil {
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log.Errorln("error unmarshalling to UserMessageEvent", err)
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return
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}
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event.SetDefaults()
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// Ignore empty messages
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if event.Empty() {
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return
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}
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event.User = user.GetUserByToken(eventData.client.accessToken)
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// Guard against nil users
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if event.User == nil {
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return
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}
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payload := event.GetBroadcastPayload()
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if err := s.Broadcast(payload); err != nil {
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log.Errorln("error broadcasting UserMessageEvent payload", err)
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return
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}
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// Send chat message sent webhook
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webhooks.SendChatEvent(&event)
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SaveUserMessage(event)
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eventData.client.MessageCount = eventData.client.MessageCount + 1
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}
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