Updated Getting Started (markdown)

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\* **This page is a proposal that has been given up on** \*
\* Please refer to imgui.cpp and regular examples/ for up to date instructions \*
This article will guide you through getting up and running using GLFW with as many assumptions about your system as possible. ImGui is completely hardware/library agnostic and runs on everything, you only need to feed it with inputs and render textured triangles as output. As such, GLFW is merely used a convenient example because it is simple to use and popular. This article will guide you through getting up and running using GLFW with as many assumptions about your system as possible. ImGui is completely hardware/library agnostic and runs on everything, you only need to feed it with inputs and render textured triangles as output. As such, GLFW is merely used a convenient example because it is simple to use and popular.
![image](https://cloud.githubusercontent.com/assets/2152766/14699172/7591cd04-078d-11e6-83ca-7f95977dd4e8.png) ![image](https://cloud.githubusercontent.com/assets/2152766/14699172/7591cd04-078d-11e6-83ca-7f95977dd4e8.png)