Comments + removed unnecessary commentary

omar 2016-06-14 10:54:11 +02:00
parent cf95707f17
commit e47bac78ed

@ -1,4 +1,4 @@
This article will guide you through getting up and running with as many assumptions about your system as possible.
This article will guide you through getting up and running using GLFW with as many assumptions about your system as possible. ImGui is completely hardware/library agnostic and runs on everything, you only need to feed it with inputs and render textured triangles as output. As such, GLFW is merely used a convenient example because it is simple to use and popular.
![image](https://cloud.githubusercontent.com/assets/2152766/14699172/7591cd04-078d-11e6-83ca-7f95977dd4e8.png)
@ -28,19 +28,14 @@ This article will guide you through getting up and running with as many assumpti
|--------------------|--------------------
| imgui/ |
| examples/ | Some examples for various backends and windowing libraries
| extra_fonts/ | Optional assets*
| imconfig.h | Template for mandatory configuration file**
| extra_fonts/ | Optional assets
| imconfig.h | Configuration file
| imgui.cpp |
| imgui.h |
| imgui_demo.cpp | An example***
| imgui_draw.cpp | A mandatory source file****
| imgui_demo.cpp | Demonstration code, useful to keep around, run and learn about imgui
| imgui_draw.cpp |
| imgui_internal.h | Internal details, without guarantee of backward compatibility
| stb_* | External library
* That should really be contained in its own repository :)
** That should really be optional :)
*** That should really be located in in `examples/` :)
**** That should really be merged with `imgui.cpp` :)
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