Updated Incoming Work (markdown)
parent
95bc6ad90c
commit
bb0abd6af8
@ -1,9 +1,9 @@
|
||||
Last updated 2022/09.
|
||||
This is a higher-level list of intent. Refer to TODO.txt for a more detailed list.
|
||||
|
||||
## Viewport
|
||||
|
||||
- Improve Viewport branch toward merging in Master. ([#1542](https://github.com/ocornut/imgui/issues/1542)).
|
||||
|
||||
- Improve Viewport branch toward merging in Master (1.90? 2.00?) ([#1542](https://github.com/ocornut/imgui/issues/1542)).
|
||||
|
||||
## DPI
|
||||
|
||||
@ -11,55 +11,36 @@ This is a higher-level list of intent. Refer to TODO.txt for a more detailed lis
|
||||
|
||||
## Navigation, Controls
|
||||
|
||||
- Improve gamepad and keyboard controls.
|
||||
- Improve gamepad and keyboard controls. ([#787](https://github.com/ocornut/imgui/issues/787))
|
||||
- Inputs: Input ownership and routing system (2022).
|
||||
- Shortcuts: menus/global-style shortcuts.
|
||||
- Shortcuts: alt-style local shortcuts.
|
||||
- Menus: once menus are able to handle their shortcuts (aka recursing in non-visible menus) we could envision Mac-style menu searching.
|
||||
|
||||
## Tabs, Docking
|
||||
## Docking
|
||||
|
||||
- Docking: full-featured docking solution. ([#2109](https://github.com/ocornut/imgui/issues/2109))
|
||||
- Tabs: with re-ordering, custom menus, persistent orders, also usable locally aside from docking. ([#2109](https://github.com/ocornut/imgui/issues/2109))
|
||||
- Improve/rewrite Docking (merge 2.00?) ([#2109](https://github.com/ocornut/imgui/issues/2109))
|
||||
|
||||
## Columns, Table
|
||||
## Text/Fonts
|
||||
|
||||
- Redesign Columns/Table API.
|
||||
- With features such e.g.: Header, re-ordering, sizing policy, persistence, sorting, scrolling with visible headers, etc.
|
||||
- Finish work/design on backend texture update ([#3761](https://github.com/ocornut/imgui/issues/3761).
|
||||
- Incremental font atlas updates.
|
||||
- Rewrite better text primitives.
|
||||
|
||||
## Styling
|
||||
|
||||
- Improve styling support (easier to add more colors, basic inheritance system, cache float4->ImU32 conversions).
|
||||
- Improve basic render primitives (allow for gradients, etc.).
|
||||
- Optimize basic render primitives (e.g. using 8-way texture for curved shapes, borders, circles) to reduce CPU +vertices cost.
|
||||
- Better default styles.
|
||||
|
||||
## Remote
|
||||
|
||||
- Remote: Provide an officially maintained, ready to use remote imgui solution (e.g. based on https://github.com/JordiRos/remoteimgui).
|
||||
|
||||
## Bindings
|
||||
|
||||
- Renderer: Decide on texture handling for Vulkan, DirectX12 renderer.
|
||||
- Platform: GLFW: Assist toward GLFW support what we need for full portable multi-viewport support (remaining: https://github.com/glfw/glfw/issues/1236, https://github.com/glfw/glfw/pull/989, https://github.com/glfw/glfw/issues/427), also see [[Help Wanted]].
|
||||
- Languages: Provide/maintain a script to ease the generation of language bindings (e.g. C). See https://github.com/cimgui/cimgui
|
||||
- Release "dear_bindings" ease the generation of language bindings (e.g. C), as an "v3" alternative to https://github.com/cimgui/cimgui
|
||||
|
||||
## Testing, Doc
|
||||
## Automation, Tests
|
||||
|
||||
- Introduce an auto-testing framework. Reduce regression, make it easier for anyone to contribute, reduce dependencies on @ocornut.
|
||||
- The framework could double-down as a documentation generation framework?
|
||||
- Release Dear ImGui Test Engine (Q3-Q4 2022).
|
||||
|
||||
## Misc
|
||||
|
||||
- Inputs: Provide a standard IO queue system for apps to not miss events on low framerate without requiring app code to do it. See [imgui_io_queue.cpp](https://gist.github.com/ocornut/8417344f3506790304742b07887adf9f]) gist.
|
||||
- Widgets: Design a way to represent and interact "mixed values" for when a multi-selection set have differing values and the widget represents them.
|
||||
- Selection: Range-selection/multi-selection API (to support Shift+Click, Shift+Arrow, etc.).
|
||||
- Layout: various layout helpers/improvements (alignment, layout variations for common widgets).
|
||||
- Improve Combo, ListBox to allow variety of inputs (e.g. sparse/loose lists). Make it more natural to create own widgets of that sort with higher guarantee of forward compatibility.
|
||||
- Plot/graph: overlay multiple graphs, various helpers and type of graphs, grids, panning/zooming, combine low-level elements to create complex graphs, etc.
|
||||
- Internals: Improve internals toward making custom widget/code more stable, improve forward compatibility.
|
||||
- Improve usage of multiple context or multi-threaded situations.
|
||||
- Rewrite and improve the multi-line text editor (many fixes and desirable features)
|
||||
- Text: Extension to provide basic form of rich/markup text display.
|
||||
- Text: Make the font atlas system dynamic to ease scaling and avoid baking large range of characters for foreign languages.
|
||||
- Demos: Add more demos/examples!
|
||||
- Support: Provide support to both expert and novice users. Dear ImGui is used by many people learning C++ and although their questions are sometimes misled, keeping younger developers in the C++ ecosystem is healthy and useful for everyone.
|
||||
- Selection: Finish/merge range-selection/multi-selection API (1.90?), to support Shift+Click, Shift+Arrow, etc. with clipping.
|
||||
|
Loading…
Reference in New Issue
Block a user