Changed DirectX9 wording in DirectX11 example
parent
077f349f39
commit
0da457daee
@ -210,7 +210,7 @@ bool ret = LoadTextureFromFile("../../MyImage01.jpg", &my_texture, &my_image_wid
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IM_ASSERT(ret);
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IM_ASSERT(ret);
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```
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```
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Now that we have an DirectX9 texture and its dimensions, we can display it in our main loop:
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Now that we have an DirectX11 texture and its dimensions, we can display it in our main loop:
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```
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```
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ImGui::Begin("DirectX11 Texture Test");
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ImGui::Begin("DirectX11 Texture Test");
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ImGui::Text("pointer = %p", my_texture);
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ImGui::Text("pointer = %p", my_texture);
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