diff --git a/Image-Loading-and-Displaying-Examples.md b/Image-Loading-and-Displaying-Examples.md index 684ce30..4d7a98f 100644 --- a/Image-Loading-and-Displaying-Examples.md +++ b/Image-Loading-and-Displaying-Examples.md @@ -210,7 +210,7 @@ bool ret = LoadTextureFromFile("../../MyImage01.jpg", &my_texture, &my_image_wid IM_ASSERT(ret); ``` -Now that we have an DirectX9 texture and its dimensions, we can display it in our main loop: +Now that we have an DirectX11 texture and its dimensions, we can display it in our main loop: ``` ImGui::Begin("DirectX11 Texture Test"); ImGui::Text("pointer = %p", my_texture);