610 lines
22 KiB
C
610 lines
22 KiB
C
/*************************************************************************
|
|
* GLFW - An OpenGL library
|
|
* API version: 3.0
|
|
* WWW: http://www.glfw.org/
|
|
*------------------------------------------------------------------------
|
|
* Copyright (c) 2002-2006 Marcus Geelnard
|
|
* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would
|
|
* be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and must not
|
|
* be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
*
|
|
*************************************************************************/
|
|
|
|
#ifndef __glfw3_h__
|
|
#define __glfw3_h__
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
|
|
/*************************************************************************
|
|
* Global definitions
|
|
*************************************************************************/
|
|
|
|
/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
|
|
|
|
/* Please report any probles that you find with your compiler, which may
|
|
* be solved in this section! There are several compilers that I have not
|
|
* been able to test this file with yet.
|
|
*
|
|
* First: If we are we on Windows, we want a single define for it (_WIN32)
|
|
* (Note: For Cygwin the compiler flag -mwin32 should be used, but to
|
|
* make sure that things run smoothly for Cygwin users, we add __CYGWIN__
|
|
* to the list of "valid Win32 identifiers", which removes the need for
|
|
* -mwin32)
|
|
*/
|
|
#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
|
|
#define _WIN32
|
|
#endif /* _WIN32 */
|
|
|
|
/* In order for extension support to be portable, we need to define an
|
|
* OpenGL function call method. We use the keyword APIENTRY, which is
|
|
* defined for Win32. (Note: Windows also needs this for <GL/gl.h>)
|
|
*/
|
|
#ifndef APIENTRY
|
|
#ifdef _WIN32
|
|
#define APIENTRY __stdcall
|
|
#else
|
|
#define APIENTRY
|
|
#endif
|
|
#endif /* APIENTRY */
|
|
|
|
/* TEMPORARY MinGW-w64 hacks.
|
|
*/
|
|
#if __MINGW64__
|
|
#define WINAPI
|
|
#include <stddef.h>
|
|
#endif
|
|
|
|
/* The following three defines are here solely to make some Windows-based
|
|
* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
|
|
* it has the major drawback of severely polluting our namespace.
|
|
*/
|
|
|
|
/* Under Windows, we need WINGDIAPI defined */
|
|
#if !defined(WINGDIAPI) && defined(_WIN32)
|
|
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)
|
|
/* Microsoft Visual C++, Borland C++ Builder and Pelles C */
|
|
#define WINGDIAPI __declspec(dllimport)
|
|
#elif defined(__LCC__)
|
|
/* LCC-Win32 */
|
|
#define WINGDIAPI __stdcall
|
|
#else
|
|
/* Others (e.g. MinGW, Cygwin) */
|
|
#define WINGDIAPI extern
|
|
#endif
|
|
#define GLFW_WINGDIAPI_DEFINED
|
|
#endif /* WINGDIAPI */
|
|
|
|
/* Some <GL/glu.h> files also need CALLBACK defined */
|
|
#if !defined(CALLBACK) && defined(_WIN32)
|
|
#if defined(_MSC_VER)
|
|
/* Microsoft Visual C++ */
|
|
#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
|
|
#define CALLBACK __stdcall
|
|
#else
|
|
#define CALLBACK
|
|
#endif
|
|
#else
|
|
/* Other Windows compilers */
|
|
#define CALLBACK __stdcall
|
|
#endif
|
|
#define GLFW_CALLBACK_DEFINED
|
|
#endif /* CALLBACK */
|
|
|
|
/* Microsoft Visual C++, Borland C++ and Pelles C <GL*glu.h> needs wchar_t */
|
|
#if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED)
|
|
typedef unsigned short wchar_t;
|
|
#define _WCHAR_T_DEFINED
|
|
#endif /* _WCHAR_T_DEFINED */
|
|
|
|
|
|
/* ---------------- GLFW related system specific defines ----------------- */
|
|
|
|
#if defined(_WIN32) && defined(GLFW_BUILD_DLL)
|
|
|
|
/* We are building a Win32 DLL */
|
|
#define GLFWAPI __declspec(dllexport)
|
|
|
|
#elif defined(_WIN32) && defined(GLFW_DLL)
|
|
|
|
/* We are calling a Win32 DLL */
|
|
#if defined(__LCC__)
|
|
#define GLFWAPI extern
|
|
#else
|
|
#define GLFWAPI __declspec(dllimport)
|
|
#endif
|
|
|
|
#else
|
|
|
|
/* We are either building/calling a static lib or we are non-win32 */
|
|
#define GLFWAPI
|
|
|
|
#endif
|
|
|
|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
|
|
|
/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
|
|
* convenient for the user to only have to include <GL/glfw.h>. This also
|
|
* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
|
|
* special defines which normally requires the user to include <windows.h>
|
|
* (which is not a nice solution for portable programs).
|
|
*/
|
|
#if defined(__APPLE_CC__)
|
|
#if defined(GLFW_INCLUDE_GL3)
|
|
#include <OpenGL/gl3.h>
|
|
#else
|
|
#define GL_GLEXT_LEGACY
|
|
#include <OpenGL/gl.h>
|
|
#endif
|
|
#ifndef GLFW_NO_GLU
|
|
#include <OpenGL/glu.h>
|
|
#endif
|
|
#else
|
|
#if defined(GLFW_INCLUDE_GL3)
|
|
#include <GL3/gl3.h>
|
|
#else
|
|
#include <GL/gl.h>
|
|
#endif
|
|
#ifndef GLFW_NO_GLU
|
|
#include <GL/glu.h>
|
|
#endif
|
|
#endif
|
|
|
|
|
|
/*************************************************************************
|
|
* GLFW version
|
|
*************************************************************************/
|
|
|
|
#define GLFW_VERSION_MAJOR 3
|
|
#define GLFW_VERSION_MINOR 0
|
|
#define GLFW_VERSION_REVISION 0
|
|
|
|
|
|
/*************************************************************************
|
|
* Input handling definitions
|
|
*************************************************************************/
|
|
|
|
/* Key and button state/action definitions */
|
|
#define GLFW_RELEASE 0
|
|
#define GLFW_PRESS 1
|
|
|
|
/* Keyboard raw key codes.
|
|
* These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60),
|
|
* but re-arranged to map to 7-bit ASCII for printable keys (function keys are
|
|
* put in the 256+ range).
|
|
* The naming of the key codes follow these rules:
|
|
* - The US keyboard layout is used.
|
|
* - Names of printable alpha-numeric characters are used (e.g. "A", "R",
|
|
* "3", etc).
|
|
* - For non-alphanumeric characters, Unicode:ish names are used (e.g.
|
|
* "COMMA", "LEFT_SQUARE_BRACKET", etc). Note that some names do not
|
|
* correspond to the Unicode standard (usually for brevity).
|
|
* - Keys that lack a clear US mapping are named "WORLD_x".
|
|
* - For non-printable keys, custom names are used (e.g. "F4",
|
|
* "BACKSPACE", etc).
|
|
*/
|
|
|
|
/* Printable keys */
|
|
#define GLFW_KEY_SPACE 32
|
|
#define GLFW_KEY_APOSTROPHE 39 /* ' */
|
|
#define GLFW_KEY_COMMA 44 /* , */
|
|
#define GLFW_KEY_MINUS 45 /* - */
|
|
#define GLFW_KEY_PERIOD 46 /* . */
|
|
#define GLFW_KEY_SLASH 47 /* / */
|
|
#define GLFW_KEY_0 48
|
|
#define GLFW_KEY_1 49
|
|
#define GLFW_KEY_2 50
|
|
#define GLFW_KEY_3 51
|
|
#define GLFW_KEY_4 52
|
|
#define GLFW_KEY_5 53
|
|
#define GLFW_KEY_6 54
|
|
#define GLFW_KEY_7 55
|
|
#define GLFW_KEY_8 56
|
|
#define GLFW_KEY_9 57
|
|
#define GLFW_KEY_SEMICOLON 59 /* ; */
|
|
#define GLFW_KEY_EQUAL 61 /* = */
|
|
#define GLFW_KEY_A 65
|
|
#define GLFW_KEY_B 66
|
|
#define GLFW_KEY_C 67
|
|
#define GLFW_KEY_D 68
|
|
#define GLFW_KEY_E 69
|
|
#define GLFW_KEY_F 70
|
|
#define GLFW_KEY_G 71
|
|
#define GLFW_KEY_H 72
|
|
#define GLFW_KEY_I 73
|
|
#define GLFW_KEY_J 74
|
|
#define GLFW_KEY_K 75
|
|
#define GLFW_KEY_L 76
|
|
#define GLFW_KEY_M 77
|
|
#define GLFW_KEY_N 78
|
|
#define GLFW_KEY_O 79
|
|
#define GLFW_KEY_P 80
|
|
#define GLFW_KEY_Q 81
|
|
#define GLFW_KEY_R 82
|
|
#define GLFW_KEY_S 83
|
|
#define GLFW_KEY_T 84
|
|
#define GLFW_KEY_U 85
|
|
#define GLFW_KEY_V 86
|
|
#define GLFW_KEY_W 87
|
|
#define GLFW_KEY_X 88
|
|
#define GLFW_KEY_Y 89
|
|
#define GLFW_KEY_Z 90
|
|
#define GLFW_KEY_LEFT_BRACKET 91 /* [ */
|
|
#define GLFW_KEY_BACKSLASH 92 /* \ */
|
|
#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */
|
|
#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */
|
|
#define GLFW_KEY_WORLD_1 161 /* non-US #1 */
|
|
#define GLFW_KEY_WORLD_2 162 /* non-US #2 */
|
|
|
|
/* Function keys */
|
|
#define GLFW_KEY_ESCAPE 256
|
|
#define GLFW_KEY_ENTER 257
|
|
#define GLFW_KEY_TAB 258
|
|
#define GLFW_KEY_BACKSPACE 259
|
|
#define GLFW_KEY_INSERT 260
|
|
#define GLFW_KEY_DELETE 261
|
|
#define GLFW_KEY_RIGHT 262
|
|
#define GLFW_KEY_LEFT 263
|
|
#define GLFW_KEY_DOWN 264
|
|
#define GLFW_KEY_UP 265
|
|
#define GLFW_KEY_PAGE_UP 266
|
|
#define GLFW_KEY_PAGE_DOWN 267
|
|
#define GLFW_KEY_HOME 268
|
|
#define GLFW_KEY_END 269
|
|
#define GLFW_KEY_CAPS_LOCK 280
|
|
#define GLFW_KEY_SCROLL_LOCK 281
|
|
#define GLFW_KEY_NUM_LOCK 282
|
|
#define GLFW_KEY_PRINT_SCREEN 283
|
|
#define GLFW_KEY_PAUSE 284
|
|
#define GLFW_KEY_F1 290
|
|
#define GLFW_KEY_F2 291
|
|
#define GLFW_KEY_F3 292
|
|
#define GLFW_KEY_F4 293
|
|
#define GLFW_KEY_F5 294
|
|
#define GLFW_KEY_F6 295
|
|
#define GLFW_KEY_F7 296
|
|
#define GLFW_KEY_F8 297
|
|
#define GLFW_KEY_F9 298
|
|
#define GLFW_KEY_F10 299
|
|
#define GLFW_KEY_F11 300
|
|
#define GLFW_KEY_F12 301
|
|
#define GLFW_KEY_F13 302
|
|
#define GLFW_KEY_F14 303
|
|
#define GLFW_KEY_F15 304
|
|
#define GLFW_KEY_F16 305
|
|
#define GLFW_KEY_F17 306
|
|
#define GLFW_KEY_F18 307
|
|
#define GLFW_KEY_F19 308
|
|
#define GLFW_KEY_F20 309
|
|
#define GLFW_KEY_F21 310
|
|
#define GLFW_KEY_F22 311
|
|
#define GLFW_KEY_F23 312
|
|
#define GLFW_KEY_F24 313
|
|
#define GLFW_KEY_F25 314
|
|
#define GLFW_KEY_KP_0 320
|
|
#define GLFW_KEY_KP_1 321
|
|
#define GLFW_KEY_KP_2 322
|
|
#define GLFW_KEY_KP_3 323
|
|
#define GLFW_KEY_KP_4 324
|
|
#define GLFW_KEY_KP_5 325
|
|
#define GLFW_KEY_KP_6 326
|
|
#define GLFW_KEY_KP_7 327
|
|
#define GLFW_KEY_KP_8 328
|
|
#define GLFW_KEY_KP_9 329
|
|
#define GLFW_KEY_KP_DECIMAL 330
|
|
#define GLFW_KEY_KP_DIVIDE 331
|
|
#define GLFW_KEY_KP_MULTIPLY 332
|
|
#define GLFW_KEY_KP_SUBTRACT 333
|
|
#define GLFW_KEY_KP_ADD 334
|
|
#define GLFW_KEY_KP_ENTER 335
|
|
#define GLFW_KEY_KP_EQUAL 336
|
|
#define GLFW_KEY_LEFT_SHIFT 340
|
|
#define GLFW_KEY_LEFT_CONTROL 341
|
|
#define GLFW_KEY_LEFT_ALT 342
|
|
#define GLFW_KEY_LEFT_SUPER 343
|
|
#define GLFW_KEY_RIGHT_SHIFT 344
|
|
#define GLFW_KEY_RIGHT_CONTROL 345
|
|
#define GLFW_KEY_RIGHT_ALT 346
|
|
#define GLFW_KEY_RIGHT_SUPER 347
|
|
#define GLFW_KEY_MENU 348
|
|
#define GLFW_KEY_LAST GLFW_KEY_MENU
|
|
|
|
/* GLFW 2.x key name aliases (deprecated) */
|
|
#define GLFW_KEY_ESC GLFW_KEY_ESCAPE
|
|
#define GLFW_KEY_DEL GLFW_KEY_DELETE
|
|
#define GLFW_KEY_PAGEUP GLFW_KEY_PAGE_UP
|
|
#define GLFW_KEY_PAGEDOWN GLFW_KEY_PAGE_DOWN
|
|
#define GLFW_KEY_KP_NUM_LOCK GLFW_KEY_NUM_LOCK
|
|
#define GLFW_KEY_LCTRL GLFW_KEY_LEFT_CONTROL
|
|
#define GLFW_KEY_LSHIFT GLFW_KEY_LEFT_SHIFT
|
|
#define GLFW_KEY_LALT GLFW_KEY_LEFT_ALT
|
|
#define GLFW_KEY_LSUPER GLFW_KEY_LEFT_SUPER
|
|
#define GLFW_KEY_RCTRL GLFW_KEY_RIGHT_CONTROL
|
|
#define GLFW_KEY_RSHIFT GLFW_KEY_RIGHT_SHIFT
|
|
#define GLFW_KEY_RALT GLFW_KEY_RIGHT_ALT
|
|
#define GLFW_KEY_RSUPER GLFW_KEY_RIGHT_SUPER
|
|
|
|
/* Mouse button definitions */
|
|
#define GLFW_MOUSE_BUTTON_1 0
|
|
#define GLFW_MOUSE_BUTTON_2 1
|
|
#define GLFW_MOUSE_BUTTON_3 2
|
|
#define GLFW_MOUSE_BUTTON_4 3
|
|
#define GLFW_MOUSE_BUTTON_5 4
|
|
#define GLFW_MOUSE_BUTTON_6 5
|
|
#define GLFW_MOUSE_BUTTON_7 6
|
|
#define GLFW_MOUSE_BUTTON_8 7
|
|
#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
|
|
|
|
/* Mouse button aliases */
|
|
#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
|
|
#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
|
|
#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
|
|
|
|
/* Joystick identifiers */
|
|
#define GLFW_JOYSTICK_1 0
|
|
#define GLFW_JOYSTICK_2 1
|
|
#define GLFW_JOYSTICK_3 2
|
|
#define GLFW_JOYSTICK_4 3
|
|
#define GLFW_JOYSTICK_5 4
|
|
#define GLFW_JOYSTICK_6 5
|
|
#define GLFW_JOYSTICK_7 6
|
|
#define GLFW_JOYSTICK_8 7
|
|
#define GLFW_JOYSTICK_9 8
|
|
#define GLFW_JOYSTICK_10 9
|
|
#define GLFW_JOYSTICK_11 10
|
|
#define GLFW_JOYSTICK_12 11
|
|
#define GLFW_JOYSTICK_13 12
|
|
#define GLFW_JOYSTICK_14 13
|
|
#define GLFW_JOYSTICK_15 14
|
|
#define GLFW_JOYSTICK_16 15
|
|
#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
|
|
|
|
|
|
/*************************************************************************
|
|
* Other definitions
|
|
*************************************************************************/
|
|
|
|
/* glfwOpenWindow modes */
|
|
#define GLFW_WINDOWED 0x00010001
|
|
#define GLFW_FULLSCREEN 0x00010002
|
|
|
|
/* glfwGetWindowParam tokens */
|
|
#define GLFW_ACTIVE 0x00020001
|
|
#define GLFW_ICONIFIED 0x00020002
|
|
#define GLFW_ACCELERATED 0x00020003
|
|
#define GLFW_OPENGL_REVISION 0x00020004
|
|
|
|
/* The following constants are used for both glfwGetWindowParam
|
|
* and glfwOpenWindowHint
|
|
*/
|
|
#define GLFW_RED_BITS 0x00021000
|
|
#define GLFW_GREEN_BITS 0x00021001
|
|
#define GLFW_BLUE_BITS 0x00021002
|
|
#define GLFW_ALPHA_BITS 0x00021003
|
|
#define GLFW_DEPTH_BITS 0x00021004
|
|
#define GLFW_STENCIL_BITS 0x00021005
|
|
#define GLFW_REFRESH_RATE 0x00021006
|
|
#define GLFW_ACCUM_RED_BITS 0x00021007
|
|
#define GLFW_ACCUM_GREEN_BITS 0x00021008
|
|
#define GLFW_ACCUM_BLUE_BITS 0x00021009
|
|
#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
|
|
#define GLFW_AUX_BUFFERS 0x0002100B
|
|
#define GLFW_STEREO 0x0002100C
|
|
#define GLFW_WINDOW_RESIZABLE 0x0002100D
|
|
#define GLFW_FSAA_SAMPLES 0x0002100E
|
|
#define GLFW_OPENGL_VERSION_MAJOR 0x0002100F
|
|
#define GLFW_OPENGL_VERSION_MINOR 0x00021010
|
|
#define GLFW_OPENGL_FORWARD_COMPAT 0x00021011
|
|
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00021012
|
|
#define GLFW_OPENGL_PROFILE 0x00021013
|
|
#define GLFW_OPENGL_ROBUSTNESS 0x00021014
|
|
|
|
/* GLFW_OPENGL_ROBUSTNESS mode tokens */
|
|
#define GLFW_OPENGL_NO_ROBUSTNESS 0x00000000
|
|
#define GLFW_OPENGL_NO_RESET_NOTIFICATION 0x00000001
|
|
#define GLFW_OPENGL_LOSE_CONTEXT_ON_RESET 0x00000002
|
|
|
|
/* GLFW_OPENGL_PROFILE bit tokens */
|
|
#define GLFW_OPENGL_NO_PROFILE 0x00000000
|
|
#define GLFW_OPENGL_CORE_PROFILE 0x00000001
|
|
#define GLFW_OPENGL_COMPAT_PROFILE 0x00000002
|
|
#define GLFW_OPENGL_ES2_PROFILE 0x00000004
|
|
|
|
/* glfwGetInputMode/glfwSetInputMode tokens */
|
|
#define GLFW_CURSOR_MODE 0x00030001
|
|
#define GLFW_STICKY_KEYS 0x00030002
|
|
#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
|
|
#define GLFW_SYSTEM_KEYS 0x00030004
|
|
#define GLFW_KEY_REPEAT 0x00030005
|
|
|
|
/* GLFW_CURSOR_MODE values */
|
|
#define GLFW_CURSOR_NORMAL 0x00040001
|
|
#define GLFW_CURSOR_HIDDEN 0x00040002
|
|
#define GLFW_CURSOR_CAPTURED 0x00040003
|
|
|
|
/* glfwGetJoystickParam tokens */
|
|
#define GLFW_PRESENT 0x00050001
|
|
#define GLFW_AXES 0x00050002
|
|
#define GLFW_BUTTONS 0x00050003
|
|
|
|
/* glfwGetError/glfwErrorString tokens */
|
|
#define GLFW_NO_ERROR 0
|
|
#define GLFW_NOT_INITIALIZED 0x00070001
|
|
#define GLFW_NO_CURRENT_WINDOW 0x00070002
|
|
#define GLFW_INVALID_ENUM 0x00070003
|
|
#define GLFW_INVALID_VALUE 0x00070004
|
|
#define GLFW_OUT_OF_MEMORY 0x00070005
|
|
#define GLFW_OPENGL_UNAVAILABLE 0x00070006
|
|
#define GLFW_VERSION_UNAVAILABLE 0x00070007
|
|
#define GLFW_PLATFORM_ERROR 0x00070008
|
|
#define GLFW_WINDOW_NOT_ACTIVE 0x00070009
|
|
|
|
/* Gamma ramps */
|
|
#define GLFW_GAMMA_RAMP_SIZE 256
|
|
|
|
/*************************************************************************
|
|
* Typedefs
|
|
*************************************************************************/
|
|
|
|
/* Window handle type */
|
|
typedef void* GLFWwindow;
|
|
|
|
/* Function pointer types */
|
|
typedef void (* GLFWerrorfun)(int,const char*);
|
|
typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int);
|
|
typedef int (* GLFWwindowclosefun)(GLFWwindow);
|
|
typedef void (* GLFWwindowrefreshfun)(GLFWwindow);
|
|
typedef void (* GLFWwindowfocusfun)(GLFWwindow,int);
|
|
typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int);
|
|
typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int);
|
|
typedef void (* GLFWmouseposfun)(GLFWwindow,int,int);
|
|
typedef void (* GLFWscrollfun)(GLFWwindow,int,int);
|
|
typedef void (* GLFWkeyfun)(GLFWwindow,int,int);
|
|
typedef void (* GLFWcharfun)(GLFWwindow,int);
|
|
|
|
/* The video mode structure used by glfwGetVideoModes */
|
|
typedef struct
|
|
{
|
|
int width;
|
|
int height;
|
|
int redBits;
|
|
int blueBits;
|
|
int greenBits;
|
|
} GLFWvidmode;
|
|
|
|
/* Gamma ramp */
|
|
typedef struct
|
|
{
|
|
unsigned short red[GLFW_GAMMA_RAMP_SIZE];
|
|
unsigned short green[GLFW_GAMMA_RAMP_SIZE];
|
|
unsigned short blue[GLFW_GAMMA_RAMP_SIZE];
|
|
} GLFWgammaramp;
|
|
|
|
|
|
/*************************************************************************
|
|
* Prototypes
|
|
*************************************************************************/
|
|
|
|
/* Initialization, termination and version querying */
|
|
GLFWAPI int glfwInit(void);
|
|
GLFWAPI void glfwTerminate(void);
|
|
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
|
|
GLFWAPI const char* glfwGetVersionString(void);
|
|
|
|
/* Error handling */
|
|
GLFWAPI int glfwGetError(void);
|
|
GLFWAPI const char* glfwErrorString(int error);
|
|
GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
|
|
|
|
/* Video mode functions */
|
|
GLFWAPI int glfwGetVideoModes(GLFWvidmode* list, int maxcount);
|
|
GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode);
|
|
|
|
/* Gamma ramp functions */
|
|
GLFWAPI void glfwSetGamma(float gamma);
|
|
GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp);
|
|
GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
|
|
|
|
/* Window handling */
|
|
GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode, const char* title, GLFWwindow share);
|
|
GLFWAPI void glfwOpenWindowHint(int target, int hint);
|
|
GLFWAPI int glfwIsWindow(GLFWwindow window);
|
|
GLFWAPI void glfwCloseWindow(GLFWwindow window);
|
|
GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title);
|
|
GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height);
|
|
GLFWAPI void glfwSetWindowSize(GLFWwindow, int width, int height);
|
|
GLFWAPI void glfwGetWindowPos(GLFWwindow, int* xpos, int* ypos);
|
|
GLFWAPI void glfwSetWindowPos(GLFWwindow, int xpos, int ypos);
|
|
GLFWAPI void glfwIconifyWindow(GLFWwindow window);
|
|
GLFWAPI void glfwRestoreWindow(GLFWwindow window);
|
|
GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param);
|
|
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer);
|
|
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window);
|
|
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindowsizefun cbfun);
|
|
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindowclosefun cbfun);
|
|
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindowrefreshfun cbfun);
|
|
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindowfocusfun cbfun);
|
|
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindowiconifyfun cbfun);
|
|
|
|
/* Event handling */
|
|
GLFWAPI void glfwPollEvents(void);
|
|
GLFWAPI void glfwWaitEvents(void);
|
|
|
|
/* Input handling */
|
|
GLFWAPI int glfwGetInputMode(GLFWwindow window, int mode);
|
|
GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value);
|
|
GLFWAPI int glfwGetKey(GLFWwindow window, int key);
|
|
GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button);
|
|
GLFWAPI void glfwGetMousePos(GLFWwindow window, int* xpos, int* ypos);
|
|
GLFWAPI void glfwSetMousePos(GLFWwindow window, int xpos, int ypos);
|
|
GLFWAPI void glfwGetScrollOffset(GLFWwindow window, int* xoffset, int* yoffset);
|
|
GLFWAPI void glfwSetKeyCallback(GLFWkeyfun cbfun);
|
|
GLFWAPI void glfwSetCharCallback(GLFWcharfun cbfun);
|
|
GLFWAPI void glfwSetMouseButtonCallback(GLFWmousebuttonfun cbfun);
|
|
GLFWAPI void glfwSetMousePosCallback(GLFWmouseposfun cbfun);
|
|
GLFWAPI void glfwSetScrollCallback(GLFWscrollfun cbfun);
|
|
|
|
/* Joystick input */
|
|
GLFWAPI int glfwGetJoystickParam(int joy, int param);
|
|
GLFWAPI int glfwGetJoystickPos(int joy, float* pos, int numaxes);
|
|
GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
|
|
|
|
/* Time */
|
|
GLFWAPI double glfwGetTime(void);
|
|
GLFWAPI void glfwSetTime(double time);
|
|
|
|
/* OpenGL support */
|
|
GLFWAPI void glfwMakeContextCurrent(GLFWwindow window);
|
|
GLFWAPI GLFWwindow glfwGetCurrentContext(void);
|
|
GLFWAPI void glfwSwapBuffers(void);
|
|
GLFWAPI void glfwSwapInterval(int interval);
|
|
GLFWAPI int glfwExtensionSupported(const char* extension);
|
|
GLFWAPI void* glfwGetProcAddress(const char* procname);
|
|
GLFWAPI void glfwCopyContext(GLFWwindow src, GLFWwindow dst, unsigned long mask);
|
|
|
|
|
|
/*************************************************************************
|
|
* Global definition cleanup
|
|
*************************************************************************/
|
|
|
|
/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
|
|
|
|
#ifdef GLFW_WINGDIAPI_DEFINED
|
|
#undef WINGDIAPI
|
|
#undef GLFW_WINGDIAPI_DEFINED
|
|
#endif
|
|
|
|
#ifdef GLFW_CALLBACK_DEFINED
|
|
#undef CALLBACK
|
|
#undef GLFW_CALLBACK_DEFINED
|
|
#endif
|
|
|
|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* __glfw3_h__ */
|
|
|