Added initial Linux MinGW-w64 support.
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15
CMake/linux-amd64-mingw32msvc.cmake
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15
CMake/linux-amd64-mingw32msvc.cmake
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@ -0,0 +1,15 @@
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# Define the cross compilation environment for cross compiling from linux
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# to Win64 it is to be used when Debian cross compilation toolchain is
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# available.
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SET(CMAKE_SYSTEM_NAME Windows) # Target system name
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SET(CMAKE_SYSTEM_VERSION 1) # Not really used.
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SET(CMAKE_C_COMPILER "amd64-mingw32msvc-gcc")
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SET(CMAKE_CXX_COMPILER "amd64-mingw32msvc-g++")
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SET(CMAKE_RANLIB "amd64-mingw32msvc-ranlib")
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#Configure the behaviour of the find commands
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SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc")
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SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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@ -67,6 +67,12 @@ extern "C" {
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#endif
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#endif /* APIENTRY */
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/* TEMPORARY MinGW-w64 hacks.
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*/
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#if __MINGW64__
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#define WINAPI
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#include <stddef.h>
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#endif
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/* The following three defines are here solely to make some Windows-based
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* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
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@ -200,7 +200,7 @@ int _glfwPlatformInit(void)
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// as possible in the hope of still being the foreground process)
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SystemParametersInfo(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
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&_glfwLibrary.Win32.foregroundLockTimeout, 0);
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SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
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SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
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SPIF_SENDCHANGE);
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if (!initLibraries())
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@ -246,7 +246,7 @@ int _glfwPlatformTerminate(void)
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// Restore previous FOREGROUNDLOCKTIMEOUT system setting
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SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
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(LPVOID) _glfwLibrary.Win32.foregroundLockTimeout,
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UIntToPtr(_glfwLibrary.Win32.foregroundLockTimeout),
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SPIF_SENDCHANGE);
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return GL_TRUE;
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@ -51,7 +51,9 @@
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#endif
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// GLFW requires Windows XP
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#ifndef WINVER
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#define WINVER 0x0501
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#endif
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#include <windows.h>
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#include <mmsystem.h>
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