Added reference to CMake Info.plist template.
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@ -1622,7 +1622,9 @@ GLFWAPI void glfwWindowHint(int target, int hint);
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* `NSHighResolutionCapable` key is enabled in the application bundle's
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* `NSHighResolutionCapable` key is enabled in the application bundle's
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* `Info.plist`. For more information, see
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* `Info.plist`. For more information, see
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* [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
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* [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
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* in the Mac Developer Library.
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* in the Mac Developer Library. The GLFW test and example programs use
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* a custom `Info.plist` template for this, which can be found as
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* `CMake/MacOSXBundleInfo.plist.in` in the source tree.
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*
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*
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* @remarks __X11:__ There is no mechanism for setting the window icon yet.
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* @remarks __X11:__ There is no mechanism for setting the window icon yet.
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*
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*
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