Put GLFW_CLIENT_LIBRARY into correct section.
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README.md
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README.md
@ -146,6 +146,12 @@ library or as a DLL / shared library / dynamic library.
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installed. If it is empty, it is installed to `$PREFIX/lib`. If it is set to
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installed. If it is empty, it is installed to `$PREFIX/lib`. If it is set to
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`64`, it is installed to `$PREFIX/lib64`.
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`64`, it is installed to `$PREFIX/lib64`.
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`GLFW_CLIENT_LIBRARY` determines which client API library to use. If set to
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`opengl` the OpenGL library is used, if set to `glesv1` for the OpenGL ES 1.x
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library is used, or if set to `glesv2` the OpenGL ES 2.0 library is used. The
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selected library and its header files must be present on the system for this to
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work.
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`GLFW_BUILD_EXAMPLES` determines whether the GLFW examples are built
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`GLFW_BUILD_EXAMPLES` determines whether the GLFW examples are built
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along with the library.
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along with the library.
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@ -188,12 +194,6 @@ systems.
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context creation API. Note that EGL is not yet provided on all supported
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context creation API. Note that EGL is not yet provided on all supported
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platforms.
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platforms.
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`GLFW_CLIENT_LIBRARY` determines which client API library to use. If set to
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`opengl` the OpenGL library is used, if set to `glesv1` for the OpenGL ES 1.x
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library is used, or if set to `glesv2` the OpenGL ES 2.0 library is used. The
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selected library and its header files must be present on the system for this to
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work.
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## Installing GLFW
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## Installing GLFW
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