2010-09-07 17:34:51 +02:00
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# This line is used to link with static libraries
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# Note that the library list should be updated to be obtained from
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# the main CMakeLists.txt
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link_libraries(libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
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2011-09-06 14:33:25 +02:00
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include_directories(${GLFW_SOURCE_DIR}/include
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${GLFW_SOURCE_DIR}/support
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${OPENGL_INCLUDE_DIR})
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2010-09-07 17:34:51 +02:00
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2012-02-29 20:15:39 +01:00
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if (APPLE)
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2010-09-07 17:34:51 +02:00
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# Set fancy names for bundles
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add_executable(Boing MACOSX_BUNDLE boing.c)
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add_executable(Gears MACOSX_BUNDLE gears.c)
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add_executable("Split View" MACOSX_BUNDLE splitview.c)
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add_executable(Triangle MACOSX_BUNDLE triangle.c)
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add_executable(Wave MACOSX_BUNDLE wave.c)
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2012-02-29 20:15:39 +01:00
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else()
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2010-09-07 17:34:51 +02:00
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# Set boring names for executables
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add_executable(boing WIN32 boing.c)
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add_executable(gears WIN32 gears.c)
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2010-10-03 19:05:41 +02:00
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add_executable(heightmap WIN32 heightmap.c getopt.c)
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2010-09-07 17:34:51 +02:00
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add_executable(splitview WIN32 splitview.c)
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add_executable(triangle WIN32 triangle.c)
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add_executable(wave WIN32 wave.c)
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2012-02-29 20:15:39 +01:00
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endif()
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2010-09-07 17:34:51 +02:00
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2010-09-25 19:13:40 +02:00
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set(WINDOWS_BINARIES boing gears heightmap splitview triangle wave)
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2010-09-20 22:37:22 +02:00
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2012-02-29 20:15:39 +01:00
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if (MSVC)
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2010-09-07 17:34:51 +02:00
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables
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2010-10-04 21:21:50 +02:00
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set_target_properties(${WINDOWS_BINARIES} PROPERTIES
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LINK_FLAGS "/ENTRY:mainCRTStartup")
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2012-02-29 20:15:39 +01:00
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endif()
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2010-09-07 17:34:51 +02:00
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