glfw/src/win32_platform.h

265 lines
8.1 KiB
C
Raw Normal View History

2010-09-07 17:34:51 +02:00
//========================================================================
// GLFW 3.1 Win32 - www.glfw.org
2010-09-07 17:34:51 +02:00
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#ifndef _win32_platform_h_
#define _win32_platform_h_
2010-09-07 17:34:51 +02:00
// We don't need all the fancy stuff
#ifndef NOMINMAX
#define NOMINMAX
#endif
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN
#endif
2010-09-07 17:34:51 +02:00
2011-07-27 17:09:17 +02:00
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
2012-01-18 18:44:28 +01:00
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (to
// correctly declare a GL_ARB_debug_output callback, for example) but windows.h
// thinks it is the only one that gets to do so
#undef APIENTRY
// GLFW on Windows is Unicode only and does not work in MBCS mode
#ifndef UNICODE
#define UNICODE
#endif
// GLFW requires Windows XP or later
#if WINVER < 0x0501
#undef WINVER
2012-03-30 01:55:28 +02:00
#define WINVER 0x0501
2012-03-22 14:58:14 +01:00
#endif
#if _WIN32_WINNT < 0x0501
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif
2012-02-03 20:34:24 +01:00
2010-09-07 17:34:51 +02:00
#include <windows.h>
#include <mmsystem.h>
2012-01-31 23:47:01 +01:00
#include <dbt.h>
2010-09-07 17:34:51 +02:00
//========================================================================
// Hack: Define things that some windows.h variants don't
2010-09-07 17:34:51 +02:00
//========================================================================
#ifndef WM_MOUSEHWHEEL
2012-02-05 02:43:49 +01:00
#define WM_MOUSEHWHEEL 0x020E
2010-09-07 17:34:51 +02:00
#endif
2013-03-11 20:54:32 +01:00
#ifndef WM_DWMCOMPOSITIONCHANGED
#define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_COPYGLOBALDATA
#define WM_COPYGLOBALDATA 0x0049
#endif
2014-02-10 21:12:20 +01:00
#if WINVER < 0x0601
typedef struct tagCHANGEFILTERSTRUCT
{
DWORD cbSize;
DWORD ExtStatus;
2014-02-10 21:12:20 +01:00
} CHANGEFILTERSTRUCT, *PCHANGEFILTERSTRUCT;
2014-02-10 21:12:20 +01:00
#ifndef MSGFLT_ALLOW
#define MSGFLT_ALLOW 1
#endif
#endif /*Windows 7*/
2010-09-07 17:34:51 +02:00
//========================================================================
// DLLs that are loaded at glfwInit()
//========================================================================
// winmm.dll function pointer typedefs
#ifndef _GLFW_NO_DLOAD_WINMM
2012-02-03 20:34:24 +01:00
typedef MMRESULT (WINAPI * JOYGETDEVCAPS_T) (UINT,LPJOYCAPS,UINT);
2010-09-07 17:34:51 +02:00
typedef MMRESULT (WINAPI * JOYGETPOS_T) (UINT,LPJOYINFO);
typedef MMRESULT (WINAPI * JOYGETPOSEX_T) (UINT,LPJOYINFOEX);
typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
#endif // _GLFW_NO_DLOAD_WINMM
// winmm.dll shortcuts
#ifndef _GLFW_NO_DLOAD_WINMM
#define _glfw_joyGetDevCaps _glfw.win32.winmm.joyGetDevCaps
#define _glfw_joyGetPos _glfw.win32.winmm.joyGetPos
#define _glfw_joyGetPosEx _glfw.win32.winmm.joyGetPosEx
#define _glfw_timeGetTime _glfw.win32.winmm.timeGetTime
2010-09-07 17:34:51 +02:00
#else
2012-02-05 02:43:49 +01:00
#define _glfw_joyGetDevCaps joyGetDevCaps
#define _glfw_joyGetPos joyGetPos
#define _glfw_joyGetPosEx joyGetPosEx
#define _glfw_timeGetTime timeGetTime
2010-09-07 17:34:51 +02:00
#endif // _GLFW_NO_DLOAD_WINMM
// user32.dll function pointer typedefs
typedef BOOL (WINAPI * SETPROCESSDPIAWARE_T)(void);
typedef BOOL (WINAPI * CHANGEWINDOWMESSAGEFILTEREX_T)(HWND,UINT,DWORD,PCHANGEFILTERSTRUCT);
#define _glfw_SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware
#define _glfw_ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx
2013-03-11 20:54:32 +01:00
// dwmapi.dll function pointer typedefs
typedef HRESULT (WINAPI * DWMISCOMPOSITIONENABLED_T)(BOOL*);
#define _glfw_DwmIsCompositionEnabled _glfw.win32.dwmapi.DwmIsCompositionEnabled
2010-09-07 17:34:51 +02:00
2010-09-14 02:17:18 +02:00
// We use versioned window class names in order not to cause conflicts
// between applications using different versions of GLFW
2012-02-03 20:34:24 +01:00
#define _GLFW_WNDCLASSNAME L"GLFW30"
2010-09-14 02:17:18 +02:00
2012-12-13 22:43:23 +01:00
#define _GLFW_RECREATION_NOT_NEEDED 0
#define _GLFW_RECREATION_REQUIRED 1
#define _GLFW_RECREATION_IMPOSSIBLE 2
2010-09-14 02:17:18 +02:00
#if defined(_GLFW_WGL)
#include "wgl_platform.h"
#elif defined(_GLFW_EGL)
#define _GLFW_EGL_NATIVE_WINDOW window->win32.handle
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#include "egl_platform.h"
2012-12-02 19:01:20 +01:00
#else
#error "No supported context creation API selected"
#endif
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32
2010-09-07 17:34:51 +02:00
//========================================================================
// GLFW platform specific types
//========================================================================
//------------------------------------------------------------------------
// Platform-specific window structure
//------------------------------------------------------------------------
typedef struct _GLFWwindowWin32
{
// Platform specific window resources
2013-01-02 16:48:02 +01:00
HWND handle; // Window handle
DWORD dwStyle; // Window styles used for window creation
DWORD dwExStyle; // --"--
2010-09-07 17:34:51 +02:00
// Various platform specific internal variables
2013-01-02 16:48:02 +01:00
GLboolean cursorCentered;
GLboolean cursorInside;
2013-04-14 15:36:10 +02:00
GLboolean cursorHidden;
int oldCursorX, oldCursorY;
} _GLFWwindowWin32;
2010-09-07 17:34:51 +02:00
//------------------------------------------------------------------------
2012-04-22 15:53:02 +02:00
// Platform-specific library global data for Win32
2010-09-07 17:34:51 +02:00
//------------------------------------------------------------------------
typedef struct _GLFWlibraryWin32
{
2013-01-02 16:48:02 +01:00
ATOM classAtom;
DWORD foregroundLockTimeout;
char* clipboardString;
// Timer data
struct {
2013-01-02 16:48:02 +01:00
GLboolean hasPC;
double resolution;
2013-10-28 12:07:09 +01:00
unsigned __int64 base;
} timer;
2010-09-07 17:34:51 +02:00
#ifndef _GLFW_NO_DLOAD_WINMM
2010-09-14 04:27:02 +02:00
// winmm.dll
struct {
2013-01-02 16:48:02 +01:00
HINSTANCE instance;
JOYGETDEVCAPS_T joyGetDevCaps;
JOYGETPOS_T joyGetPos;
JOYGETPOSEX_T joyGetPosEx;
TIMEGETTIME_T timeGetTime;
2010-09-14 04:27:02 +02:00
} winmm;
2010-09-07 17:34:51 +02:00
#endif // _GLFW_NO_DLOAD_WINMM
// user32.dll
struct {
2013-03-11 20:54:32 +01:00
HINSTANCE instance;
SETPROCESSDPIAWARE_T SetProcessDPIAware;
CHANGEWINDOWMESSAGEFILTEREX_T ChangeWindowMessageFilterEx;
} user32;
2013-03-11 20:54:32 +01:00
// dwmapi.dll
struct {
HINSTANCE instance;
DWMISCOMPOSITIONENABLED_T DwmIsCompositionEnabled;
} dwmapi;
2013-01-02 01:52:28 +01:00
struct {
2013-04-24 19:25:42 +02:00
float axes[6];
unsigned char buttons[36]; // 32 buttons plus one hat
2013-01-02 01:52:28 +01:00
char* name;
} joystick[GLFW_JOYSTICK_LAST + 1];
} _GLFWlibraryWin32;
2010-09-07 17:34:51 +02:00
2012-09-12 20:46:54 +02:00
//------------------------------------------------------------------------
// Platform-specific monitor structure
//------------------------------------------------------------------------
typedef struct _GLFWmonitorWin32
{
// This size matches the static size of DISPLAY_DEVICE.DeviceName
WCHAR name[32];
} _GLFWmonitorWin32;
2010-09-07 17:34:51 +02:00
2012-09-12 20:46:54 +02:00
2010-09-07 17:34:51 +02:00
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
2013-03-11 20:54:32 +01:00
// Desktop compositing
BOOL _glfwIsCompositionEnabled(void);
// Wide strings
WCHAR* _glfwCreateWideStringFromUTF8(const char* source);
char* _glfwCreateUTF8FromWideString(const WCHAR* source);
2010-09-07 17:34:51 +02:00
// Time
void _glfwInitTimer(void);
2010-09-07 17:34:51 +02:00
2013-01-02 01:52:28 +01:00
// Joystick input
void _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void);
2010-09-07 17:34:51 +02:00
// Fullscreen support
2013-04-21 21:28:07 +02:00
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
2010-09-07 17:34:51 +02:00
#endif // _win32_platform_h_