owncast/core/status.go
Bradley Hilton 487bd12444
Project restructure (#18)
* First pass at restructuring the project; untested but it does compile

* Restructure builds and runs 🎉

* Add the dist folder to the gitignore

* Update core/playlist/monitor.go

* golint and reorganize the monitor.go file

Co-authored-by: Gabe Kangas <gabek@real-ity.com>
2020-06-22 18:11:56 -07:00

52 lines
1.2 KiB
Go

package core
import (
"time"
"github.com/gabek/owncast/config"
"github.com/gabek/owncast/core/ffmpeg"
"github.com/gabek/owncast/models"
)
//GetStatus gets the status of the system
func GetStatus() models.Status {
if _stats == nil {
return models.Status{}
}
return models.Status{
Online: IsStreamConnected(),
ViewerCount: len(_stats.Clients),
OverallMaxViewerCount: _stats.OverallMaxViewerCount,
SessionMaxViewerCount: _stats.SessionMaxViewerCount,
}
}
//SetStreamAsConnected sets the stream as connected
func SetStreamAsConnected() {
_stats.StreamConnected = true
_stats.LastConnectTime = time.Now()
timeSinceDisconnect := time.Since(_stats.LastDisconnectTime).Minutes()
if timeSinceDisconnect > 15 {
_stats.SessionMaxViewerCount = 0
}
chunkPath := config.Config.PublicHLSPath
if usingExternalStorage {
chunkPath = config.Config.PrivateHLSPath
}
ffmpeg.StartThumbnailGenerator(chunkPath)
}
//SetStreamAsDisconnected sets the stream as disconnected
func SetStreamAsDisconnected() {
_stats.StreamConnected = false
_stats.LastDisconnectTime = time.Now()
if config.Config.EnableOfflineImage {
ffmpeg.ShowStreamOfflineState()
}
}