owncast/core/user/user.go
Gabe Kangas b6f68628c0
Chat refactor + persistent backing chat users (#1163)
* First pass at chat user registration and validation

* Disable chat if the user is disabled/blocked or the server hits max connections

* Handle dropping sockets if chat is disabled

* Fix origin in automated chat test

* Work for updated chat moderation

* Chat message markdown rendering and fix tests

* Put /api/chat behind a chat user access token. Closes #1085

* Reject blocked username changes

* More WIP moderation

* Defer configuring chat until we know if it is enabled. Closes #1135

* chat user blocking. Closes #1096

* Add tests around user access for #1096

* Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092

* Delete old chat messages from db as to not hold on to excessive data. Closes #1152

* Add schema migration for messages. Closes #1155

* Commit updated API documentation

* Add chat load test

* Shared db mutex and db optimizations

* Simplify past display name handling

* Use a new test db for each test run

* Wire up the external messages actions + add tests for them

* Move access tokens to be actual users

* Run message pruning at launch + fix comparison

* Do not return API users in disabled users response

* Fix incorrect highlighting. Closes #1160

* Consolidate user table statements

* Set the max process connection limit to 70% of maximum

* Fix wrong old display name being returned in name change event

* Delete the old chat server files

* Wire back up the webhooks

* Remove unused

* Invalidate user cache on changes

* Do not send rendered body as RawBody

* Some cleanup

* Standardize names for external API users to ExternalAPIUser

* Do not log token

* Checkout branch when building admin for testing

* Bundle in dev admin for testing

* Some cleanup

* Cleanup js logs

* Cleanup and standardize event names

* Clean up some logging

* Update API spec. Closes #1133

* Commit updated API documentation

* Change paths to be better named

* Commit updated API documentation

* Update admin bundle

* Fix duplicate event name

* Rename scope var

* Update admin bundle

* Move connected clients controller into admin package

* Fix collecting usernames for autocomplete purposes

* No longer generate username when it is empty

* Sort clients and users by timestamp

* Move file to admin controller package

* Swap, so the comments stay correct

Co-authored-by: Jannik <jannik@outlook.com>

* Use explicit type alias

Co-authored-by: Jannik <jannik@outlook.com>

* Remove commented code.

Co-authored-by: Jannik <jannik@outlook.com>

* Cleanup test

* Remove some extra logging

* Add some clarity

* Update dev instance of admin for testing

* Consolidate lines

Co-authored-by: Jannik <jannik@outlook.com>

* Remove commented unused vars

Co-authored-by: Jannik <jannik@outlook.com>

* Until needed do not return IP address with client list

* Fix typo of wrong var

* Typo led to a bad test. Fix typo and fix test.

* Guard against the socket reconnecting on error if previously set to shutdown

* Do not log access tokens

* Return success message on enable/disable user

* Clean up some inactionable error messages. Sent ban message. Sort banned users.

* fix styling for when chat is completely disabled

* Unused

* guard against nil clients

* Update dev admin bundle

* Do not unhide messages when unblocking user just to be safe. Send removal action from the controller

* Add convinience function for getting active connections for a single user

* Lock db on these mutations

* Cleanup force disconnect using GetClientsForUser and capture client reference explicitly

* No longer re-showing banned user messages for safety. Removing this test.

* Remove no longer needed comment

* Tweaks to forbidden username handling.

- Standardize naming to not use "block" but "forbidden" instead.
- Pass array over the wire instead of string.
- Add API test
- Fix default list incorrectly being appended to custom list.

* Logging cleanup

* Update dev admin bundle

* Add an artificial delay in order to visually see message being hidden when testing

* Remove the user cache as it is a premature optimization

* When connected to chat let the user know their current user details to sync the username in the UI

* On connected send current display name back to client.
- Move name change out of chat component.
- Add additional event type constants.

* Fix broken workflow due to typo

* Troubleshoot workflow

* Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181)

* Bump htm from 3.0.4 to 3.1.0 in /build/javascript

Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0.
- [Release notes](https://github.com/developit/htm/releases)
- [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0)

---
updated-dependencies:
- dependency-name: htm
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

* Run npm run build and update libraries

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Gabe Kangas <gabek@real-ity.com>

* Commit updated Javascript packages

* Re-send current user info when a rejected name change takes place

* All socket writes should be through the send chan and not directly

* Seed the random generator

* Add keys and indexes to users table

* a util to generate consistent emoji markup

* console clean up

* mod tidy

* Commit updated API documentation

* Handle the max payload size of a socket message.
- Only close socket if x2 greater than the max size.
- Send the user a message if a message is too large.
- Surface the max size in bytes in the config.

* Update admin bundle

* Force all events to be sent in their own socket message and do not concatinate in a single message

* Update chat embed to register for access token

* Use a different access token for embed chat

* Update the chat message bubble background color to be bolder

* add base tag to open links in new window, closes #1220

* Support text input of :emoji: in chat (#1190)

* Initial implementation of emoji injection

* fix bookkeeping with multiple emoji

* make the emoji lookup case-insensitive

* try another solution for Caretposition

* add title to emojis

minor refactoring

* bind moji injection to InputKeyUp

* simplify the code

replace all found emojis

* inject emoji if the modifer is released earlier

* more efficient emoji tag search

* use json emoji.emoji as url

* use createEmojiMarkup()

* move emojify() to chat.js

* emojify on paste

* cleanup emoji titles in paste

* update inputText in InputKeyup

* mark emoji titles with 2*zwnj

this way paste cleanup will not interfere with text which include zwnj

* emoji should not change the inputText

* Do not show join messages when chat is offline. Closes #1224
- Show stream starting/ending messages in chat.
- When stream starts show everyone the welcome message.

* Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222

* use maxSocketPayloadSize to calculate total bytes of message payload (#1221)

* utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting

* add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count

Co-authored-by: Gabe Kangas <gabek@real-ity.com>

Co-authored-by: Owncast <owncast@owncast.online>
Co-authored-by: Jannik <jannik@outlook.com>
Co-authored-by: Ginger Wong <omqmail@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-19 19:22:29 -07:00

262 lines
6.0 KiB
Go

package user
import (
"database/sql"
"fmt"
"sort"
"strings"
"time"
"github.com/owncast/owncast/core/data"
"github.com/owncast/owncast/utils"
"github.com/teris-io/shortid"
log "github.com/sirupsen/logrus"
)
var _datastore *data.Datastore
type User struct {
Id string `json:"id"`
AccessToken string `json:"-"`
DisplayName string `json:"displayName"`
DisplayColor int `json:"displayColor"`
CreatedAt time.Time `json:"createdAt"`
DisabledAt *time.Time `json:"disabledAt,omitempty"`
PreviousNames []string `json:"previousNames"`
NameChangedAt *time.Time `json:"nameChangedAt,omitempty"`
}
func (u *User) IsEnabled() bool {
return u.DisabledAt == nil
}
func SetupUsers() {
_datastore = data.GetDatastore()
}
func CreateAnonymousUser(username string) (*User, error) {
id := shortid.MustGenerate()
accessToken, err := utils.GenerateAccessToken()
if err != nil {
log.Errorln("Unable to create access token for new user")
return nil, err
}
var displayName = username
if displayName == "" {
displayName = utils.GeneratePhrase()
}
displayColor := utils.GenerateRandomDisplayColor()
user := &User{
Id: id,
AccessToken: accessToken,
DisplayName: displayName,
DisplayColor: displayColor,
CreatedAt: time.Now(),
}
if err := create(user); err != nil {
return nil, err
}
return user, nil
}
func ChangeUsername(userId string, username string) {
_datastore.DbLock.Lock()
defer _datastore.DbLock.Unlock()
tx, err := _datastore.DB.Begin()
if err != nil {
log.Debugln(err)
}
defer func() {
if err := tx.Rollback(); err != nil {
log.Debugln(err)
}
}()
stmt, err := tx.Prepare("UPDATE users SET display_name = ?, previous_names = previous_names || ?, namechanged_at = ? WHERE id = ?")
if err != nil {
log.Debugln(err)
}
defer stmt.Close()
_, err = stmt.Exec(username, fmt.Sprintf(",%s", username), time.Now(), userId)
if err != nil {
log.Errorln(err)
}
if err := tx.Commit(); err != nil {
log.Errorln("error changing display name of user", userId, err)
}
}
func create(user *User) error {
_datastore.DbLock.Lock()
defer _datastore.DbLock.Unlock()
tx, err := _datastore.DB.Begin()
if err != nil {
log.Debugln(err)
}
defer func() {
_ = tx.Rollback()
}()
stmt, err := tx.Prepare("INSERT INTO users(id, access_token, display_name, display_color, previous_names, created_at) values(?, ?, ?, ?, ?, ?)")
if err != nil {
log.Debugln(err)
}
defer stmt.Close()
_, err = stmt.Exec(user.Id, user.AccessToken, user.DisplayName, user.DisplayColor, user.DisplayName, user.CreatedAt)
if err != nil {
log.Errorln("error creating new user", err)
}
return tx.Commit()
}
func SetEnabled(userID string, enabled bool) error {
_datastore.DbLock.Lock()
defer _datastore.DbLock.Unlock()
tx, err := _datastore.DB.Begin()
if err != nil {
return err
}
defer tx.Rollback() //nolint
var stmt *sql.Stmt
if !enabled {
stmt, err = tx.Prepare("UPDATE users SET disabled_at=DATETIME('now', 'localtime') WHERE id IS ?")
} else {
stmt, err = tx.Prepare("UPDATE users SET disabled_at=null WHERE id IS ?")
}
if err != nil {
return err
}
defer stmt.Close()
if _, err := stmt.Exec(userID); err != nil {
return err
}
return tx.Commit()
}
// GetUserByToken will return a user by an access token.
func GetUserByToken(token string) *User {
_datastore.DbLock.Lock()
defer _datastore.DbLock.Unlock()
query := "SELECT id, display_name, display_color, created_at, disabled_at, previous_names, namechanged_at FROM users WHERE access_token = ?"
row := _datastore.DB.QueryRow(query, token)
return getUserFromRow(row)
}
// GetUserById will return a user by a user ID.
func GetUserById(id string) *User {
_datastore.DbLock.Lock()
defer _datastore.DbLock.Unlock()
query := "SELECT id, display_name, display_color, created_at, disabled_at, previous_names, namechanged_at FROM users WHERE id = ?"
row := _datastore.DB.QueryRow(query, id)
if row == nil {
log.Errorln(row)
return nil
}
return getUserFromRow(row)
}
// GetDisabledUsers will return back all the currently disabled users that are not API users.
func GetDisabledUsers() []*User {
query := "SELECT id, display_name, display_color, created_at, disabled_at, previous_names, namechanged_at FROM users WHERE disabled_at IS NOT NULL AND type IS NOT 'API'"
rows, err := _datastore.DB.Query(query)
if err != nil {
log.Errorln(err)
return nil
}
defer rows.Close()
users := getUsersFromRows(rows)
sort.Slice(users, func(i, j int) bool {
return users[i].DisabledAt.Before(*users[j].DisabledAt)
})
return users
}
func getUsersFromRows(rows *sql.Rows) []*User {
users := make([]*User, 0)
for rows.Next() {
var id string
var displayName string
var displayColor int
var createdAt time.Time
var disabledAt *time.Time
var previousUsernames string
var userNameChangedAt *time.Time
if err := rows.Scan(&id, &displayName, &displayColor, &createdAt, &disabledAt, &previousUsernames, &userNameChangedAt); err != nil {
log.Errorln("error creating collection of users from results", err)
return nil
}
user := &User{
Id: id,
DisplayName: displayName,
DisplayColor: displayColor,
CreatedAt: createdAt,
DisabledAt: disabledAt,
PreviousNames: strings.Split(previousUsernames, ","),
NameChangedAt: userNameChangedAt,
}
users = append(users, user)
}
sort.Slice(users, func(i, j int) bool {
return users[i].CreatedAt.Before(users[j].CreatedAt)
})
return users
}
func getUserFromRow(row *sql.Row) *User {
var id string
var displayName string
var displayColor int
var createdAt time.Time
var disabledAt *time.Time
var previousUsernames string
var userNameChangedAt *time.Time
if err := row.Scan(&id, &displayName, &displayColor, &createdAt, &disabledAt, &previousUsernames, &userNameChangedAt); err != nil {
return nil
}
return &User{
Id: id,
DisplayName: displayName,
DisplayColor: displayColor,
CreatedAt: createdAt,
DisabledAt: disabledAt,
PreviousNames: strings.Split(previousUsernames, ","),
NameChangedAt: userNameChangedAt,
}
}