owncast/webroot/js/utils/websocket.js
Gabe Kangas bc2caadb74
0.0.6 -> Master (#731)
* Implement webhook events for external integrations (#574)

* Implement webhook events for external integrations

Reference #556

* move message type to models and remove duplicate

* add json header so content type can be determined

* Pass at migrating webhooks to datastore + management apis (#589)

* Pass at migrating webhooks to datastore + management apis

* Support nil lastUsed timestamps and return back the new webhook on create

* Cleanup from review feedback

* Simplify a bit

Co-authored-by: Aaron Ogle <aaron@geekgonecrazy.com>

Co-authored-by: Gabe Kangas <gabek@real-ity.com>

* Webhook query cleanup

* Access tokens + Send system message external API (#585)

* New add, get and delete access token APIs

* Create auth token middleware

* Update last_used timestamp when using an access token

* Add auth'ed endpoint for sending system messages

* Cleanup

* Update api spec for new apis

* Commit updated API documentation

* Add auth'ed endpoint for sending user chat messages

* Return access token string

* Commit updated API documentation

* Fix route

* Support nil lastUsed time

* Commit updated Javascript packages

* Remove duplicate function post rebase

* Fix msg id generation

* Update controllers/admin/chat.go

Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com>

* Webhook query cleanup

* Add SystemMessageSent to EventType

Co-authored-by: Owncast <owncast@owncast.online>
Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com>

* Set webhook as used on completion. Closes #610

* Display webhook errors as errors

* Commit updated API documentation

* Add user joined chat event

* Change integration API paths. Update API spec

* Update development version of admin that supports integration apis

* Commit updated API documentation

* Add automated tests for external integration APIs

* check error

* quiet this test for now

* Route up some additional 3rd party apis. #638

* Commit updated API documentation

* Save username on user joined event

* Add missing scope to valid scopes list

* Add generic chat action event API for 3rd parties. Closes #666

* Commit updated API documentation

* First pass at moving WIP config framework into project for #234

* Only support exported fields in custom types

* Using YP get/set key as a first pass at using the data layer. Fixes + integration.

* Ignore test db

* Start adding getters and setters for config values

* More get/set config work. Starting to populate api with data

* Wire up some config edit endpoints

* More endpoints

* Disable cors middleware

* Add more endpoints and add test to test them

* Remove the in-memory change APIs

* Add endpoint for changing tags

* Add more config endpoints

* Starting to point more things away from config file and to the datastore

* Populate YP with db data

* Create new util method for parsing page body markdown and return it in api

* Verify proposed path to ffmpeg

* For development purposes show the config key in logs

* Move stats values to datastore

* Moving over more values to the datastore

* Move S3 config to datastore

* First pass the config -> db migrator

* Add the start of the video config apis

* It builds pointing everything away from the config

* Tweak ffmpeg path error message

* Backup database every hour. Closes #549

* Config + defaults + migration work for db

* Cleanup logging

* Remove all the old config structs

* Add descriptive info about migration

* Tweak ffmpeg validation logic

* Fix db backup path. backup on db version migration

* Set video and s3 configurations

* Update api spec with new config endpoints

* Add migrator for stats file

* Commit updated API documentation

* Use a dynamic system port for internal HLS writes. Closes #577 (#626)

* Use a dynamic system port for internal HLS writes. Closes #577

* Cleanup

* YP key migration to datastore

* Create a backup directory if needed before migrations

* Remove config test that no longer makes sense. Cleanup.

* Change number types from float32 to float64

* Update automated test suite

* Allow restoring a database backup via command line flags. Closes #549

* Add new hls segment config api

* Commit updated API documentation

* Update apis to require a value container property

* add socialHandles api

* Commit updated API documentation

* Add new latancy level setting to replace segment settings

* Commit updated API documentation

* Fix spelling

* Commit updated API documentation

* hardcode a json api of available social platforms

* Add additional icons

* Return social handles in server config api

* Add socialhandles validation to test

* Move list of hard coded social platforms to an api

* Remove audio only code from transcoder since we do not use it

* Add latency levels api + snapshot of video settings as current broadcast

* Add config/serverurl endpoint

* Return 404 on YP api if disabled

* Surface stream title in YP response

* Add stream title to web ui

* Cleanup log message. Closes #520

* Rename ffmpeg package to transcoder

* Add ws package for testing

* Reduce chat backlog to past 5hrs, max 50. Closes #548

* Fix error formatting

* Add endpoint for resetting yp registration

* Add yp/reset to api spec. return status in response

* Return zero viewer count if stream is offline. Closes #422

* Post-rebase fixes

* Fix merge conflict in openapi file

* Commit updated API documentation

* Standardize controller names

* Support setting the stream key via the command line. Closes #665

* Return social handles with YP data. First half of https://github.com/owncast/owncast-yp/issues/28

* Give the YP package access to server status regardless if enabled or not

* Change delay in automated tests

* Add stream title integration API. For #638

* Commit updated API documentation

* Add storage to the migrator

* Missing returning NSFW value in server config

* Add flag to ignore websocket client. Closes #537

* Add error for parsing broadcaster metadata

* Add support for a cli specified http server port. Closes #674

* Add cpu usage levels and a temporary mapping between it and libx264 presets

* Test for valid url endpoint when saving s3 config

* Re-configure storage on every stream to allow changing storage providers

* After 5 minutes of a stream being stopped clear the stream title

* Hide viewer count once stream goes offline instead of when player stops

* Pull steamTitle from the status that gets updated instead of the config

* Commit updated API documentation

* Optionally show stream title in the header

* Reset stream title when server starts

* Show chat action when stream title is updated

* Allow system messages to come back in persistence

* Split out getting chat history for moderation + fix tests

* Remove server title and standardize on name only

* Commit updated API documentation

* Bump github.com/aws/aws-sdk-go from 1.37.1 to 1.37.2 (#680)

Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.1 to 1.37.2.
- [Release notes](https://github.com/aws/aws-sdk-go/releases)
- [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md)
- [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.1...v1.37.2)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Add video variant and stream latency config file migrator

* Remove mostly unused disable upgrade check bool

* Commit updated API documentation

* Allow bundling the admin from the 0.0.6 branch

* Fix saving port numbers

* Use name instead of old title on window focus

* Work on latency levels. Fix test to use levels. Clean up transcoder to only reference levels

* Another place where title -> name

* Fix test

* Bump github.com/aws/aws-sdk-go from 1.37.2 to 1.37.3 (#690)

Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.2 to 1.37.3.
- [Release notes](https://github.com/aws/aws-sdk-go/releases)
- [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md)
- [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.2...v1.37.3)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Update dependabot config

* Bump github.com/aws/aws-sdk-go from 1.37.3 to 1.37.5 (#693)

Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.3 to 1.37.5.
- [Release notes](https://github.com/aws/aws-sdk-go/releases)
- [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md)
- [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.3...v1.37.5)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Bump video.js from 7.10.2 to 7.11.4 in /build/javascript (#694)

* Bump video.js from 7.10.2 to 7.11.4 in /build/javascript

Bumps [video.js](https://github.com/videojs/video.js) from 7.10.2 to 7.11.4.
- [Release notes](https://github.com/videojs/video.js/releases)
- [Changelog](https://github.com/videojs/video.js/blob/main/CHANGELOG.md)
- [Commits](https://github.com/videojs/video.js/compare/v7.10.2...v7.11.4)

Signed-off-by: dependabot[bot] <support@github.com>

* Commit updated Javascript packages

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Owncast <owncast@owncast.online>

* Make the latency migrator dynamic so I can tweak values easier

* Split out fetching ffmpeg path from validating the path so it can be changed in the admin

* Some commenting and linter cleanup

* Validate the path for a logo change and throw an error if it does not exist

* Logo change requests have to be a real file now

* Cleanup, making linter happy

* Format javascript on push

* Only format js in master

* Tweak latency level values

* Remove unused config file examples

* Fix thumbnail generation after messing with the ffmpeg path getter

* Reduce how often we report high hardware utilization warnings

* Bundle the 0.0.6 branch version of the admin

* Return validated ffmpeg path in admin server config

* Change the logo to be stored in the data directory instead of webroot

* Bump postcss from 8.2.4 to 8.2.5 in /build/javascript (#702)

Bumps [postcss](https://github.com/postcss/postcss) from 8.2.4 to 8.2.5.
- [Release notes](https://github.com/postcss/postcss/releases)
- [Changelog](https://github.com/postcss/postcss/blob/main/CHANGELOG.md)
- [Commits](https://github.com/postcss/postcss/compare/8.2.4...8.2.5)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Default config file no longer used

* don't show stream title when offline

addresses https://github.com/owncast/owncast/issues/677

* Remove auto-clearing stream title. #677

* webroot -> data when using logo as thumbnail

* Do not list websocket/access token create/delete as integration APIs

* Commit updated API documentation

* Bundle updated admin

* Remove pointing to the 0.0.6 admin branch

* Linter cleanup

* Linter cleanup

* Add donations and follow links to show up under social handles

* Prettified Code!

* More linter cleanup

* Update admin bundle

* Remove use of platforms.js and return icons with social handles. Closes #732

* Update admin bundle

* Support custom config path for use in migration

* Remove unused platform-logos.gif

* Reduce log level of message

* Remove unused logo files in static dir

* Handle dev vs. release build info

* Restore logo.png for initial thumbnail

* Cleanup some files from the build process that are not needed

* Fix incorrect build-time injection var

* Fix missing file getting copied to the build

* Remove console directory message.

* Update admin bundle

* Fix comment

* Report storage setup error

* add some value set error checking

* Use validated dynamic ffmpeg path for animated gif preview

* Make chat message links be white so they don't hide in the bg. Closes #599

* Restore conditional that was accidentally removed

Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com>
Co-authored-by: Owncast <owncast@owncast.online>
Co-authored-by: Ginger Wong <omqmail@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: nebunez <uoj2y7wak869@opayq.net>
Co-authored-by: gabek <gabek@users.noreply.github.com>
2021-02-18 23:05:52 -08:00

168 lines
4.6 KiB
JavaScript

import { URL_WEBSOCKET } from './constants.js';
/**
* These are the types of messages that we can handle with the websocket.
* Mostly used by `websocket.js` but if other components need to handle
* different types then it can import this file.
*/
export const SOCKET_MESSAGE_TYPES = {
CHAT: 'CHAT',
PING: 'PING',
NAME_CHANGE: 'NAME_CHANGE',
PONG: 'PONG',
SYSTEM: 'SYSTEM',
USER_JOINED: 'USER_JOINED',
CHAT_ACTION: 'CHAT_ACTION'
};
const IGNORE_CLIENT_FLAG = 'IGNORE_CLIENT';
export const CALLBACKS = {
RAW_WEBSOCKET_MESSAGE_RECEIVED: 'rawWebsocketMessageReceived',
WEBSOCKET_CONNECTED: 'websocketConnected',
WEBSOCKET_DISCONNECTED: 'websocketDisconnected',
}
const TIMER_WEBSOCKET_RECONNECT = 5000; // ms
export default class Websocket {
constructor(ignoreClient) {
this.websocket = null;
this.websocketReconnectTimer = null;
this.websocketConnectedListeners = [];
this.websocketDisconnectListeners = [];
this.rawMessageListeners = [];
this.send = this.send.bind(this);
this.createAndConnect = this.createAndConnect.bind(this);
this.scheduleReconnect = this.scheduleReconnect.bind(this);
this.ignoreClient = ignoreClient;
this.createAndConnect();
}
createAndConnect() {
const extraFlags = this.ignoreClient ? [IGNORE_CLIENT_FLAG] : [];
const ws = new WebSocket(URL_WEBSOCKET, extraFlags);
ws.onopen = this.onOpen.bind(this);
ws.onclose = this.onClose.bind(this);
ws.onerror = this.onError.bind(this);
ws.onmessage = this.onMessage.bind(this);
this.websocket = ws;
}
// Other components should register for websocket callbacks.
addListener(type, callback) {
if (type == CALLBACKS.WEBSOCKET_CONNECTED) {
this.websocketConnectedListeners.push(callback);
} else if (type == CALLBACKS.WEBSOCKET_DISCONNECTED) {
this.websocketDisconnectListeners.push(callback);
} else if (type == CALLBACKS.RAW_WEBSOCKET_MESSAGE_RECEIVED) {
this.rawMessageListeners.push(callback);
}
}
// Interface with other components
// Outbound: Other components can pass an object to `send`.
send(message) {
// Sanity check that what we're sending is a valid type.
if (!message.type || !SOCKET_MESSAGE_TYPES[message.type]) {
console.warn(
`Outbound message: Unknown socket message type: "${message.type}" sent.`
);
}
const messageJSON = JSON.stringify(message);
this.websocket.send(messageJSON);
}
// Private methods
// Fire the callbacks of the listeners.
notifyWebsocketConnectedListeners(message) {
this.websocketConnectedListeners.forEach(function (callback) {
callback(message);
});
}
notifyWebsocketDisconnectedListeners(message) {
this.websocketDisconnectListeners.forEach(function (callback) {
callback(message);
});
}
notifyRawMessageListeners(message) {
this.rawMessageListeners.forEach(function (callback) {
callback(message);
});
}
// Internal websocket callbacks
onOpen(e) {
if (this.websocketReconnectTimer) {
clearTimeout(this.websocketReconnectTimer);
}
this.notifyWebsocketConnectedListeners();
}
onClose(e) {
// connection closed, discard old websocket and create a new one in 5s
this.websocket = null;
this.notifyWebsocketDisconnectedListeners();
this.handleNetworkingError('Websocket closed.');
this.scheduleReconnect();
}
// On ws error just close the socket and let it re-connect again for now.
onError(e) {
this.handleNetworkingError(`Socket error: ${JSON.parse(e)}`);
this.websocket.close();
this.scheduleReconnect();
}
scheduleReconnect() {
this.websocketReconnectTimer = setTimeout(
this.createAndConnect,
TIMER_WEBSOCKET_RECONNECT
);
}
/*
onMessage is fired when an inbound object comes across the websocket.
If the message is of type `PING` we send a `PONG` back and do not
pass it along to listeners.
*/
onMessage(e) {
try {
var model = JSON.parse(e.data);
} catch (e) {
console.log(e);
}
// Send PONGs
if (model.type === SOCKET_MESSAGE_TYPES.PING) {
this.sendPong();
return;
}
// Notify any of the listeners via the raw socket message callback.
this.notifyRawMessageListeners(model);
}
// Reply to a PING as a keep alive.
sendPong() {
const pong = { type: SOCKET_MESSAGE_TYPES.PONG };
this.send(pong);
}
handleNetworkingError(error) {
console.error(`Websocket Error. Chat is likely not working. Visit troubleshooting steps to resolve. https://owncast.online/docs/troubleshooting/#chat-is-disabled: ${error}`);
}
}