d7e355bce1
* Add support for ending the inbound stream. Closes #191 * Add a simple success response to API requests * Connected clients API with geo details * Post-rebase cleanup * Make setting and reading geo details separate operations to unblock and speed up * Rename file * Fire geoip api call behind goroutine * Add comment * Post-rebase fixes * Add support for the MaxMind GeoLite2 GeoIP database
151 lines
3.2 KiB
Go
151 lines
3.2 KiB
Go
package chat
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import (
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"fmt"
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"net/http"
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"time"
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log "github.com/sirupsen/logrus"
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"golang.org/x/net/websocket"
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"github.com/owncast/owncast/config"
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"github.com/owncast/owncast/models"
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)
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var (
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_server *server
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)
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//Server represents the server which handles the chat
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type server struct {
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Clients map[string]*Client
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pattern string
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listener models.ChatListener
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addCh chan *Client
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delCh chan *Client
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sendAllCh chan models.ChatMessage
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pingCh chan models.PingMessage
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doneCh chan bool
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errCh chan error
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}
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//Add adds a client to the server
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func (s *server) add(c *Client) {
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s.addCh <- c
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}
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//Remove removes a client from the server
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func (s *server) remove(c *Client) {
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s.delCh <- c
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}
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//SendToAll sends a message to all of the connected clients
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func (s *server) SendToAll(msg models.ChatMessage) {
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s.sendAllCh <- msg
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}
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//Done marks the server as done
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func (s *server) done() {
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s.doneCh <- true
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}
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//Err handles an error
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func (s *server) err(err error) {
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s.errCh <- err
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}
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func (s *server) sendAll(msg models.ChatMessage) {
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for _, c := range s.Clients {
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c.Write(msg)
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}
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}
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func (s *server) ping() {
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ping := models.PingMessage{MessageType: PING}
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for _, c := range s.Clients {
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c.pingch <- ping
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}
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}
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func (s *server) usernameChanged(msg models.NameChangeEvent) {
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for _, c := range s.Clients {
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c.usernameChangeChannel <- msg
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}
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}
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func (s *server) onConnection(ws *websocket.Conn) {
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client := NewClient(ws)
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defer func() {
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log.Tracef("The client was connected for %s and sent %d messages (%s)", time.Since(client.ConnectedAt), client.MessageCount, client.ClientID)
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if err := ws.Close(); err != nil {
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s.errCh <- err
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}
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}()
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s.add(client)
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client.Listen()
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}
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// Listen and serve.
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// It serves client connection and broadcast request.
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func (s *server) Listen() {
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http.Handle(s.pattern, websocket.Handler(s.onConnection))
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log.Tracef("Starting the websocket listener on: %s", s.pattern)
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for {
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select {
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// add new a client
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case c := <-s.addCh:
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s.Clients[c.socketID] = c
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s.listener.ClientAdded(c.GetViewerClientFromChatClient())
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s.sendWelcomeMessageToClient(c)
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// remove a client
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case c := <-s.delCh:
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delete(s.Clients, c.socketID)
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s.listener.ClientRemoved(c.ClientID)
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// broadcast a message to all clients
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case msg := <-s.sendAllCh:
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s.listener.MessageSent(msg)
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s.sendAll(msg)
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addMessage(msg)
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case ping := <-s.pingCh:
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fmt.Println("PING?", ping)
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case err := <-s.errCh:
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log.Error("Error:", err.Error())
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case <-s.doneCh:
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return
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}
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}
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}
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func (s *server) sendWelcomeMessageToClient(c *Client) {
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go func() {
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// Add an artificial delay so people notice this message come in.
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time.Sleep(7 * time.Second)
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initialChatMessageText := fmt.Sprintf("Welcome to %s! %s", config.Config.InstanceDetails.Title, config.Config.InstanceDetails.Summary)
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initialMessage := models.ChatMessage{"owncast-server", config.Config.InstanceDetails.Name, initialChatMessageText, config.Config.InstanceDetails.Logo.Small, "initial-message-1", "CHAT", true, time.Now()}
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c.Write(initialMessage)
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}()
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}
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func (s *server) getClientForClientID(clientID string) *Client {
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for _, client := range s.Clients {
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if client.ClientID == clientID {
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return client
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}
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}
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return nil
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}
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