a082cf3a77
* Able to authenticate user against IndieAuth. For #1273 * WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272 * Add migration to remove access tokens from user * Add authenticated bool to user for display purposes * Add indieauth modal and auth flair to display names. For #1273 * Validate URLs and display errors * Renames, cleanups * Handle relative auth endpoint paths. Add error handling for missing redirects. * Disallow using display names in use by registered users. Closes #1810 * Verify code verifier via code challenge on callback * Use relative path to authorization_endpoint * Post-rebase fixes * Use a timestamp instead of a bool for authenticated * Propertly handle and display error in modal * Use auth'ed timestamp to derive authenticated flag to display in chat * Fediverse chat auth via OTP * Increase validity time just in case * Add fediverse auth into auth modal * Text, validation, cleanup updates for fedi auth * Fix typo * Remove unused images * Remove unused file * Add chat display name to auth modal text
99 lines
3.4 KiB
Go
99 lines
3.4 KiB
Go
package fediverse
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import (
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"encoding/json"
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"fmt"
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"net/http"
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"github.com/owncast/owncast/activitypub"
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"github.com/owncast/owncast/auth"
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"github.com/owncast/owncast/auth/fediverse"
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fediverseauth "github.com/owncast/owncast/auth/fediverse"
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"github.com/owncast/owncast/controllers"
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"github.com/owncast/owncast/core/chat"
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"github.com/owncast/owncast/core/data"
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"github.com/owncast/owncast/core/user"
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log "github.com/sirupsen/logrus"
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)
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// RegisterFediverseOTPRequest registers a new OTP request for the given access token.
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func RegisterFediverseOTPRequest(u user.User, w http.ResponseWriter, r *http.Request) {
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type request struct {
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FediverseAccount string `json:"account"`
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}
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var req request
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decoder := json.NewDecoder(r.Body)
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if err := decoder.Decode(&req); err != nil {
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controllers.WriteSimpleResponse(w, false, "Could not decode request: "+err.Error())
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return
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}
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accessToken := r.URL.Query().Get("accessToken")
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reg := fediverseauth.RegisterFediverseOTP(accessToken, u.ID, u.DisplayName, req.FediverseAccount)
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msg := fmt.Sprintf("<p>This is an automated message from %s. If you did not request this message please ignore or block. Your requested one-time code is:</p><p>%s</p>", data.GetServerName(), reg.Code)
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if err := activitypub.SendDirectFederatedMessage(msg, reg.Account); err != nil {
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controllers.WriteSimpleResponse(w, false, "Could not send code to fediverse: "+err.Error())
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return
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}
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controllers.WriteSimpleResponse(w, true, "")
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}
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// VerifyFediverseOTPRequest verifies the given OTP code for the given access token.
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func VerifyFediverseOTPRequest(w http.ResponseWriter, r *http.Request) {
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type request struct {
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Code string `json:"code"`
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}
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var req request
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decoder := json.NewDecoder(r.Body)
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if err := decoder.Decode(&req); err != nil {
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controllers.WriteSimpleResponse(w, false, "Could not decode request: "+err.Error())
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return
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}
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accessToken := r.URL.Query().Get("accessToken")
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valid, authRegistration := fediverse.ValidateFediverseOTP(accessToken, req.Code)
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if !valid {
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w.WriteHeader(http.StatusForbidden)
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return
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}
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// Check if a user with this auth already exists, if so, log them in.
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if u := auth.GetUserByAuth(authRegistration.Account, auth.Fediverse); u != nil {
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// Handle existing auth.
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log.Debugln("user with provided fedvierse identity already exists, logging them in")
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// Update the current user's access token to point to the existing user id.
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userID := u.ID
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if err := user.SetAccessTokenToOwner(accessToken, userID); err != nil {
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controllers.WriteSimpleResponse(w, false, err.Error())
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return
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}
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loginMessage := fmt.Sprintf("**%s** is now authenticated as **%s**", authRegistration.UserDisplayName, u.DisplayName)
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if err := chat.SendSystemAction(loginMessage, true); err != nil {
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log.Errorln(err)
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}
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controllers.WriteSimpleResponse(w, true, "")
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return
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}
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// Otherwise, save this as new auth.
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log.Debug("fediverse account does not already exist, saving it as a new one for the current user")
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if err := auth.AddAuth(authRegistration.UserID, authRegistration.Account, auth.Fediverse); err != nil {
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controllers.WriteSimpleResponse(w, false, err.Error())
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return
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}
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// Update the current user's authenticated flag so we can show it in
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// the chat UI.
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if err := user.SetUserAsAuthenticated(authRegistration.UserID); err != nil {
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log.Errorln(err)
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}
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controllers.WriteSimpleResponse(w, true, "")
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w.WriteHeader(http.StatusOK)
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}
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