owncast/core/rtmp/rtmp.go
Jannik 3f9f4a151c
refactor: use io.Pipe and ffmpeg's stdin (#1148)
This removes the usage of `syscall.Mkfifo` which was previously used and
won't work on Windows systems and opens the door for other processes on
the computer to interfere in the rtmp stream (dumping bad content in the
fifo, removing the file, blocking the file in offline status).
Instead, this patch introduces an `io.Pipe` which pipes the RTMP stream
to the ffmpeg command while staying in Owncast.

Further links:
* ffmpeg on using `pipe:0` as an input: https://ffmpeg.org/ffmpeg-protocols.html#pipe
2021-07-03 12:28:25 -07:00

146 lines
3.2 KiB
Go

package rtmp
import (
"fmt"
"io"
"net"
"time"
"github.com/nareix/joy5/format/flv"
"github.com/nareix/joy5/format/flv/flvio"
log "github.com/sirupsen/logrus"
"github.com/nareix/joy5/format/rtmp"
"github.com/owncast/owncast/core/data"
"github.com/owncast/owncast/models"
)
var (
_hasInboundRTMPConnection = false
)
var _pipe *io.PipeWriter
var _rtmpConnection net.Conn
var _setStreamAsConnected func(*io.PipeReader)
var _setBroadcaster func(models.Broadcaster)
// Start starts the rtmp service, listening on specified RTMP port.
func Start(setStreamAsConnected func(*io.PipeReader), setBroadcaster func(models.Broadcaster)) {
_setStreamAsConnected = setStreamAsConnected
_setBroadcaster = setBroadcaster
port := data.GetRTMPPortNumber()
s := rtmp.NewServer()
var lis net.Listener
var err error
if lis, err = net.Listen("tcp", fmt.Sprintf(":%d", port)); err != nil {
log.Fatal(err)
}
s.LogEvent = func(c *rtmp.Conn, nc net.Conn, e int) {
es := rtmp.EventString[e]
log.Traceln("RTMP", nc.LocalAddr(), nc.RemoteAddr(), es)
}
s.HandleConn = HandleConn
if err != nil {
log.Panicln(err)
}
log.Tracef("RTMP server is listening for incoming stream on port: %d", port)
for {
nc, err := lis.Accept()
if err != nil {
time.Sleep(time.Second)
continue
}
go s.HandleNetConn(nc)
}
}
func HandleConn(c *rtmp.Conn, nc net.Conn) {
c.LogTagEvent = func(isRead bool, t flvio.Tag) {
if t.Type == flvio.TAG_AMF0 {
log.Tracef("%+v\n", t.DebugFields())
setCurrentBroadcasterInfo(t, nc.RemoteAddr().String())
}
}
if _hasInboundRTMPConnection {
log.Errorln("stream already running; can not overtake an existing stream")
nc.Close()
return
}
if !secretMatch(data.GetStreamKey(), c.URL.Path) {
log.Errorln("invalid streaming key; rejecting incoming stream")
nc.Close()
return
}
rtmpOut, rtmpIn := io.Pipe()
_pipe = rtmpIn
log.Infoln("Inbound stream connected.")
_setStreamAsConnected(rtmpOut)
_hasInboundRTMPConnection = true
_rtmpConnection = nc
w := flv.NewMuxer(rtmpIn)
for {
if !_hasInboundRTMPConnection {
break
}
// If we don't get a readable packet in 10 seconds give up and disconnect
if err := _rtmpConnection.SetReadDeadline(time.Now().Add(10 * time.Second)); err != nil {
log.Debugln(err)
}
pkt, err := c.ReadPacket()
// Broadcaster disconnected
if err == io.EOF {
handleDisconnect(nc)
return
}
// Read timeout. Disconnect.
if neterr, ok := err.(net.Error); ok && neterr.Timeout() {
log.Debugln("Timeout reading the inbound stream from the broadcaster. Assuming that they disconnected and ending the stream.")
handleDisconnect(nc)
return
}
if err := w.WritePacket(pkt); err != nil {
log.Errorln("unable to write rtmp packet", err)
handleDisconnect(nc)
return
}
}
}
func handleDisconnect(conn net.Conn) {
if !_hasInboundRTMPConnection {
return
}
log.Infoln("Inbound stream disconnected.")
conn.Close()
_pipe.Close()
_hasInboundRTMPConnection = false
}
// Disconnect will force disconnect the current inbound RTMP connection.
func Disconnect() {
if _rtmpConnection == nil {
return
}
log.Traceln("Inbound stream disconnect requested.")
handleDisconnect(_rtmpConnection)
}