b6f68628c0
* First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
310 lines
7.9 KiB
Go
310 lines
7.9 KiB
Go
package chat
|
|
|
|
import (
|
|
"fmt"
|
|
"strings"
|
|
"time"
|
|
|
|
_ "github.com/mattn/go-sqlite3"
|
|
"github.com/owncast/owncast/core/chat/events"
|
|
"github.com/owncast/owncast/core/data"
|
|
"github.com/owncast/owncast/core/user"
|
|
"github.com/owncast/owncast/models"
|
|
log "github.com/sirupsen/logrus"
|
|
)
|
|
|
|
var _datastore *data.Datastore
|
|
|
|
const (
|
|
maxBacklogHours = 5 // Keep backlog max hours worth of messages
|
|
maxBacklogNumber = 50 // Return max number of messages in history request
|
|
)
|
|
|
|
func setupPersistence() {
|
|
_datastore = data.GetDatastore()
|
|
createMessagesTable()
|
|
|
|
chatDataPruner := time.NewTicker(5 * time.Minute)
|
|
go func() {
|
|
runPruner()
|
|
for range chatDataPruner.C {
|
|
runPruner()
|
|
}
|
|
}()
|
|
}
|
|
|
|
func createMessagesTable() {
|
|
createTableSQL := `CREATE TABLE IF NOT EXISTS messages (
|
|
"id" string NOT NULL PRIMARY KEY,
|
|
"user_id" INTEGER,
|
|
"body" TEXT,
|
|
"eventType" TEXT,
|
|
"hidden_at" DATETIME,
|
|
"timestamp" DATETIME
|
|
);`
|
|
|
|
stmt, err := _datastore.DB.Prepare(createTableSQL)
|
|
if err != nil {
|
|
log.Fatal("error creating chat messages table", err)
|
|
}
|
|
defer stmt.Close()
|
|
if _, err := stmt.Exec(); err != nil {
|
|
log.Fatal("error creating chat messages table", err)
|
|
}
|
|
}
|
|
|
|
func SaveUserMessage(event events.UserMessageEvent) {
|
|
saveEvent(event.Id, event.User.Id, event.Body, event.Type, event.HiddenAt, event.Timestamp)
|
|
}
|
|
|
|
func saveEvent(id string, userId string, body string, eventType string, hidden *time.Time, timestamp time.Time) {
|
|
_datastore.DbLock.Lock()
|
|
defer _datastore.DbLock.Unlock()
|
|
|
|
tx, err := _datastore.DB.Begin()
|
|
if err != nil {
|
|
log.Errorln("error saving", eventType, err)
|
|
return
|
|
}
|
|
|
|
defer tx.Rollback() // nolint
|
|
|
|
stmt, err := tx.Prepare("INSERT INTO messages(id, user_id, body, eventType, hidden_at, timestamp) values(?, ?, ?, ?, ?, ?)")
|
|
if err != nil {
|
|
log.Errorln("error saving", eventType, err)
|
|
return
|
|
}
|
|
|
|
defer stmt.Close()
|
|
|
|
if _, err = stmt.Exec(id, userId, body, eventType, hidden, timestamp); err != nil {
|
|
log.Errorln("error saving", eventType, err)
|
|
return
|
|
}
|
|
if err = tx.Commit(); err != nil {
|
|
log.Errorln("error saving", eventType, err)
|
|
return
|
|
}
|
|
}
|
|
|
|
func getChat(query string) []events.UserMessageEvent {
|
|
history := make([]events.UserMessageEvent, 0)
|
|
rows, err := _datastore.DB.Query(query)
|
|
if err != nil {
|
|
log.Errorln("error fetching chat history", err)
|
|
return history
|
|
}
|
|
defer rows.Close()
|
|
|
|
for rows.Next() {
|
|
var id string
|
|
var userId string
|
|
var body string
|
|
var messageType models.EventType
|
|
var hiddenAt *time.Time
|
|
var timestamp time.Time
|
|
|
|
var userDisplayName *string
|
|
var userDisplayColor *int
|
|
var userCreatedAt *time.Time
|
|
var userDisabledAt *time.Time
|
|
var previousUsernames *string
|
|
var userNameChangedAt *time.Time
|
|
|
|
// Convert a database row into a chat event
|
|
err = rows.Scan(&id, &userId, &body, &messageType, &hiddenAt, ×tamp, &userDisplayName, &userDisplayColor, &userCreatedAt, &userDisabledAt, &previousUsernames, &userNameChangedAt)
|
|
if err != nil {
|
|
log.Errorln("There is a problem converting query to chat objects. Please report this:", query)
|
|
break
|
|
}
|
|
|
|
// System messages and chat actions are special and are not from real users
|
|
if messageType == events.SystemMessageSent || messageType == events.ChatActionSent {
|
|
name := "Owncast"
|
|
userDisplayName = &name
|
|
color := 200
|
|
userDisplayColor = &color
|
|
}
|
|
|
|
if previousUsernames == nil {
|
|
previousUsernames = userDisplayName
|
|
}
|
|
|
|
if userCreatedAt == nil {
|
|
now := time.Now()
|
|
userCreatedAt = &now
|
|
}
|
|
|
|
user := user.User{
|
|
Id: userId,
|
|
AccessToken: "",
|
|
DisplayName: *userDisplayName,
|
|
DisplayColor: *userDisplayColor,
|
|
CreatedAt: *userCreatedAt,
|
|
DisabledAt: userDisabledAt,
|
|
NameChangedAt: userNameChangedAt,
|
|
PreviousNames: strings.Split(*previousUsernames, ","),
|
|
}
|
|
|
|
message := events.UserMessageEvent{
|
|
Event: events.Event{
|
|
Type: messageType,
|
|
Id: id,
|
|
Timestamp: timestamp,
|
|
},
|
|
UserEvent: events.UserEvent{
|
|
User: &user,
|
|
HiddenAt: hiddenAt,
|
|
},
|
|
MessageEvent: events.MessageEvent{
|
|
Body: body,
|
|
RawBody: body,
|
|
},
|
|
}
|
|
|
|
history = append(history, message)
|
|
}
|
|
|
|
return history
|
|
}
|
|
|
|
func GetChatModerationHistory() []events.UserMessageEvent {
|
|
// Get all messages regardless of visibility
|
|
var query = "SELECT messages.id, user_id, body, eventType, hidden_at, timestamp, display_name, display_color, created_at, disabled_at, previous_names, namechanged_at FROM messages INNER JOIN users ON messages.user_id = users.id ORDER BY timestamp DESC"
|
|
return getChat(query)
|
|
}
|
|
|
|
func GetChatHistory() []events.UserMessageEvent {
|
|
// Get all visible messages
|
|
var query = fmt.Sprintf("SELECT id, user_id, body, eventType, hidden_at, timestamp, display_name, display_color, created_at, disabled_at, previous_names, namechanged_at FROM (SELECT * FROM messages LEFT OUTER JOIN users ON messages.user_id = users.id WHERE hidden_at IS NULL ORDER BY timestamp DESC LIMIT %d) ORDER BY timestamp asc", maxBacklogNumber)
|
|
return getChat(query)
|
|
}
|
|
|
|
// SetMessageVisibilityForUserId will bulk change the visibility of messages for a user
|
|
// and then send out visibility changed events to chat clients.
|
|
func SetMessageVisibilityForUserId(userID string, visible bool) error {
|
|
// Get a list of IDs from this user within the 5hr window to send to the connected clients to hide
|
|
ids := make([]string, 0)
|
|
query := fmt.Sprintf("SELECT messages.id, user_id, body, eventType, hidden_at, timestamp, display_name, display_color, created_at, disabled_at, previous_names, namechanged_at FROM messages INNER JOIN users ON messages.user_id = users.id WHERE user_id IS '%s'", userID)
|
|
messages := getChat(query)
|
|
|
|
if len(messages) == 0 {
|
|
return nil
|
|
}
|
|
|
|
for _, message := range messages {
|
|
ids = append(ids, message.Id)
|
|
}
|
|
|
|
// Tell the clients to hide/show these messages.
|
|
return SetMessagesVisibility(ids, visible)
|
|
}
|
|
|
|
func saveMessageVisibility(messageIDs []string, visible bool) error {
|
|
_datastore.DbLock.Lock()
|
|
defer _datastore.DbLock.Unlock()
|
|
|
|
tx, err := _datastore.DB.Begin()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
stmt, err := tx.Prepare("UPDATE messages SET hidden_at=? WHERE id IN (?" + strings.Repeat(",?", len(messageIDs)-1) + ")")
|
|
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer stmt.Close()
|
|
|
|
var hiddenAt *time.Time
|
|
if !visible {
|
|
now := time.Now()
|
|
hiddenAt = &now
|
|
} else {
|
|
hiddenAt = nil
|
|
}
|
|
|
|
args := make([]interface{}, len(messageIDs)+1)
|
|
args[0] = hiddenAt
|
|
for i, id := range messageIDs {
|
|
args[i+1] = id
|
|
}
|
|
|
|
if _, err = stmt.Exec(args...); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err = tx.Commit(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func getMessageById(messageID string) (*events.UserMessageEvent, error) {
|
|
var query = "SELECT * FROM messages WHERE id = ?"
|
|
row := _datastore.DB.QueryRow(query, messageID)
|
|
|
|
var id string
|
|
var userId string
|
|
var body string
|
|
var eventType models.EventType
|
|
var hiddenAt *time.Time
|
|
var timestamp time.Time
|
|
|
|
err := row.Scan(&id, &userId, &body, &eventType, &hiddenAt, ×tamp)
|
|
if err != nil {
|
|
log.Errorln(err)
|
|
return nil, err
|
|
}
|
|
|
|
user := user.GetUserById(userId)
|
|
|
|
return &events.UserMessageEvent{
|
|
events.Event{
|
|
Type: eventType,
|
|
Id: id,
|
|
Timestamp: timestamp,
|
|
},
|
|
events.UserEvent{
|
|
User: user,
|
|
HiddenAt: hiddenAt,
|
|
},
|
|
events.MessageEvent{
|
|
Body: body,
|
|
},
|
|
}, nil
|
|
}
|
|
|
|
// Only keep recent messages so we don't keep more chat data than needed
|
|
// for privacy and efficiency reasons.
|
|
func runPruner() {
|
|
_datastore.DbLock.Lock()
|
|
defer _datastore.DbLock.Unlock()
|
|
|
|
log.Traceln("Removing chat messages older than", maxBacklogHours, "hours")
|
|
|
|
deleteStatement := `DELETE FROM messages WHERE timestamp <= datetime('now', 'localtime', ?)`
|
|
tx, err := _datastore.DB.Begin()
|
|
if err != nil {
|
|
log.Debugln(err)
|
|
return
|
|
}
|
|
|
|
stmt, err := tx.Prepare(deleteStatement)
|
|
if err != nil {
|
|
log.Debugln(err)
|
|
return
|
|
}
|
|
defer stmt.Close()
|
|
|
|
if _, err = stmt.Exec(fmt.Sprintf("-%d hours", maxBacklogHours)); err != nil {
|
|
log.Debugln(err)
|
|
return
|
|
}
|
|
if err = tx.Commit(); err != nil {
|
|
log.Debugln(err)
|
|
return
|
|
}
|
|
}
|