owncast/controllers/emoji.go
bitspill bfbac8cc57
Variable collisions; Possible use of nil value (#256)
* Variable '*' collides with imported package name

* Variable 'error' collides with builtin interface

* '*' may have 'nil' or other unexpected value as its corresponding error variable may be not 'nil'
2020-10-16 15:04:31 -07:00

44 lines
1.1 KiB
Go

package controllers
import (
"encoding/json"
"io/ioutil"
"net/http"
"path"
"path/filepath"
"strings"
"github.com/owncast/owncast/config"
"github.com/owncast/owncast/models"
log "github.com/sirupsen/logrus"
)
// Make this path configurable if somebody has a valid reason
// to need it to be. The config is getting a bit bloated.
const emojiDir = "/img/emoji" // Relative to webroot
//GetCustomEmoji returns a list of custom emoji via the API
func GetCustomEmoji(w http.ResponseWriter, r *http.Request) {
emojiList := make([]models.CustomEmoji, 0)
fullPath := filepath.Join(config.WebRoot, emojiDir)
files, err := ioutil.ReadDir(fullPath)
if err != nil {
log.Errorln(err)
// Throw HTTP 500
return
}
// Memoize this result somewhere? Right now it iterates through the
// filesystem every time the API is hit. Should you need to restart
// the server to add emoji?
for _, f := range files {
name := strings.TrimSuffix(f.Name(), path.Ext(f.Name()))
emojiPath := filepath.Join(emojiDir, f.Name())
singleEmoji := models.CustomEmoji{name, emojiPath}
emojiList = append(emojiList, singleEmoji)
}
json.NewEncoder(w).Encode(emojiList)
}