8a74af202d
* update message viz in db * create admin endpoint to update message visibility * convert UpdateMessageVisibility api to take in an array of IDs to change visibility on instead * Support requesting filtered or unfiltered chat messages * Handle UPDATE chat events on front and backend for toggling messages * Return entire message with UPDATE events * Remove the UPDATE message type * Revert "Remove the UPDATE message type" This reverts commit 3a83df3d492f7ecf2bab65e845aa2b0365d3a7f6. * update -> visibility update * completely remove messages when they turn hidden on VISIBILITY-UPDATEs, and insert them if they turn visible * Explicitly set visibility * Fix multi-id sql updates * increate scroll buffer a bit so chat scrolls when new large messages come in * Add automated test around chat moderation * Add new chat admin APIs to api spec * Commit updated API documentation Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online>
29 lines
664 B
Go
29 lines
664 B
Go
package chat
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import (
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log "github.com/sirupsen/logrus"
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)
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func SetMessagesVisibility(messageIDs []string, visibility bool) error {
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// Save new message visibility
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if err := saveMessageVisibility(messageIDs, visibility); err != nil {
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log.Errorln(err)
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return err
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}
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// Send an update event to all clients for each message.
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// Note: Our client expects a single message at a time, so we can't just
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// send an array of messages in a single update.
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for _, id := range messageIDs {
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message, err := getMessageById(id)
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if err != nil {
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log.Errorln(err)
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continue
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}
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message.MessageType = VISIBILITYUPDATE
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_server.sendAll(message)
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}
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return nil
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}
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