var playerRestartTimer; async function getStatus() { const url = "/status"; try { const response = await fetch(url); const status = await response.json(); clearTimeout(playerRestartTimer); if (!app.isOnline && status.online) { // The stream was offline, but now it's online. Force start of playback after an arbitrary // delay to make sure the stream has actual data ready to go. playerRestartTimer = setTimeout(function () { restartPlayer(); }, 3000); } app.streamStatus = status.online ? "Stream is online." : "Stream is offline." app.viewerCount = status.viewerCount; app.sessionMaxViewerCount = status.sessionMaxViewerCount; app.overallMaxViewerCount = status.overallMaxViewerCount; app.isOnline = status.online; } catch (e) { app.streamStatus = "Stream server is offline." app.viewerCount = 0 } }