Limit chat display names to 30 characters. Closes #1919
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@ -13,6 +13,8 @@ const (
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DataDirectory = "data"
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DataDirectory = "data"
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// EmojiDir is relative to the webroot.
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// EmojiDir is relative to the webroot.
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EmojiDir = "/img/emoji"
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EmojiDir = "/img/emoji"
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// MaxChatDisplayNameLength is the maximum length of a chat display name.
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MaxChatDisplayNameLength = 30
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)
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)
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var (
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var (
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@ -6,6 +6,7 @@ import (
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"strings"
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"strings"
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"time"
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"time"
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"github.com/owncast/owncast/config"
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"github.com/owncast/owncast/core/chat/events"
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"github.com/owncast/owncast/core/chat/events"
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"github.com/owncast/owncast/core/data"
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"github.com/owncast/owncast/core/data"
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"github.com/owncast/owncast/core/user"
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"github.com/owncast/owncast/core/user"
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@ -25,6 +26,11 @@ func (s *Server) userNameChanged(eventData chatClientEvent) {
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// Check if name is on the blocklist
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// Check if name is on the blocklist
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blocklist := data.GetForbiddenUsernameList()
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blocklist := data.GetForbiddenUsernameList()
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// Names have a max length
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if len(proposedUsername) > config.MaxChatDisplayNameLength {
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proposedUsername = proposedUsername[:config.MaxChatDisplayNameLength]
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}
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for _, blockedName := range blocklist {
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for _, blockedName := range blocklist {
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normalizedName := strings.TrimSpace(blockedName)
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normalizedName := strings.TrimSpace(blockedName)
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normalizedName = strings.ToLower(normalizedName)
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normalizedName = strings.ToLower(normalizedName)
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@ -59,7 +65,7 @@ func (s *Server) userNameChanged(eventData chatClientEvent) {
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oldName := savedUser.DisplayName
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oldName := savedUser.DisplayName
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// Save the new name
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// Save the new name
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if err := user.ChangeUsername(eventData.client.User.ID, receivedEvent.NewName); err != nil {
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if err := user.ChangeUsername(eventData.client.User.ID, proposedUsername); err != nil {
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log.Errorln("error changing username", err)
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log.Errorln("error changing username", err)
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}
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}
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@ -69,7 +75,7 @@ func (s *Server) userNameChanged(eventData chatClientEvent) {
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eventData.client.User.NameChangedAt = &now
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eventData.client.User.NameChangedAt = &now
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// Send chat event letting everyone about about the name change
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// Send chat event letting everyone about about the name change
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savedUser.DisplayName = receivedEvent.NewName
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savedUser.DisplayName = proposedUsername
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broadcastEvent := events.NameChangeBroadcast{
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broadcastEvent := events.NameChangeBroadcast{
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Oldname: oldName,
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Oldname: oldName,
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