owncast/core/chat/server.go

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package chat
import (
"fmt"
"net/http"
"time"
log "github.com/sirupsen/logrus"
"golang.org/x/net/websocket"
"github.com/owncast/owncast/config"
"github.com/owncast/owncast/models"
)
var (
_server *server
)
//Server represents the server which handles the chat
type server struct {
Clients map[string]*Client
pattern string
listener models.ChatListener
addCh chan *Client
delCh chan *Client
sendAllCh chan models.ChatMessage
pingCh chan models.PingMessage
doneCh chan bool
errCh chan error
}
//Add adds a client to the server
func (s *server) add(c *Client) {
s.addCh <- c
}
//Remove removes a client from the server
func (s *server) remove(c *Client) {
s.delCh <- c
}
//SendToAll sends a message to all of the connected clients
func (s *server) SendToAll(msg models.ChatMessage) {
s.sendAllCh <- msg
}
//Done marks the server as done
func (s *server) done() {
s.doneCh <- true
}
//Err handles an error
func (s *server) err(err error) {
s.errCh <- err
}
func (s *server) sendAll(msg models.ChatMessage) {
for _, c := range s.Clients {
c.Write(msg)
}
}
func (s *server) ping() {
ping := models.PingMessage{MessageType: PING}
for _, c := range s.Clients {
c.pingch <- ping
}
}
func (s *server) usernameChanged(msg models.NameChangeEvent) {
for _, c := range s.Clients {
c.usernameChangeChannel <- msg
}
}
func (s *server) onConnection(ws *websocket.Conn) {
client := NewClient(ws)
defer func() {
log.Tracef("The client was connected for %s and sent %d messages (%s)", time.Since(client.ConnectedAt), client.MessageCount, client.ClientID)
if err := ws.Close(); err != nil {
s.errCh <- err
}
}()
s.add(client)
client.Listen()
}
// Listen and serve.
// It serves client connection and broadcast request.
func (s *server) Listen() {
http.Handle(s.pattern, websocket.Handler(s.onConnection))
log.Tracef("Starting the websocket listener on: %s", s.pattern)
for {
select {
// add new a client
case c := <-s.addCh:
s.Clients[c.socketID] = c
s.listener.ClientAdded(c.GetViewerClientFromChatClient())
s.sendWelcomeMessageToClient(c)
// remove a client
case c := <-s.delCh:
delete(s.Clients, c.socketID)
s.listener.ClientRemoved(c.ClientID)
// message was recieved from a client and should be sanitized, validated
// and distributed to other clients.
case msg := <-s.sendAllCh:
// Will turn markdown into html, sanitize user-supplied raw html
// and standardize this message into something safe we can send everyone else.
msg.RenderAndSanitizeMessageBody()
s.listener.MessageSent(msg)
s.sendAll(msg)
// Store in the message history
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addMessage(msg)
case ping := <-s.pingCh:
fmt.Println("PING?", ping)
case err := <-s.errCh:
log.Error("Error:", err.Error())
case <-s.doneCh:
return
}
}
}
func (s *server) sendWelcomeMessageToClient(c *Client) {
go func() {
// Add an artificial delay so people notice this message come in.
time.Sleep(7 * time.Second)
initialChatMessageText := fmt.Sprintf("Welcome to %s! %s", config.Config.InstanceDetails.Title, config.Config.InstanceDetails.Summary)
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initialMessage := models.ChatMessage{"owncast-server", config.Config.InstanceDetails.Name, initialChatMessageText, "initial-message-1", "CHAT", true, time.Now()}
c.Write(initialMessage)
}()
}
func (s *server) getClientForClientID(clientID string) *Client {
for _, client := range s.Clients {
if client.ClientID == clientID {
return client
}
}
return nil
}