owncast/webroot/js/app.js

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async function setupApp() {
Vue.filter('plural', function (string, count) {
if (count === 1) {
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return string;
} else {
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return string + "s";
}
})
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window.app = new Vue({
el: "#app-container",
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data: {
streamStatus: "Stream is offline.", // Default state.
viewerCount: 0,
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sessionMaxViewerCount: 0,
overallMaxViewerCount: 0,
messages: [],
description: "",
title: "",
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},
});
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// init messaging interactions
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var appMessagingMisc = new Messaging();
appMessagingMisc.init();
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const config = await new Config().init();
app.title = config.title;
const configFileLocation = "./js/config.json";
try {
const pageContentFile = "/static/content.md"
const response = await fetch(pageContentFile);
const descriptionMarkdown = await response.text()
const descriptionHTML = new showdown.Converter().makeHtml(descriptionMarkdown);
console.log(descriptionHTML)
app.description = descriptionHTML;
// Object.assign(this, configData);
return this;
} catch (error) {
console.log(error);
// No config file present. That's ok. It's not required.
}
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}
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var websocketReconnectTimer;
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function setupWebsocket() {
clearTimeout(websocketReconnectTimer)
// Uncomment to point to somewhere other than goth.land
const protocol = location.protocol == "https:" ? "wss" : "ws"
var ws = new WebSocket(protocol + "://" + location.host + "/entry")
// var ws = new WebSocket("wss://goth.land/entry")
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ws.onmessage = (e) => {
const model = JSON.parse(e.data)
// Ignore non-chat messages (such as keepalive PINGs)
if (model.type !== SocketMessageTypes.CHAT) { return; }
const message = new Message(model)
const existing = this.app.messages.filter(function (item) {
return item.id === message.id
})
if (existing.length === 0 || !existing) {
this.app.messages.push(message);
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setTimeout(() => { jumpToBottom("#messages-container"); } , 50); // could be better. is there a sort of Vue "componentDidUpdate" we can do this on?
}
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}
ws.onclose = (e) => {
// connection closed, discard old websocket and create a new one in 5s
ws = null
console.log("Websocket closed.")
websocketReconnectTimer = setTimeout(setupWebsocket, 5000)
}
// On ws error just close the socket and let it re-connect again for now.
ws.onerror = (e) => {
console.log("Websocket error: ", e)
ws.close()
}
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window.ws = ws;
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}
setupApp()
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setupWebsocket()
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