//go:build !windows
// +build !windows
package chat
import (
"syscall"
log "github.com/sirupsen/logrus"
)
func getMaximumConcurrentConnectionLimit() int64 {
var rLimit syscall.Rlimit
if err := syscall.Getrlimit(syscall.RLIMIT_NOFILE, &rLimit); err != nil {
log.Fatalln(err)
}
// Return the limit to 70% of max so the machine doesn't die even if it's maxed out for some reason.
proposedLimit := int64(float32(rLimit.Max) * 0.7)
return proposedLimit