Updated Help Wanted (markdown)

omar 2018-06-27 09:48:36 +02:00
parent df323f885c
commit fe132dd768

@ -6,7 +6,7 @@ Currently looking for help with those things:
**Platform/Renderer Bindings** **Platform/Renderer Bindings**
- Mac: imgui_impl_osx.cpp need some love ([#1873](https://github.com/ocornut/imgui/issues/1873)) - Mac: imgui_impl_osx.cpp need some love ([#1873](https://github.com/ocornut/imgui/issues/1873))
- Mac: Wanted a imgui_impl_metal Renderer. ([#1873](https://github.com/ocornut/imgui/issues/1873)) - Mac: Wanted a imgui_impl_metal Renderer. ([#1873](https://github.com/ocornut/imgui/issues/1873))
- Mac, iOS: Example_apple/ has been unmaintained, has too much difference from other examples+binding needs to be reworked. - Mac, iOS: Example_apple/ has been unmaintained, has too much difference from other examples+binding needs to be reworked. If we want to keep showcasing Synergy on the ios example this needs to be cleaned up and split.
- Mobile, Web: Wanted: Make sure the existing OpenGL renderers are compatible with whatever WebGL / GL ES versions those platform needs, or write separate renderers if needed. - Mobile, Web: Wanted: Make sure the existing OpenGL renderers are compatible with whatever WebGL / GL ES versions those platform needs, or write separate renderers if needed.
- Mobile: Wanted imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer). - Mobile: Wanted imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer).
- Mobile: Wanted imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer). - Mobile: Wanted imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer).