From fc577272ceeff475f7758249d960c264cb3de727 Mon Sep 17 00:00:00 2001 From: omar Date: Thu, 10 Sep 2020 13:16:07 +0200 Subject: [PATCH] ImGui.NET for MonoGame --- Bindings.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Bindings.md b/Bindings.md index 2db391c..8bb93ff 100644 --- a/Bindings.md +++ b/Bindings.md @@ -51,6 +51,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12, | Irrlicht Engine | **IrrIMGUI**:
https://github.com/ZahlGraf/IrrIMGUI | | LÖVE+LUA | **love-imgui**:
https://github.com/slages/love-imgui
**love-imgui (fork)**:
https://github.com/MikuAuahDark/love-imgui
**LuaJIT-ImGui (ffi)**:
https://github.com/sonoro1234/LuaJIT-ImGui | | Magnum | **magnum-integration**:
https://github.com/mosra/magnum-integration, [doc](https://doc.magnum.graphics/magnum/namespaceMagnum_1_1ImGuiIntegration.html), [example](https://doc.magnum.graphics/magnum/examples-imgui.html) | +| Monogame | **ImGui.NET for MonoGame**:
https://github.com/roy-t/ImGui.NET | NanoRT | **imgui_impl_raytrace**:
https://github.com/syoyo/imgui/tree/nanort/examples/raytrace_example | | nCine | **nCine Out-of-the-box integration**:
https://github.com/nCine/nCine and [example 1](https://github.com/nCine/nCine/blob/master/tests/apptest_scene.cpp), [example 2](https://github.com/nCine/nCine/blob/master/tests/apptest_simdbench.cpp) | Nim Game Lib | **NimGL**:
https://github.com/nimgl/nimgl |