Updated Tips (markdown)
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Tips.md
38
Tips.md
@ -13,3 +13,41 @@ ImGui::BeginChild("##scrolling");
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ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (goto_addr / Rows) * line_height);
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ImGui::End();
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```
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**Tip: use Stride for easily plotting a field in array of structures**<br>
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https://github.com/ocornut/imgui/issues/271
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Here I've got some code sampling joints of an animation as e.g 60 hz.
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And I can plot that directly from the joint structure without copying the data around one more time
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```cpp
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int stride = skel.getBoneCount() * sizeof(JointTransform);
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ImGui::PlotLines("RightFoot y", &all_sampled_joints[skel.getBoneIndex("RightFoot")].translation.y, samples, 0, NULL, FLT_MAX, FLT_MAX, ImVec2(0,0), stride);
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ImGui::PlotLines("RightToeBase y", &all_sampled_joints[skel.getBoneIndex("RightToeBase")].translation.y, samples, 0, NULL, FLT_MAX, FLT_MAX, ImVec2(0,0), stride);
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ImGui::PlotLines("LeftFoot y", &all_sampled_joints[skel.getBoneIndex("LeftFoot")].translation.y, samples, 0, NULL, FLT_MAX, FLT_MAX, ImVec2(0,0), stride);
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ImGui::PlotLines("LeftToeBase y", &all_sampled_joints[skel.getBoneIndex("LeftToeBase")].translation.y, samples, 0, NULL, FLT_MAX, FLT_MAX, ImVec2(0,0), stride);
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```
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![footsteps](https://cloud.githubusercontent.com/assets/8225057/8634511/66076f8e-27b8-11e5-9964-202bf4305802.PNG)
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**Tip: use c++11 lambas with Combo/ListBox/Plot functions**
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```cpp
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void SelectBoneByName(const char* label, int* bone_idx, const Skeleton* skeleton)
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{
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ImGui::Combo(label, bone_idx,
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[](void* data, int idx, const char** out_text) { *out_text = skeleton->GetBoneName(idx); return *out_text != NULL; },
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(void*)skeleton, skeleton->GetBoneCount());
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}
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```
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```cpp
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ImGui::PlotLines("Sin", [](void*data, int idx) { return sinf(idx*0.2f); }, NULL, 100);
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ImGui::PlotLines("Cos", [](void*data, int idx) { return cosf(idx*0.2f); }, NULL, 100);
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```
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![plot func](https://cloud.githubusercontent.com/assets/8225057/8634531/b3281cd6-27b9-11e5-8bf8-ec9f1c67e866.PNG)
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Bit awkward with sample indices to plot an actual math function. Ideally here we could introduce variants of plot that use all floats. Will probably add something.
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Likewise for combo boxes, don't copy data around creating list of strings! Use a function to retrieve your data from whatever format it is naturally. The whole plot API is a little awkward and could be reworked along with adding some form of iterator scheme for sparse combo / list-box.
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