Updated Help Wanted (markdown)

omar 2018-06-13 14:34:49 +02:00
parent 2353706b05
commit f6e15215a9

@ -1,3 +1,5 @@
Currently looking for help with those things:
- Mac: imgui_impl_osx.cpp need some love ([#1873](https://github.com/ocornut/imgui/issues/1873)) - Mac: imgui_impl_osx.cpp need some love ([#1873](https://github.com/ocornut/imgui/issues/1873))
- Mac: Wanted a imgui_impl_metal Renderer. ([#1873](https://github.com/ocornut/imgui/issues/1873)) - Mac: Wanted a imgui_impl_metal Renderer. ([#1873](https://github.com/ocornut/imgui/issues/1873))
- Mac, iOS: Example_apple/ has been unmaintained, has too much difference from other examples+binding needs to be reworked. - Mac, iOS: Example_apple/ has been unmaintained, has too much difference from other examples+binding needs to be reworked.
@ -5,8 +7,11 @@
- Mobile: Wanted imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer). - Mobile: Wanted imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer).
- Mobile: Wanted imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer). - Mobile: Wanted imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer).
- Web: Wanted imgui_impl_emscripten.cpp Platform Binding+Example for Emscripten (+ use existing renderer to create a new example). ([#336](https://github.com/ocornut/imgui/pull/336)) - Web: Wanted imgui_impl_emscripten.cpp Platform Binding+Example for Emscripten (+ use existing renderer to create a new example). ([#336](https://github.com/ocornut/imgui/pull/336))
- DirectX12 bindings needs multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)).
- Vulkan bindings needs to fix multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)): currently has Present issues.
- GLFW: implement/solve https://github.com/glfw/glfw/issues/427 in GLFW to add missing diagonal resize mouse cursors. GLFW: implement/solve https://github.com/glfw/glfw/issues/1236 in GLFW to allow for portable multi-viewport - Viewport: The multi-viewport branch needs users/testers to move forward! (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542))
- GLFW: implement/solve https://github.com/glfw/glfw/pull/989 in GLFW to allow for portable multi-viewport support - Viewport: DirectX12 bindings needs multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)).
- Viewport: Vulkan bindings needs to fix multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)): currently has Present issues.
Third-party Software
- GLFW: implement/solve https://github.com/glfw/glfw/issues/427 in GLFW to add missing diagonal resize mouse cursors. - GLFW: implement/solve https://github.com/glfw/glfw/issues/1236 in GLFW to allow for portable multi-viewport support.
- GLFW: implement/solve https://github.com/glfw/glfw/pull/989 in GLFW to allow for portable multi-viewport support.