GL_UNPACK_ROW_LENGTH 's initial value is 0

iacore 2023-09-10 23:10:03 +00:00
parent 0f5f296e09
commit df5a1d217d

@ -137,9 +137,6 @@ bool LoadTextureFromFile(const char* filename, GLuint* out_texture, int* out_wid
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); // Same glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); // Same
// Upload pixels into texture // Upload pixels into texture
#if defined(GL_UNPACK_ROW_LENGTH) && !defined(__EMSCRIPTEN__)
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image_width, image_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image_data); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image_width, image_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image_data);
stbi_image_free(image_data); stbi_image_free(image_data);