VulkanHpp
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@ -77,6 +77,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12,
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| Unity | **dear-imgui-unity**:<br>https://github.com/realgamessoftware/dear-imgui-unity
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| Unity | **dear-imgui-unity**:<br>https://github.com/realgamessoftware/dear-imgui-unity
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| Unreal Engine 4 | **UnrealImGui**:<br>https://github.com/segross/UnrealImGui <br>**UnrealEngine_ImGui**:<br>https://github.com/sronsse/UnrealEngine_ImGui
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| Unreal Engine 4 | **UnrealImGui**:<br>https://github.com/segross/UnrealImGui <br>**UnrealEngine_ImGui**:<br>https://github.com/sronsse/UnrealEngine_ImGui
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| vtk | **imgui-vtk**:<br>https://github.com/trlsmax/imgui-vtk
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| vtk | **imgui-vtk**:<br>https://github.com/trlsmax/imgui-vtk
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| VulkanHpp | **ImGui-VulkanHpp**:<br>https://github.com/takiyu/ImGui-VulkanHpp
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| VulkanSceneGraph | **vsgImGui**:<br>https://github.com/vsg-dev/vsgImGui
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| VulkanSceneGraph | **vsgImGui**:<br>https://github.com/vsg-dev/vsgImGui
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| Win32 (native) example | **example_win32_opengl3**:<br>Unmerged PR: [#2772](https://github.com/ocornut/imgui/pull/2772), [#281](https://github.com/ocornut/imgui/pull/281) (old example design) |
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| Win32 (native) example | **example_win32_opengl3**:<br>Unmerged PR: [#2772](https://github.com/ocornut/imgui/pull/2772), [#281](https://github.com/ocornut/imgui/pull/281) (old example design) |
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| Win32 GDI renderer | **imgui_impl_gdi**:<br>Unmerged PR: [#2724](https://github.com/ocornut/imgui/pull/2724)
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| Win32 GDI renderer | **imgui_impl_gdi**:<br>Unmerged PR: [#2724](https://github.com/ocornut/imgui/pull/2724)
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