DX12 multi-viewports done

omar 2019-10-18 18:35:04 +02:00
parent 513141d33d
commit d7e9d7ad59

@ -24,7 +24,6 @@ Currently looking for help with those things.
- Mobile: Wanted imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer). - Mobile: Wanted imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer).
- Mobile: Wanted imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer). - Mobile: Wanted imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer).
- Web: Wanted imgui_impl_emscripten.cpp Platform Binding+Example for Emscripten (+ use existing renderer to create a new example). ([#336](https://github.com/ocornut/imgui/pull/336)) - Web: Wanted imgui_impl_emscripten.cpp Platform Binding+Example for Emscripten (+ use existing renderer to create a new example). ([#336](https://github.com/ocornut/imgui/pull/336))
- Viewport: DirectX12 bindings needs multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)).
- Viewport: Vulkan bindings needs to fix multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)): currently has Present issues. - Viewport: Vulkan bindings needs to fix multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)): currently has Present issues.
- Viewport: Metal bindings needs multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)). - Viewport: Metal bindings needs multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)).