diff --git a/Image-Loading-and-Displaying-Examples.md b/Image-Loading-and-Displaying-Examples.md index 849aabe..99493e2 100644 --- a/Image-Loading-and-Displaying-Examples.md +++ b/Image-Loading-and-Displaying-Examples.md @@ -30,7 +30,7 @@ Once you have an image in GPU texture memory, you can use functions such as `ImG ## About filenames -**Please note that many new C/C++ users have issues their files _because the filename they provide is wrong_.** +**Please note that many new C/C++ users have issues with their files _because the filename they provide is wrong_.** Two things to watch for: - Make sure your IDE/debugger settings starts your executable from the right working directory. In Visual Studio you can change your working directory in project `Properties > General > Debugging > Working Directory`. People assume that their execution will start from the root folder of the project, where by default it oftens start from the folder where object or executable files are stored.