fix typos
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801291e50d
commit
79547ef4a4
@ -22,7 +22,7 @@ We will load this image: (Right-click to save as MyImage01.jpg, 20,123 bytes)
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This is generally done in two steps:
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- Load image from the disk into RAM. In this example, we'll decompress the image into RGBA a image. You may use helper librairies such as [stb_image.h](https://github.com/nothings/stb/blob/master/stb_image.h) to do this.
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- Load image from the disk into RAM. In this example, we'll decompress the image into RGBA a image. You may use helper libraries such as [stb_image.h](https://github.com/nothings/stb/blob/master/stb_image.h) to do this.
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- Load the raw decompressed RGBA image from RAM into a GPU texture. You'll want to use dedicated functions of your graphics API (e.g. OpenGL, DirectX11) to do this.
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Once you have an image in GPU texture memory, you can use functions such as `ImGui::Image()` to request Dear ImGui to create a draw command that your Dear ImGui rendering back-end will turn into a draw call.
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@ -47,7 +47,7 @@ This is not covered by this guide, however you should first read this guide in o
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**Please note that many new C/C++ users have issues with their files _because the filename they provide is wrong_.**
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Two things to watch for:
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- In C/C++ and most programming languages if you want to use a backslash `\` within a string literal, you need to write it double backslash `\\`. At it happens, Windows uses backslashes as a path separator, so be mindful.
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- In C/C++ and most programming languages if you want to use a backslash `\` within a string literal, you need to write it double backslash `\\`. As it happens, Windows uses backslashes as a path separator, so be mindful.
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```cpp
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filename = "C:\MyFiles\MyImage01.jpg" // This is INCORRECT!!
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filename = "C:\\MyFiles\\MyImage01.jpg" // This is CORRECT
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