From 6e3390ff1d5b5a5de43ed9d216d57ba52a41a794 Mon Sep 17 00:00:00 2001 From: omar Date: Fri, 30 Jun 2023 20:09:58 +0200 Subject: [PATCH] Updated Quickstart (markdown) --- Quickstart.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Quickstart.md b/Quickstart.md index fff0ba7..fbd93db 100644 --- a/Quickstart.md +++ b/Quickstart.md @@ -17,7 +17,7 @@ If you have issues integrating Dear ImGui in your app, most of the time to easie - (1) Pull the repository into a submodule of your project, or simply download/copy the repository in yours and commit it. - (2) Add `imgui/{*.cpp,*.h}` to your project or build system of your choice, so they get compiled and linked in your app. -- (3) Add `imgui/backends/imgui_impl_xxxx{.cpp,.h}` files corresponding to the technology you use from the `imgui/backends/` folder (e.g. if your app uses SDL2 + DirectX11, add `imgui_impl_sdl2.cpp`, `imgui_impl_dx11.cpp` etc.). +- (3) Add `imgui/backends/imgui_impl_xxxx{.cpp,.h}` files corresponding to the technology you use from the `imgui/backends/` folder (e.g. if your app uses SDL2 + DirectX11, add `imgui_impl_sdl2.cpp`, `imgui_impl_dx11.cpp` etc.). If your engine uses multiple technology you may include multiple backends. - (4) Optionally add to your project: `misc/debugger/imgui.natvis` (Visual Studio users), `misc/cpp/imgui_stdlib.*` (std::string users). **If your application already uses the API you pulled the backends for, things should compile and link already.**