diff --git a/Bindings.md b/Bindings.md index cf8afbe..6967a71 100644 --- a/Bindings.md +++ b/Bindings.md @@ -49,12 +49,12 @@ Now on to the list... ## Framework/Engine Bindings/Backends -Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12, Metal, OpenGL2/3, Vulkan, iOS, Allegro 5, using frameworks such as GLFW, SDL2, Win32, Cocoa. -
https://github.com/ocornut/imgui/tree/master/examples +Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12, Metal, OpenGL2/3, Vulkan, SDL_Renderer, iOS, WebGPU, using frameworks such as GLFW, SDL2, Win32, GLUT, Android, OSX/Cocoa, Allegro. See [examples/](https://github.com/ocornut/imgui/tree/master/examples) and [BACKENDS.md](https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md) for details. + +Other backends: | Framework | Project | |------------|---| -| Android | Unmerged PR: [#421](https://github.com/ocornut/imgui/pull/421) (old example design, should not be needed) | | AGS / Adventure Game Studio | **agsimgui**:
https://github.com/ericoporto/agsimgui | Amethyst | **amethyst-imgui**:
https://github.com/amethyst/amethyst-imgui | Blender | **BlenderImgui**:
https://github.com/eliemichel/BlenderImgui