Updated Help Wanted (markdown)

omar 2018-06-13 14:48:31 +02:00
parent c2157f02d4
commit 4d9eae46d5

@ -1,5 +1,9 @@
Currently looking for help with those things: Currently looking for help with those things:
**Features**
- Viewport: The multi-viewport branch needs users/testers to move forward! (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542))
**Platform/Renderer Bindings**
- Mac: imgui_impl_osx.cpp need some love ([#1873](https://github.com/ocornut/imgui/issues/1873)) - Mac: imgui_impl_osx.cpp need some love ([#1873](https://github.com/ocornut/imgui/issues/1873))
- Mac: Wanted a imgui_impl_metal Renderer. ([#1873](https://github.com/ocornut/imgui/issues/1873)) - Mac: Wanted a imgui_impl_metal Renderer. ([#1873](https://github.com/ocornut/imgui/issues/1873))
- Mac, iOS: Example_apple/ has been unmaintained, has too much difference from other examples+binding needs to be reworked. - Mac, iOS: Example_apple/ has been unmaintained, has too much difference from other examples+binding needs to be reworked.
@ -7,12 +11,14 @@ Currently looking for help with those things:
- Mobile: Wanted imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer). - Mobile: Wanted imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer).
- Mobile: Wanted imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer). - Mobile: Wanted imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer).
- Web: Wanted imgui_impl_emscripten.cpp Platform Binding+Example for Emscripten (+ use existing renderer to create a new example). ([#336](https://github.com/ocornut/imgui/pull/336)) - Web: Wanted imgui_impl_emscripten.cpp Platform Binding+Example for Emscripten (+ use existing renderer to create a new example). ([#336](https://github.com/ocornut/imgui/pull/336))
- Viewport: The multi-viewport branch needs users/testers to move forward! (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542))
- Viewport: DirectX12 bindings needs multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)). - Viewport: DirectX12 bindings needs multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)).
- Viewport: Vulkan bindings needs to fix multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)): currently has Present issues. - Viewport: Vulkan bindings needs to fix multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)): currently has Present issues.
Third-party Software **External Language Bindings**
- Many language bindings are not kept up to date (see https://github.com/ocornut/imgui/wiki/Links)
- Ideally, we could aim toward providing an official binding generator + an official C binding?
**Third-party Software**
- GLFW: implement/solve https://github.com/glfw/glfw/issues/427 in GLFW to add missing diagonal resize mouse cursors. - GLFW: implement/solve https://github.com/glfw/glfw/issues/427 in GLFW to add missing diagonal resize mouse cursors.
- GLFW: implement/solve https://github.com/glfw/glfw/issues/1236 in GLFW to allow for portable multi-viewport support. - GLFW: implement/solve https://github.com/glfw/glfw/issues/1236 in GLFW to allow for portable multi-viewport support.
- GLFW: implement/solve https://github.com/glfw/glfw/pull/989 in GLFW to allow for portable multi-viewport support. - GLFW: implement/solve https://github.com/glfw/glfw/pull/989 in GLFW to allow for portable multi-viewport support.