add zig binding of zig-gamedev; reformat zig binding as others like.
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| Ruby | **ruby-imgui**: Yet another ImGui wrapper for Ruby <br>https://github.com/vaiorabbit/ruby-imgui |
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| Rust | **imgui-rs**: Rust bindings for ImGui <br>https://github.com/imgui-rs/imgui-rs <br>**imgui-rust**: Alternative (personal) imgui rust bindings <br>https://github.com/nsf/imgui-rust <br> **ImStrv** Patch by @bitshifter/@rokups to use string-range more commonly instead of zero-terminated strings. <br>https://github.com/ocornut/imgui/pull/3038 <br>**rust-imgui-opengl-renderer** <br>https://github.com/michaelfairley/rust-imgui-opengl-renderer|
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| Swift | **SwiftGui**: an experimental API inspired by SwiftUI declarative code, using Dear ImGui and running on OSX and iOS.<br>https://github.com/erickjung/SwiftGUI<br>**SwiftImGui**: Swift wrapper around Dear imgui for macOS, iOS and linux<br>https://github.com/ctreffs/SwiftImGui<br>**Swift-imgui**: Dear ImGui Swift Wrapper API for macOS and iOS <br>https://github.com/mnmly/Swift-imgui |
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| Zig | Zig bindings for ocornut/imgui, generated using cimgui/cimgui https://github.com/SpexGuy/Zig-ImGui
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| Zig | **zig-gamedev/zgui**: Easy to use dear imgui bindings (includes ImPlot) <br> https://github.com/michal-z/zig-gamedev/blob/main/libs/zgui <br> **Zig-ImGui**: Zig bindings for ocornut/imgui, generated using cimgui/cimgui <br> https://github.com/SpexGuy/Zig-ImGui
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## Framework/Engine Backends
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