Updated link for framework and added bindings for Nim
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@ -42,6 +42,9 @@ Lua: imgui bindings for lua (also see: LOVE binding)
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Lua: FFI bindings for LuaJIT
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<br>https://github.com/thenumbernine/lua-ffi-bindings
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Nim: cimgui bindings for Nim
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<br>https://github.com/zacharycarter/nimgui
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Odin: Odin binding for Dear ImGui
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<br>https://github.com/ThisDrunkDane/odin-dear_imgui
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@ -100,7 +103,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12,
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- LÖVE+LUA: https://github.com/slages/love-imgui
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- Magnum: https://github.com/mosra/magnum-integration ([doc](https://doc.magnum.graphics/magnum/namespaceMagnum_1_1ImGuiIntegration.html), [example](https://doc.magnum.graphics/magnum/examples-imgui.html))
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- NanoRT (software raytraced): https://github.com/syoyo/imgui/tree/nanort/examples/raytrace_example
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- Nim Game Lib: https://github.com/cavariux/nimgl
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- Nim Game Lib: https://github.com/lmariscal/nimgl
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- px_render: https://github.com/ocornut/imgui/pull/1935
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- Qt: [imgui-qt3d](https://github.com/alpqr/imgui-qt3d) / [QOpenGLWindow (qtimgui)](https://github.com/ocornut/imgui/issues/1910) / [QtDirect3D](https://github.com/giladreich/QtDirect3D) / [qt6](https://github.com/alpqr/qvk6/tree/imgui/examples/rhi/imguidemo)
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- SFML: https://github.com/EliasD/imgui-sfml (or older: https://github.com/Mischa-Alff/imgui-backends)
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