diff --git a/Help-Wanted.md b/Help-Wanted.md index 52c3c05..6d42be8 100644 --- a/Help-Wanted.md +++ b/Help-Wanted.md @@ -1,9 +1,10 @@ - Mac: imgui_impl_osx.cpp need some love ([#1873](https://github.com/ocornut/imgui/issues/1873)) +- Mac: Wanted a imgui_impl_metal Renderer. ([#1873](https://github.com/ocornut/imgui/issues/1873)) - Mac, iOS: Example_apple/ has been unmaintained, has too much difference from other examples+binding needs to be reworked. - Mobile, Web: Wanted: Make sure the existing OpenGL renderers are compatible with OpenGL ES 2/3 or write separate renderers. -- Mobile: imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer). -- Mobile: imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer). -- Web: imgui_impl_emscripten.cpp Platform Binding+Example for Emscripten (+ use existing renderer to create a new example). ([#336](https://github.com/ocornut/imgui/pull/336)) +- Mobile: Wanted imgui_impl_ios.cpp Platform Binding+Example for iOS (+ use existing renderer). +- Mobile: Wanted imgui_impl_android.cpp Platform Binding+Example for Android (+ use existing renderer). +- Web: Wanted imgui_impl_emscripten.cpp Platform Binding+Example for Emscripten (+ use existing renderer to create a new example). ([#336](https://github.com/ocornut/imgui/pull/336)) - DirectX12 bindings needs multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)). - Vulkan bindings needs to fix multi-viewport support (see Viewport branch and [#1542](https://github.com/ocornut/imgui/issues/1542)): currently has Present issues.