Added more Qt integrations; Removed qvk6 as it is archived and not part of QtDirect3D.
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@ -99,7 +99,7 @@ Other backends:
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| Photoshop | **Recipe: Custom UI for plug-ins using Dear ImGui**:<br>https://sonictk.github.io/ps_cpp_recipes/#recipe:customuiforplug-insusingimgui<br>https://github.com/sonictk/ps_cpp_recipes
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| Photoshop | **Recipe: Custom UI for plug-ins using Dear ImGui**:<br>https://sonictk.github.io/ps_cpp_recipes/#recipe:customuiforplug-insusingimgui<br>https://github.com/sonictk/ps_cpp_recipes
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| px_render | **px_render_imgui.h**:<br>https://github.com/pplux/px/blob/master/px_render_imgui.h (was [#1935](https://github.com/ocornut/imgui/pull/1935)) |
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| px_render | **px_render_imgui.h**:<br>https://github.com/pplux/px/blob/master/px_render_imgui.h (was [#1935](https://github.com/ocornut/imgui/pull/1935)) |
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| raylib | **rlImGui**:<br>https://github.com/raylib-extras/rlImGui</br> |
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| raylib | **rlImGui**:<br>https://github.com/raylib-extras/rlImGui</br> |
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| Qt | **imgui-qt3d**:<br>https://github.com/alpqr/imgui-qt3d <br>**QOpenGLWindow (qtimgui)**:<br>https://github.com/seanchas116/qtimgui<br> **QtDirect3D**:<br>https://github.com/giladreich/QtDirect3D, qt6: https://github.com/alpqr/qvk6/tree/imgui/examples/rhi/imguidemo |
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| Qt | **imgui-qt3d**:<br>https://github.com/alpqr/imgui-qt3d<br><br>**QQuickItem (qrhiimgui2)**:<br>Qt >= 6.4 https://github.com/alpqr/qrhiimgui2<br>Has a sample to integrate it in a QWindow if not using QtQuick. Supports imgui 1.87+<br><br>**QQuickItem (qrhiimgui)**:<br>Qt >= 6 https://github.com/alpqr/qrhiimgui<br>Has a sample to integrate it in a QWindow if not using QtQuick.<br>_IMPORTANT: Requires a patch merged in a newer version of Qt 6 in order to use it in QML. Consider using qrhiimgui2 instead._<br><br>**QQuickItem (imgui-qtquick)**:<br>(OpenGL only, Qt 5+) https://github.com/alpqr/imgui-qtquick<br>**QOpenGLWindow (qtimgui)**:<br>https://github.com/seanchas116/qtimgui<br> **QtDirect3D**:<br>https://github.com/giladreich/QtDirect3D |
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| SDL_Renderer | **imgui_sdl**:<br>https://github.com/Tyyppi77/imgui_sdl<br>_IMPORTANT: This is a software rendering back-end for SDL_Renderer. SDL_Renderer is NOT the same as SDL. SDL_Renderer is an optional component of SDL aimed at replacing graphics API, ihmo it is outdated, not well designed, and doesn't bring much value. Please note you can use traditional OpenGL/DX9/DX11 backends in SDL even if you use SDL_Renderer (you'll need to chose the backend based on runtime graphics API). About SDL_Renderer not bringing much value: if you need high-level graphics helpers, Consider using SFML or openFrameworks or custom renderer instead of SDL + SDL_Renderer._
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| SDL_Renderer | **imgui_sdl**:<br>https://github.com/Tyyppi77/imgui_sdl<br>_IMPORTANT: This is a software rendering back-end for SDL_Renderer. SDL_Renderer is NOT the same as SDL. SDL_Renderer is an optional component of SDL aimed at replacing graphics API, ihmo it is outdated, not well designed, and doesn't bring much value. Please note you can use traditional OpenGL/DX9/DX11 backends in SDL even if you use SDL_Renderer (you'll need to chose the backend based on runtime graphics API). About SDL_Renderer not bringing much value: if you need high-level graphics helpers, Consider using SFML or openFrameworks or custom renderer instead of SDL + SDL_Renderer._
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| SFML | **imgui-sfml**:<br>https://github.com/SFML/imgui-sfml |
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| SFML | **imgui-sfml**:<br>https://github.com/SFML/imgui-sfml |
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| Sokol | **sokol-samples**:<br>https://github.com/floooh/sokol-samples/blob/master/glfw/imgui-glfw.cc |
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| Sokol | **sokol-samples**:<br>https://github.com/floooh/sokol-samples/blob/master/glfw/imgui-glfw.cc |
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