From b03184fb1b2cbab30a042d2b22d5fa479cc0323a Mon Sep 17 00:00:00 2001
From: Snowiiii <71594357+Snowiiii@users.noreply.github.com>
Date: Sun, 26 Dec 2021 14:54:40 +0100
Subject: [PATCH] Updated Home (markdown)
---
Home.md | 184 +-------------------------------------------------------
1 file changed, 2 insertions(+), 182 deletions(-)
diff --git a/Home.md b/Home.md
index bcd3578..51e1377 100644
--- a/Home.md
+++ b/Home.md
@@ -1,6 +1,7 @@
### GLFW 3.3.6 (Stable Version)
- Download GLFW now
+
+Download GLFW now
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
application development. It provides a simple, platform-independent API for
@@ -114,187 +115,6 @@ Please check the [contribution
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
information on what to include when reporting a bug.
-
-## Changelog
-
- - Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958)
- - Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`,
- `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to
- specify the desired platform (#1958)
- - Added `glfwGetPlatform` function to query what platform was selected (#1655,#1958)
- - Added `glfwPlatformSupported` function to query if a platform is supported
- (#1655,#1958)
- - Added `glfwInitAllocator` for setting a custom memory allocator (#544,#1628,#1947)
- - Added `GLFWallocator` struct and `GLFWallocatefun`, `GLFWreallocatefun` and
- `GLFWdeallocatefun` types (#544,#1628,#1947)
- - Added `glfwInitVulkanLoader` for using a non-default Vulkan loader (#1374,#1890)
- - Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`,
- `GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427)
- - Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
- - Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
- - Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
- - Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass
- through the window (#1236,#1568)
- - Added `GLFW_PLATFORM_UNAVAILABLE` error for platform detection failures (#1958)
- - Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
- - Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
- - Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
- values to select ANGLE backend (#1380)
- - Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
- surface extension (#1793)
- - Added `GLFW_BUILD_WIN32` CMake option for enabling Win32 support (#1958)
- - Added `GLFW_BUILD_COCOA` CMake option for enabling Cocoa support (#1958)
- - Added `GLFW_BUILD_X11` CMake option for enabling X11 support (#1958)
- - Added `GLFW_LIBRARY_TYPE` CMake variable for overriding the library type
- (#279,#1307,#1497,#1574,#1928)
- - Added `GLFW_PKG_CONFIG_REQUIRES_PRIVATE` and `GLFW_PKG_CONFIG_LIBS_PRIVATE` CMake
- variables exposing pkg-config dependencies (#1307)
- - Made joystick subsystem initialize at first use (#1284,#1646)
- - Made `GLFW_DOUBLEBUFFER` a read-only window attribute
- - Updated the minimum required CMake version to 3.1
- - Updated gamepad mappings from upstream
- - Disabled tests and examples by default when built as a CMake subdirectory
- - Renamed `GLFW_USE_WAYLAND` CMake option to `GLFW_BUILD_WAYLAND` (#1958)
- - Removed `GLFW_USE_OSMESA` CMake option enabling the Null platform (#1958)
- - Removed CMake generated configuration header
- - Bugfix: The CMake config-file package used an absolute path and was not
- relocatable (#1470)
- - Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
- - Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
- - Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583)
- - Bugfix: Some extension loader headers did not prevent default OpenGL header
- inclusion (#1695)
- - Bugfix: Buffers were swapped at creation on single-buffered windows (#1873)
- - Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to
- incompatible controllers sharing hardware ID (#1763)
- - Bugfix: Native access functions for context handles did not check that the API matched
- - [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
- to the window menu
- - [Win32] Added a version info resource to the GLFW DLL
- - [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
- opaque (#1512)
- - [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
- symbol redefinition (#1524)
- - [Win32] Bugfix: The cursor position event was emitted before its cursor enter
- event (#1490)
- - [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
- window (#1499)
- - [Win32] Bugfix: Disabled cursor mode interfered with some non-client actions
- - [Win32] Bugfix: Super key was not released after Win+V hotkey (#1622)
- - [Win32] Bugfix: `glfwGetKeyName` could access out of bounds and return an
- invalid pointer
- - [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN`
- (#1623)
- - [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
- - [Win32] Bugfix: Monitor functions could return invalid values after
- configuration change (#1761)
- - [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775)
- - [Win32] Bugfix: Duplicate size events were not filtered (#1610)
- - [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes
- (#1582)
- - [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than
- Windows 10 version 1703 (#1511)
- - [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
- later (#1783,#1796)
- - [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
- - [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user
- - [Win32] Bugfix: Content scale queries could fail silently (#1615)
- - [Win32] Bugfix: Content scales could have garbage values if monitor was recently
- disconnected (#1615)
- - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
- - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
- - [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
- - [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
- - [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency
- (#1786)
- - [Cocoa] Removed dependency on the CoreVideo framework
- - [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
- - [Cocoa] Bugfix: Window remained on screen after destruction until event poll
- (#1412)
- - [Cocoa] Bugfix: Event processing before window creation would assert (#1543)
- - [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
- - [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
- would abort (#1649)
- - [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
- (#1635)
- - [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
- could leak memory
- - [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787)
- - [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830)
- - [Cocoa] Bugfix: Menu bar was not clickable on macOS 10.15+ until it lost and
- regained focus (#1648,#1802)
- - [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833)
- - [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504)
- - [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after
- related events were emitted
- - [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for
- a fraction of a second (#1962)
- - [Cocoa] Bugfix: `kIOMasterPortDefault` was deprecated in macOS 12.0 (#1980)
- - [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- - [X11] Bugfix: Key names were not updated when the keyboard layout changed
- (#1462,#1528)
- - [X11] Bugfix: Decorations could not be enabled after window creation (#1566)
- - [X11] Bugfix: Content scale fallback value could be inconsistent (#1578)
- - [X11] Bugfix: `glfwMaximizeWindow` had no effect on hidden windows
- - [X11] Bugfix: Clearing `GLFW_FLOATING` on a hidden window caused invalid read
- - [X11] Bugfix: Changing `GLFW_FLOATING` on a hidden window could silently fail
- - [X11] Bugfix: Disabled cursor mode was interrupted by indicator windows
- - [X11] Bugfix: Monitor physical dimensions could be reported as zero mm
- - [X11] Bugfix: Window position events were not emitted during resizing (#1613)
- - [X11] Bugfix: `glfwFocusWindow` could terminate on older WMs or without a WM
- - [X11] Bugfix: Querying a disconnected monitor could segfault (#1602)
- - [X11] Bugfix: IME input of CJK was broken for "C" locale (#1587,#1636)
- - [X11] Bugfix: Termination would segfault if the IM had been destroyed
- - [X11] Bugfix: Any IM started after initialization would not be detected
- - [X11] Bugfix: Xlib errors caused by other parts of the application could be
- reported as GLFW errors
- - [X11] Bugfix: A handle race condition could cause a `BadWindow` error (#1633)
- - [X11] Bugfix: XKB path used keysyms instead of physical locations for
- non-printable keys (#1598)
- - [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout
- combinations (#1598)
- - [X11] Bugfix: Keys pressed simultaneously with others were not always
- reported (#1112,#1415,#1472,#1616)
- - [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
- (#1863)
- - [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory
- - [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on
- undefined behavior (#1986)
- - [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences
- - [Wayland] Added dynamic loading of all Wayland libraries
- - [Wayland] Removed support for `wl_shell` (#1443)
- - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- - [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
- - [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
- - [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
- - [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
- (#1463)
- - [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong order
- (#1798)
- - [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
- - [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908)
- - [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899)
- - [Wayland] Bugfix: The `O_CLOEXEC` flag was not defined on FreeBSD
- - [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
- - [Wayland] Bugfix: Activating a window would emit two input focus events
- - [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
- - [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731)
- - [POSIX] Removed use of deprecated function `gettimeofday`
- - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- - [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
- - [NSGL] Removed enforcement of forward-compatible flag for core contexts
- - [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
- macOS versions (#1442)
- - [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
- - [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused
- a duplicate definition warning (#1840)
- - [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
- (#442)
- - [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
- (#1380)
- - [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843)
-
-
## Contact
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as