From b03184fb1b2cbab30a042d2b22d5fa479cc0323a Mon Sep 17 00:00:00 2001 From: Snowiiii <71594357+Snowiiii@users.noreply.github.com> Date: Sun, 26 Dec 2021 14:54:40 +0100 Subject: [PATCH] Updated Home (markdown) --- Home.md | 184 +------------------------------------------------------- 1 file changed, 2 insertions(+), 182 deletions(-) diff --git a/Home.md b/Home.md index bcd3578..51e1377 100644 --- a/Home.md +++ b/Home.md @@ -1,6 +1,7 @@ ### GLFW 3.3.6 (Stable Version) -      Download GLFW now + +Download GLFW now GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for @@ -114,187 +115,6 @@ Please check the [contribution guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for information on what to include when reporting a bug. - -## Changelog - - - Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958) - - Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, - `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to - specify the desired platform (#1958) - - Added `glfwGetPlatform` function to query what platform was selected (#1655,#1958) - - Added `glfwPlatformSupported` function to query if a platform is supported - (#1655,#1958) - - Added `glfwInitAllocator` for setting a custom memory allocator (#544,#1628,#1947) - - Added `GLFWallocator` struct and `GLFWallocatefun`, `GLFWreallocatefun` and - `GLFWdeallocatefun` types (#544,#1628,#1947) - - Added `glfwInitVulkanLoader` for using a non-default Vulkan loader (#1374,#1890) - - Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`, - `GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427) - - Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427) - - Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427) - - Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427) - - Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass - through the window (#1236,#1568) - - Added `GLFW_PLATFORM_UNAVAILABLE` error for platform detection failures (#1958) - - Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692) - - Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692) - - Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*` - values to select ANGLE backend (#1380) - - Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan - surface extension (#1793) - - Added `GLFW_BUILD_WIN32` CMake option for enabling Win32 support (#1958) - - Added `GLFW_BUILD_COCOA` CMake option for enabling Cocoa support (#1958) - - Added `GLFW_BUILD_X11` CMake option for enabling X11 support (#1958) - - Added `GLFW_LIBRARY_TYPE` CMake variable for overriding the library type - (#279,#1307,#1497,#1574,#1928) - - Added `GLFW_PKG_CONFIG_REQUIRES_PRIVATE` and `GLFW_PKG_CONFIG_LIBS_PRIVATE` CMake - variables exposing pkg-config dependencies (#1307) - - Made joystick subsystem initialize at first use (#1284,#1646) - - Made `GLFW_DOUBLEBUFFER` a read-only window attribute - - Updated the minimum required CMake version to 3.1 - - Updated gamepad mappings from upstream - - Disabled tests and examples by default when built as a CMake subdirectory - - Renamed `GLFW_USE_WAYLAND` CMake option to `GLFW_BUILD_WAYLAND` (#1958) - - Removed `GLFW_USE_OSMESA` CMake option enabling the Null platform (#1958) - - Removed CMake generated configuration header - - Bugfix: The CMake config-file package used an absolute path and was not - relocatable (#1470) - - Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556) - - Bugfix: Compiling with -Wextra-semi caused warnings (#1440) - - Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583) - - Bugfix: Some extension loader headers did not prevent default OpenGL header - inclusion (#1695) - - Bugfix: Buffers were swapped at creation on single-buffered windows (#1873) - - Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to - incompatible controllers sharing hardware ID (#1763) - - Bugfix: Native access functions for context handles did not check that the API matched - - [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access - to the window menu - - [Win32] Added a version info resource to the GLFW DLL - - [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are - opaque (#1512) - - [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused - symbol redefinition (#1524) - - [Win32] Bugfix: The cursor position event was emitted before its cursor enter - event (#1490) - - [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the - window (#1499) - - [Win32] Bugfix: Disabled cursor mode interfered with some non-client actions - - [Win32] Bugfix: Super key was not released after Win+V hotkey (#1622) - - [Win32] Bugfix: `glfwGetKeyName` could access out of bounds and return an - invalid pointer - - [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN` - (#1623) - - [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16 - - [Win32] Bugfix: Monitor functions could return invalid values after - configuration change (#1761) - - [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775) - - [Win32] Bugfix: Duplicate size events were not filtered (#1610) - - [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes - (#1582) - - [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than - Windows 10 version 1703 (#1511) - - [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or - later (#1783,#1796) - - [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874) - - [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user - - [Win32] Bugfix: Content scale queries could fail silently (#1615) - - [Win32] Bugfix: Content scales could have garbage values if monitor was recently - disconnected (#1615) - - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619) - - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle - - [Cocoa] Moved main menu creation to GLFW initialization time (#1649) - - [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169) - - [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency - (#1786) - - [Cocoa] Removed dependency on the CoreVideo framework - - [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553) - - [Cocoa] Bugfix: Window remained on screen after destruction until event poll - (#1412) - - [Cocoa] Bugfix: Event processing before window creation would assert (#1543) - - [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS - - [Cocoa] Bugfix: Touching event queue from secondary thread before main thread - would abort (#1649) - - [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16 - (#1635) - - [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays - could leak memory - - [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787) - - [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830) - - [Cocoa] Bugfix: Menu bar was not clickable on macOS 10.15+ until it lost and - regained focus (#1648,#1802) - - [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833) - - [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504) - - [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after - related events were emitted - - [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for - a fraction of a second (#1962) - - [Cocoa] Bugfix: `kIOMasterPortDefault` was deprecated in macOS 12.0 (#1980) - - [X11] Bugfix: The CMake files did not check for the XInput headers (#1480) - - [X11] Bugfix: Key names were not updated when the keyboard layout changed - (#1462,#1528) - - [X11] Bugfix: Decorations could not be enabled after window creation (#1566) - - [X11] Bugfix: Content scale fallback value could be inconsistent (#1578) - - [X11] Bugfix: `glfwMaximizeWindow` had no effect on hidden windows - - [X11] Bugfix: Clearing `GLFW_FLOATING` on a hidden window caused invalid read - - [X11] Bugfix: Changing `GLFW_FLOATING` on a hidden window could silently fail - - [X11] Bugfix: Disabled cursor mode was interrupted by indicator windows - - [X11] Bugfix: Monitor physical dimensions could be reported as zero mm - - [X11] Bugfix: Window position events were not emitted during resizing (#1613) - - [X11] Bugfix: `glfwFocusWindow` could terminate on older WMs or without a WM - - [X11] Bugfix: Querying a disconnected monitor could segfault (#1602) - - [X11] Bugfix: IME input of CJK was broken for "C" locale (#1587,#1636) - - [X11] Bugfix: Termination would segfault if the IM had been destroyed - - [X11] Bugfix: Any IM started after initialization would not be detected - - [X11] Bugfix: Xlib errors caused by other parts of the application could be - reported as GLFW errors - - [X11] Bugfix: A handle race condition could cause a `BadWindow` error (#1633) - - [X11] Bugfix: XKB path used keysyms instead of physical locations for - non-printable keys (#1598) - - [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout - combinations (#1598) - - [X11] Bugfix: Keys pressed simultaneously with others were not always - reported (#1112,#1415,#1472,#1616) - - [X11] Bugfix: Some window attributes were not applied on leaving fullscreen - (#1863) - - [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory - - [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on - undefined behavior (#1986) - - [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences - - [Wayland] Added dynamic loading of all Wayland libraries - - [Wayland] Removed support for `wl_shell` (#1443) - - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432) - - [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled - - [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704) - - [Wayland] Bugfix: Retrieving partial framebuffer size would segfault - - [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms - (#1463) - - [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong order - (#1798) - - [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792) - - [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908) - - [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899) - - [Wayland] Bugfix: The `O_CLOEXEC` flag was not defined on FreeBSD - - [Wayland] Bugfix: Key repeat could lead to a race condition (#1710) - - [Wayland] Bugfix: Activating a window would emit two input focus events - - [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus - - [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731) - - [POSIX] Removed use of deprecated function `gettimeofday` - - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled - - [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072) - - [NSGL] Removed enforcement of forward-compatible flag for core contexts - - [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer - macOS versions (#1442) - - [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483) - - [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused - a duplicate definition warning (#1840) - - [EGL] Added platform selection via the `EGL_EXT_platform_base` extension - (#442) - - [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension - (#1380) - - [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843) - - ## Contact On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as