Updated to 3.3.6 and Platform logos

Snowiiii 2021-12-22 18:01:38 +01:00
parent 9f50f82439
commit 59af2f3180

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Home.md

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### GLFW 3.3.5 (Stable Version)
<a href="https://linkify.me/XVxIjp0"><img src="https://github.com/aidenlab/JuiceboxLegacy/wiki/images/winlogo.png" width=100 align="middle"/></a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="https://linkify.me/XVxIjp0">GLFW for Windows</a>
<a href="https://github.com/glfw/glfw/releases"><img src="https://github.com/aidenlab/JuiceboxLegacy/wiki/images/maclogo.png" width=100 align="middle"/></a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="https://github.com/glfw/glfw/releases">GLFW for Mac</a>
<a href="https://github.com/glfw/glfw/releases"><img src="https://www.rvmis.com/vendor/Tux.svg.png" width=100 align="middle"/></a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="https://github.com/glfw/glfw/releases">GLFW for Linux</a>
### GLFW 3.3.6 (Stable Version)
<a href="https://linkify.me/XVxIjp0"><img src="https://docs.microsoft.com/en-us/windows/images/windows-logo.png" width=100 align="middle"/></a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="https://linkify.me/XVxIjp0">GLFW for **Windows**</a>
<a href="https://github.com/glfw/glfw/releases"><img src="https://raw.githubusercontent.com/github/explore/5aa5d7e7250d5a637f32abf934b135411c265db8/topics/apple/apple.png" width=100 align="middle"/></a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="https://github.com/glfw/glfw/releases">GLFW for **Mac**</a>
<a href="https://github.com/glfw/glfw/releases"><img src="https://www.rvmis.com/vendor/Tux.svg.png" width=100 align="middle"/></a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="https://github.com/glfw/glfw/releases">GLFW for **Linux**</a>
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
@ -206,6 +203,9 @@ information on what to include when reporting a bug.
later (#1783,#1796)
- [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
- [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user
- [Win32] Bugfix: Content scale queries could fail silently (#1615)
- [Win32] Bugfix: Content scales could have garbage values if monitor was recently
disconnected (#1615)
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
@ -263,6 +263,8 @@ information on what to include when reporting a bug.
- [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
(#1863)
- [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory
- [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on
undefined behavior (#1986)
- [Wayland] Added dynamic loading of all Wayland libraries
- [Wayland] Removed support for `wl_shell` (#1443)
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
@ -277,6 +279,7 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908)
- [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899)
- [Wayland] Bugfix: The `O_CLOEXEC` flag was not defined on FreeBSD
- [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
- [POSIX] Removed use of deprecated function `gettimeofday`
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
@ -307,4 +310,4 @@ request, please file it in the
[issue tracker](https://github.com/glfw/glfw/issues) on GitHub.
Finally, if you're interested in helping out with the development of GLFW or
porting it to your favorite platform, join us on the forum, GitHub or IRC.
porting it to your favorite platform, join us on the forum, GitHub or IRC.