glfw/src/internal.h
Camilla Berglund fef21361c5 OSMesa: Cleanup
Fixes formatting, semantics and documentation.  Adds
glfwGetOSMesaContext.  Adds support for OSMesa context attributes.
Updates changelog and credits.  Adds license and copyright headers.
Removes superfluous code (the shared code provides many conveniences).
Removes loading of unused OSMesa functions.  Removes empty platform
structs.  Fixes version string format.  Removes build dependency on
the OSMesa header and library (only the library is needed and only at
runtime).

Closes #850.
2016-11-09 01:36:21 +01:00

1080 lines
34 KiB
C

//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#ifndef _glfw3_internal_h_
#define _glfw3_internal_h_
#if defined(_GLFW_USE_CONFIG_H)
#include "glfw_config.h"
#endif
#if defined(GLFW_INCLUDE_GLCOREARB) || \
defined(GLFW_INCLUDE_ES1) || \
defined(GLFW_INCLUDE_ES2) || \
defined(GLFW_INCLUDE_ES3) || \
defined(GLFW_INCLUDE_NONE) || \
defined(GLFW_INCLUDE_GLEXT) || \
defined(GLFW_INCLUDE_GLU) || \
defined(GLFW_INCLUDE_VULKAN) || \
defined(GLFW_DLL)
#error "You must not define any header option macros when compiling GLFW"
#endif
#define GLFW_INCLUDE_NONE
#include "../include/GLFW/glfw3.h"
typedef int GLFWbool;
typedef struct _GLFWwndconfig _GLFWwndconfig;
typedef struct _GLFWctxconfig _GLFWctxconfig;
typedef struct _GLFWfbconfig _GLFWfbconfig;
typedef struct _GLFWcontext _GLFWcontext;
typedef struct _GLFWwindow _GLFWwindow;
typedef struct _GLFWlibrary _GLFWlibrary;
typedef struct _GLFWmonitor _GLFWmonitor;
typedef struct _GLFWcursor _GLFWcursor;
typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*);
typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*);
typedef void (* _GLFWswapintervalfun)(int);
typedef int (* _GLFWextensionsupportedfun)(const char*);
typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
#define GL_VERSION 0x1f02
#define GL_NONE 0
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_UNSIGNED_BYTE 0x1401
#define GL_EXTENSIONS 0x1f03
#define GL_NUM_EXTENSIONS 0x821d
#define GL_CONTEXT_FLAGS 0x821e
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
#define GL_CONTEXT_PROFILE_MASK 0x9126
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
typedef int GLint;
typedef unsigned int GLuint;
typedef unsigned int GLenum;
typedef unsigned int GLbitfield;
typedef unsigned char GLubyte;
typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield);
typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
#define VK_NULL_HANDLE 0
typedef void* VkInstance;
typedef void* VkPhysicalDevice;
typedef uint64_t VkSurfaceKHR;
typedef uint32_t VkFlags;
typedef uint32_t VkBool32;
typedef enum VkStructureType
{
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000,
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000053000,
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
} VkStructureType;
typedef enum VkResult
{
VK_SUCCESS = 0,
VK_NOT_READY = 1,
VK_TIMEOUT = 2,
VK_EVENT_SET = 3,
VK_EVENT_RESET = 4,
VK_INCOMPLETE = 5,
VK_ERROR_OUT_OF_HOST_MEMORY = -1,
VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
VK_ERROR_INITIALIZATION_FAILED = -3,
VK_ERROR_DEVICE_LOST = -4,
VK_ERROR_MEMORY_MAP_FAILED = -5,
VK_ERROR_LAYER_NOT_PRESENT = -6,
VK_ERROR_EXTENSION_NOT_PRESENT = -7,
VK_ERROR_FEATURE_NOT_PRESENT = -8,
VK_ERROR_INCOMPATIBLE_DRIVER = -9,
VK_ERROR_TOO_MANY_OBJECTS = -10,
VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
VK_ERROR_SURFACE_LOST_KHR = -1000000000,
VK_SUBOPTIMAL_KHR = 1000001003,
VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
VK_RESULT_MAX_ENUM = 0x7FFFFFFF
} VkResult;
typedef struct VkAllocationCallbacks VkAllocationCallbacks;
typedef struct VkExtensionProperties
{
char extensionName[256];
uint32_t specVersion;
} VkExtensionProperties;
typedef void (APIENTRY * PFN_vkVoidFunction)(void);
#if defined(_GLFW_VULKAN_STATIC)
PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*);
VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*);
#else
typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*);
typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*);
#define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties
#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
#endif
#if defined(_GLFW_COCOA)
#include "cocoa_platform.h"
#elif defined(_GLFW_WIN32)
#include "win32_platform.h"
#elif defined(_GLFW_X11)
#include "x11_platform.h"
#elif defined(_GLFW_WAYLAND)
#include "wl_platform.h"
#elif defined(_GLFW_MIR)
#include "mir_platform.h"
#elif defined(_GLFW_OSMESA)
#include "osmesa_platform.h"
#else
#error "No supported window creation API selected"
#endif
//========================================================================
// Doxygen group definitions
//========================================================================
/*! @defgroup platform Platform interface
* @brief The interface implemented by the platform-specific code.
*
* The platform API is the interface exposed by the platform-specific code for
* each platform and is called by the shared code of the public API It mirrors
* the public API except it uses objects instead of handles.
*/
/*! @defgroup event Event interface
* @brief The interface used by the platform-specific code to report events.
*
* The event API is used by the platform-specific code to notify the shared
* code of events that can be translated into state changes and/or callback
* calls.
*/
/*! @defgroup utility Utility functions
* @brief Various utility functions for internal use.
*
* These functions are shared code and may be used by any part of GLFW
* Each platform may add its own utility functions, but those must only be
* called by the platform-specific code
*/
//========================================================================
// Helper macros
//========================================================================
// Constructs a version number string from the public header macros
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \
GLFW_VERSION_MINOR, \
GLFW_VERSION_REVISION)
// Checks for whether the library has been initialized
#define _GLFW_REQUIRE_INIT() \
if (!_glfwInitialized) \
{ \
_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
return; \
}
#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \
if (!_glfwInitialized) \
{ \
_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
return x; \
}
// Swaps the provided pointers
#define _GLFW_SWAP_POINTERS(x, y) \
{ \
void* t; \
t = x; \
x = y; \
y = t; \
}
//========================================================================
// Platform-independent structures
//========================================================================
/*! @brief Window configuration.
*
* Parameters relating to the creation of the window but not directly related
* to the framebuffer. This is used to pass window creation parameters from
* shared code to the platform API.
*/
struct _GLFWwndconfig
{
int width;
int height;
const char* title;
GLFWbool resizable;
GLFWbool visible;
GLFWbool decorated;
GLFWbool focused;
GLFWbool autoIconify;
GLFWbool floating;
GLFWbool maximized;
};
/*! @brief Context configuration.
*
* Parameters relating to the creation of the context but not directly related
* to the framebuffer. This is used to pass context creation parameters from
* shared code to the platform API.
*/
struct _GLFWctxconfig
{
int client;
int source;
int major;
int minor;
GLFWbool forward;
GLFWbool debug;
GLFWbool noerror;
int profile;
int robustness;
int release;
_GLFWwindow* share;
};
/*! @brief Framebuffer configuration.
*
* This describes buffers and their sizes. It also contains
* a platform-specific ID used to map back to the backend API object.
*
* It is used to pass framebuffer parameters from shared code to the platform
* API and also to enumerate and select available framebuffer configs.
*/
struct _GLFWfbconfig
{
int redBits;
int greenBits;
int blueBits;
int alphaBits;
int depthBits;
int stencilBits;
int accumRedBits;
int accumGreenBits;
int accumBlueBits;
int accumAlphaBits;
int auxBuffers;
GLFWbool stereo;
int samples;
GLFWbool sRGB;
GLFWbool doublebuffer;
uintptr_t handle;
};
/*! @brief Context structure.
*/
struct _GLFWcontext
{
int client;
int source;
int major, minor, revision;
GLFWbool forward, debug, noerror;
int profile;
int robustness;
int release;
PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETINTEGERVPROC GetIntegerv;
PFNGLGETSTRINGPROC GetString;
_GLFWmakecontextcurrentfun makeCurrent;
_GLFWswapbuffersfun swapBuffers;
_GLFWswapintervalfun swapInterval;
_GLFWextensionsupportedfun extensionSupported;
_GLFWgetprocaddressfun getProcAddress;
_GLFWdestroycontextfun destroy;
// This is defined in the context API's context.h
_GLFW_PLATFORM_CONTEXT_STATE;
// This is defined in egl_context.h
_GLFW_EGL_CONTEXT_STATE;
};
/*! @brief Window and context structure.
*/
struct _GLFWwindow
{
struct _GLFWwindow* next;
// Window settings and state
GLFWbool resizable;
GLFWbool decorated;
GLFWbool autoIconify;
GLFWbool floating;
GLFWbool closed;
void* userPointer;
GLFWvidmode videoMode;
_GLFWmonitor* monitor;
_GLFWcursor* cursor;
int minwidth, minheight;
int maxwidth, maxheight;
int numer, denom;
GLFWbool stickyKeys;
GLFWbool stickyMouseButtons;
int cursorMode;
char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
char keys[GLFW_KEY_LAST + 1];
// Virtual cursor position when cursor is disabled
double virtualCursorPosX, virtualCursorPosY;
_GLFWcontext context;
struct {
GLFWwindowposfun pos;
GLFWwindowsizefun size;
GLFWwindowclosefun close;
GLFWwindowrefreshfun refresh;
GLFWwindowfocusfun focus;
GLFWwindowiconifyfun iconify;
GLFWwindowmaximizefun maximize;
GLFWframebuffersizefun fbsize;
GLFWmousebuttonfun mouseButton;
GLFWcursorposfun cursorPos;
GLFWcursorenterfun cursorEnter;
GLFWscrollfun scroll;
GLFWkeyfun key;
GLFWcharfun character;
GLFWcharmodsfun charmods;
GLFWdropfun drop;
} callbacks;
// This is defined in the window API's platform.h
_GLFW_PLATFORM_WINDOW_STATE;
};
/*! @brief Monitor structure.
*/
struct _GLFWmonitor
{
char* name;
// Physical dimensions in millimeters.
int widthMM, heightMM;
// The window whose video mode is current on this monitor
_GLFWwindow* window;
GLFWvidmode* modes;
int modeCount;
GLFWvidmode currentMode;
GLFWgammaramp originalRamp;
GLFWgammaramp currentRamp;
// This is defined in the window API's platform.h
_GLFW_PLATFORM_MONITOR_STATE;
};
/*! @brief Cursor structure
*/
struct _GLFWcursor
{
_GLFWcursor* next;
// This is defined in the window API's platform.h
_GLFW_PLATFORM_CURSOR_STATE;
};
/*! @brief Library global data.
*/
struct _GLFWlibrary
{
struct {
_GLFWfbconfig framebuffer;
_GLFWwndconfig window;
_GLFWctxconfig context;
int refreshRate;
} hints;
_GLFWcursor* cursorListHead;
_GLFWwindow* windowListHead;
_GLFWmonitor** monitors;
int monitorCount;
uint64_t timerOffset;
struct {
GLFWbool available;
void* handle;
char* extensions[2];
#if !defined(_GLFW_VULKAN_STATIC)
PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
#endif
GLFWbool KHR_surface;
#if defined(_GLFW_WIN32)
GLFWbool KHR_win32_surface;
#elif defined(_GLFW_COCOA)
GLFWbool MVK_macos_surface;
#elif defined(_GLFW_X11)
GLFWbool KHR_xlib_surface;
GLFWbool KHR_xcb_surface;
#elif defined(_GLFW_WAYLAND)
GLFWbool KHR_wayland_surface;
#elif defined(_GLFW_MIR)
GLFWbool KHR_mir_surface;
#endif
} vk;
struct {
GLFWmonitorfun monitor;
GLFWjoystickfun joystick;
} callbacks;
// This is defined in the window API's platform.h
_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
// This is defined in the context API's context.h
_GLFW_PLATFORM_LIBRARY_CONTEXT_STATE;
// This is defined in the platform's time.h
_GLFW_PLATFORM_LIBRARY_TIME_STATE;
// This is defined in the platform's joystick.h
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
// This is defined in the platform's tls.h
_GLFW_PLATFORM_LIBRARY_TLS_STATE;
// This is defined in egl_context.h
_GLFW_EGL_LIBRARY_CONTEXT_STATE;
};
//========================================================================
// Global state shared between compilation units of GLFW
//========================================================================
/*! @brief Flag indicating whether GLFW has been successfully initialized.
*/
extern GLFWbool _glfwInitialized;
/*! @brief All global data protected by @ref _glfwInitialized.
* This should only be touched after a call to @ref glfwInit that has not been
* followed by a call to @ref glfwTerminate.
*/
extern _GLFWlibrary _glfw;
//========================================================================
// Platform API functions
//========================================================================
/*! @brief Initializes the platform-specific part of the library.
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an error occurred.
* @ingroup platform
*/
int _glfwPlatformInit(void);
/*! @brief Terminates the platform-specific part of the library.
* @ingroup platform
*/
void _glfwPlatformTerminate(void);
/*! @copydoc glfwGetVersionString
* @ingroup platform
*
* @note The returned string must be available for the duration of the program.
*
* @note The returned string must not change for the duration of the program.
*/
const char* _glfwPlatformGetVersionString(void);
/*! @copydoc glfwGetCursorPos
* @ingroup platform
*/
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
/*! @copydoc glfwSetCursorPos
* @ingroup platform
*/
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
/*! @brief Sets the specified cursor mode of the specified window.
* @param[in] window The window whose cursor mode to set.
* @ingroup platform
*/
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
/*! @copydoc glfwGetKeyName
* @ingroup platform
*/
const char* _glfwPlatformGetKeyName(int key, int scancode);
/*! @copydoc glfwGetKeyScancode
* @ingroup platform
*/
int _glfwPlatformGetKeyScancode(int key);
/*! @copydoc glfwGetMonitors
* @ingroup platform
*/
_GLFWmonitor** _glfwPlatformGetMonitors(int* count);
/*! @brief Checks whether two monitor objects represent the same monitor.
*
* @param[in] first The first monitor.
* @param[in] second The second monitor.
* @return @c GLFW_TRUE if the monitor objects represent the same monitor, or
* @c GLFW_FALSE otherwise.
* @ingroup platform
*/
GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second);
/*! @copydoc glfwGetMonitorPos
* @ingroup platform
*/
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
/*! @copydoc glfwGetVideoModes
* @ingroup platform
*/
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
/*! @ingroup platform
*/
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
/*! @copydoc glfwGetGammaRamp
* @ingroup platform
*/
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
/*! @copydoc glfwSetGammaRamp
* @ingroup platform
*/
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
/*! @copydoc glfwSetClipboardString
* @ingroup platform
*/
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string);
/*! @copydoc glfwGetClipboardString
* @ingroup platform
*
* @note The returned string must be valid until the next call to @ref
* _glfwPlatformGetClipboardString or @ref _glfwPlatformSetClipboardString.
*/
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
/*! @copydoc glfwJoystickPresent
* @ingroup platform
*/
int _glfwPlatformJoystickPresent(int jid);
/*! @copydoc glfwGetJoystickAxes
* @ingroup platform
*/
const float* _glfwPlatformGetJoystickAxes(int jid, int* count);
/*! @copydoc glfwGetJoystickButtons
* @ingroup platform
*/
const unsigned char* _glfwPlatformGetJoystickButtons(int jid, int* count);
/*! @copydoc glfwGetJoystickName
* @ingroup platform
*/
const char* _glfwPlatformGetJoystickName(int jid);
/*! @copydoc glfwGetTimerValue
* @ingroup platform
*/
uint64_t _glfwPlatformGetTimerValue(void);
/*! @copydoc glfwGetTimerFrequency
* @ingroup platform
*/
uint64_t _glfwPlatformGetTimerFrequency(void);
/*! @ingroup platform
*/
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
/*! @ingroup platform
*/
void _glfwPlatformDestroyWindow(_GLFWwindow* window);
/*! @copydoc glfwSetWindowTitle
* @ingroup platform
*/
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
/*! @copydoc glfwSetWindowIcon
* @ingroup platform
*/
void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, const GLFWimage* images);
/*! @copydoc glfwGetWindowPos
* @ingroup platform
*/
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
/*! @copydoc glfwSetWindowPos
* @ingroup platform
*/
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
/*! @copydoc glfwGetWindowSize
* @ingroup platform
*/
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
/*! @copydoc glfwSetWindowSize
* @ingroup platform
*/
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
/*! @copydoc glfwSetWindowSizeLimits
* @ingroup platform
*/
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
/*! @copydoc glfwSetWindowAspectRatio
* @ingroup platform
*/
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom);
/*! @copydoc glfwGetFramebufferSize
* @ingroup platform
*/
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
/*! @copydoc glfwGetWindowFrameSize
* @ingroup platform
*/
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
/*! @copydoc glfwIconifyWindow
* @ingroup platform
*/
void _glfwPlatformIconifyWindow(_GLFWwindow* window);
/*! @copydoc glfwRestoreWindow
* @ingroup platform
*/
void _glfwPlatformRestoreWindow(_GLFWwindow* window);
/*! @copydoc glfwMaximizeWindow
* @ingroup platform
*/
void _glfwPlatformMaximizeWindow(_GLFWwindow* window);
/*! @copydoc glfwShowWindow
* @ingroup platform
*/
void _glfwPlatformShowWindow(_GLFWwindow* window);
/*! @copydoc glfwHideWindow
* @ingroup platform
*/
void _glfwPlatformHideWindow(_GLFWwindow* window);
/*! @copydoc glfwFocusWindow
* @ingroup platform
*/
void _glfwPlatformFocusWindow(_GLFWwindow* window);
/*! @copydoc glfwSetWindowMonitor
* @ingroup platform
*/
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
/*! @brief Returns whether the window is focused.
* @ingroup platform
*/
int _glfwPlatformWindowFocused(_GLFWwindow* window);
/*! @brief Returns whether the window is iconified.
* @ingroup platform
*/
int _glfwPlatformWindowIconified(_GLFWwindow* window);
/*! @brief Returns whether the window is visible.
* @ingroup platform
*/
int _glfwPlatformWindowVisible(_GLFWwindow* window);
/*! @brief Returns whether the window is maximized.
* @ingroup platform
*/
int _glfwPlatformWindowMaximized(_GLFWwindow* window);
/*! @copydoc glfwPollEvents
* @ingroup platform
*/
void _glfwPlatformPollEvents(void);
/*! @copydoc glfwWaitEvents
* @ingroup platform
*/
void _glfwPlatformWaitEvents(void);
/*! @copydoc glfwWaitEventsTimeout
* @ingroup platform
*/
void _glfwPlatformWaitEventsTimeout(double timeout);
/*! @copydoc glfwPostEmptyEvent
* @ingroup platform
*/
void _glfwPlatformPostEmptyEvent(void);
/*! @ingroup platform
*/
void _glfwPlatformSetCurrentContext(_GLFWwindow* context);
/*! @copydoc glfwGetCurrentContext
* @ingroup platform
*/
_GLFWwindow* _glfwPlatformGetCurrentContext(void);
/*! @copydoc glfwCreateCursor
* @ingroup platform
*/
int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
/*! @copydoc glfwCreateStandardCursor
* @ingroup platform
*/
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
/*! @copydoc glfwDestroyCursor
* @ingroup platform
*/
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
/*! @copydoc glfwSetCursor
* @ingroup platform
*/
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
/*! @ingroup platform
*/
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
/*! @ingroup platform
*/
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
/*! @ingroup platform
*/
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
//========================================================================
// Event API functions
//========================================================================
/*! @brief Notifies shared code of a window focus event.
* @param[in] window The window that received the event.
* @param[in] focused `GLFW_TRUE` if the window received focus, or `GLFW_FALSE`
* if it lost focus.
* @ingroup event
*/
void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
/*! @brief Notifies shared code of a window movement event.
* @param[in] window The window that received the event.
* @param[in] xpos The new x-coordinate of the client area of the window.
* @param[in] ypos The new y-coordinate of the client area of the window.
* @ingroup event
*/
void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
/*! @brief Notifies shared code of a window resize event.
* @param[in] window The window that received the event.
* @param[in] width The new width of the client area of the window.
* @param[in] height The new height of the client area of the window.
* @ingroup event
*/
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
/*! @brief Notifies shared code of a framebuffer resize event.
* @param[in] window The window that received the event.
* @param[in] width The new width, in pixels, of the framebuffer.
* @param[in] height The new height, in pixels, of the framebuffer.
* @ingroup event
*/
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
/*! @brief Notifies shared code of a window iconification event.
* @param[in] window The window that received the event.
* @param[in] iconified `GLFW_TRUE` if the window was iconified, or
* `GLFW_FALSE` if it was restored.
* @ingroup event
*/
void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
/*! @brief Notifies shared code of a window maximization event.
* @param[in] window The window that received the event.
* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
* `GLFW_FALSE` if it was restored.
* @ingroup event
*/
void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
/*! @brief Notifies shared code of a window damage event.
* @param[in] window The window that received the event.
*/
void _glfwInputWindowDamage(_GLFWwindow* window);
/*! @brief Notifies shared code of a window close request event
* @param[in] window The window that received the event.
* @ingroup event
*/
void _glfwInputWindowCloseRequest(_GLFWwindow* window);
void _glfwInputWindowMonitorChange(_GLFWwindow* window, _GLFWmonitor* monitor);
/*! @brief Notifies shared code of a physical key event.
* @param[in] window The window that received the event.
* @param[in] key The key that was pressed or released.
* @param[in] scancode The system-specific scan code of the key.
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @param[in] mods The modifiers pressed when the event was generated.
* @ingroup event
*/
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods);
/*! @brief Notifies shared code of a Unicode character input event.
* @param[in] window The window that received the event.
* @param[in] codepoint The Unicode code point of the input character.
* @param[in] mods Bit field describing which modifier keys were held down.
* @param[in] plain `GLFW_TRUE` if the character is regular text input, or
* `GLFW_FALSE` otherwise.
* @ingroup event
*/
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain);
/*! @brief Notifies shared code of a scroll event.
* @param[in] window The window that received the event.
* @param[in] xoffset The scroll offset along the x-axis.
* @param[in] yoffset The scroll offset along the y-axis.
* @ingroup event
*/
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
/*! @brief Notifies shared code of a mouse button click event.
* @param[in] window The window that received the event.
* @param[in] button The button that was pressed or released.
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @ingroup event
*/
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
/*! @brief Notifies shared code of a cursor motion event.
* @param[in] window The window that received the event.
* @param[in] xpos The new x-coordinate of the cursor, relative to the left
* edge of the client area of the window.
* @param[in] ypos The new y-coordinate of the cursor, relative to the top edge
* of the client area of the window.
* @ingroup event
*/
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
/*! @brief Notifies shared code of a cursor enter/leave event.
* @param[in] window The window that received the event.
* @param[in] entered `GLFW_TRUE` if the cursor entered the client area of the
* window, or `GLFW_FALSE` if it left it.
* @ingroup event
*/
void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
/*! @ingroup event
*/
void _glfwInputMonitorChange(void);
/*! @ingroup event
*/
void _glfwInputMonitorWindowChange(_GLFWmonitor* monitor, _GLFWwindow* window);
/*! @brief Notifies shared code of an error.
* @param[in] error The error code most suitable for the error.
* @param[in] format The `printf` style format string of the error
* description.
* @ingroup event
*/
#if defined(__GNUC__)
void _glfwInputError(int error, const char* format, ...) __attribute__((format(printf, 2, 3)));
#else
void _glfwInputError(int error, const char* format, ...);
#endif
/*! @brief Notifies dropped object over window.
* @param[in] window The window that received the event.
* @param[in] count The number of dropped objects.
* @param[in] names The names of the dropped objects.
* @ingroup event
*/
void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
/*! @brief Notifies shared code of a joystick connection/disconnection event.
* @param[in] jid The joystick that was connected or disconnected.
* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
* @ingroup event
*/
void _glfwInputJoystickChange(int jid, int event);
//========================================================================
// Utility functions
//========================================================================
/*! @ingroup utility
*/
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
const GLFWvidmode* desired);
/*! @brief Performs lexical comparison between two @ref GLFWvidmode structures.
* @ingroup utility
*/
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
/*! @brief Splits a color depth into red, green and blue bit depths.
* @ingroup utility
*/
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
/*! @brief Searches an extension string for the specified extension.
* @param[in] string The extension string to search.
* @param[in] extensions The extension to search for.
* @return `GLFW_TRUE` if the extension was found, or `GLFW_FALSE` otherwise.
* @ingroup utility
*/
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
/*! @brief Chooses the framebuffer config that best matches the desired one.
* @param[in] desired The desired framebuffer config.
* @param[in] alternatives The framebuffer configs supported by the system.
* @param[in] count The number of entries in the alternatives array.
* @return The framebuffer config most closely matching the desired one, or @c
* NULL if none fulfilled the hard constraints of the desired values.
* @ingroup utility
*/
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
const _GLFWfbconfig* alternatives,
unsigned int count);
/*! @brief Retrieves the attributes of the current context.
* @param[in] ctxconfig The desired context attributes.
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if the context is
* unusable.
* @ingroup utility
*/
GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig);
/*! @brief Checks whether the desired context attributes are valid.
* @param[in] ctxconfig The context attributes to check.
* @return `GLFW_TRUE` if the context attributes are valid, or `GLFW_FALSE`
* otherwise.
* @ingroup utility
*
* This function checks things like whether the specified client API version
* exists and whether all relevant options have supported and non-conflicting
* values.
*/
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig);
/*! @ingroup utility
*/
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
/*! @ingroup utility
*/
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
/*! @brief Allocates and returns a monitor object with the specified name
* and dimensions.
* @param[in] name The name of the monitor.
* @param[in] widthMM The width, in mm, of the monitor's display area.
* @param[in] heightMM The height, in mm, of the monitor's display area.
* @return The newly created object.
* @ingroup utility
*/
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM);
/*! @brief Frees a monitor object and any data associated with it.
* @ingroup utility
*/
void _glfwFreeMonitor(_GLFWmonitor* monitor);
/*! @ingroup utility
*/
void _glfwFreeMonitors(_GLFWmonitor** monitors, int count);
/*! @ingroup utility
*/
GLFWbool _glfwIsPrintable(int key);
/*! @ingroup utility
*/
GLFWbool _glfwInitVulkan(int mode);
/*! @ingroup utility
*/
void _glfwTerminateVulkan(void);
/*! @ingroup utility
*/
const char* _glfwGetVulkanResultString(VkResult result);
#endif // _glfw3_internal_h_