glfw/tests
Camilla Löwy 0dea8a4441 EGL: Add support for EGL_ANGLE_platform_angle
This adds basic support for selecting the platform type (rendering
backend) when running on ANGLE.

Related to #1380.
2020-06-29 00:02:22 +02:00
..
clipboard.c
CMakeLists.txt Replace CMake threads variable with modern target 2019-12-15 18:37:56 +01:00
cursor.c Add more standard cursors 2019-11-28 22:24:00 +01:00
empty.c
events.c
gamma.c Win32: Add GLFW_WIN32_KEYBOARD_MENU 2019-11-11 22:37:18 +01:00
glfwinfo.c EGL: Add support for EGL_ANGLE_platform_angle 2020-06-29 00:02:22 +02:00
icon.c Explicitly disable inclusion for test and examples 2019-05-24 17:28:32 +02:00
iconify.c Explicitly disable inclusion for test and examples 2019-05-24 17:28:32 +02:00
inputlag.c Win32: Add GLFW_WIN32_KEYBOARD_MENU 2019-11-11 22:37:18 +01:00
joysticks.c Win32: Add GLFW_WIN32_KEYBOARD_MENU 2019-11-11 22:37:18 +01:00
monitors.c Cocoa: Finish launching NSApp in glfwInit 2020-03-12 01:56:35 +01:00
msaa.c
opacity.c Win32: Add GLFW_WIN32_KEYBOARD_MENU 2019-11-11 22:37:18 +01:00
reopen.c
tearing.c
threads.c
timeout.c Explicitly disable inclusion for test and examples 2019-05-24 17:28:32 +02:00
title.c
triangle-vulkan.c Put fix in correct position 2019-07-25 20:32:51 +02:00
windows.c Remove command-line options from GUI-only test 2019-12-09 23:35:50 +01:00