glfw/docs
Camilla Löwy 399c2a1fad Clarify docs on default GL header inclusion
The documentation claims that any extension loader library header
included before the GLFW one will prevent the inclusion of the
default OpenGL header.  In reality this only worked if the loader
defined the canonical desktop OpenGL __gl_h_ inclusion guard and even
then relied on the OpenGL header to detect this.

This is the companion to 105cf32e0b, which
added the preprocessor logic to check for many known OpenGL and OpenGL
ES inclusion guards and not even attempt to include the default header
if any are present.

Some clarification of the language around header inclusion has also been
attempted, including making GLFW_INCLUDE_NONE more prominent.

Fixes #1695.
2020-06-02 18:04:49 +02:00
..
build.dox
CMakeLists.txt Put docs target in GLFW3 folder 2020-02-10 17:44:34 +01:00
CODEOWNERS
compat.dox
compile.dox
context.dox Cocoa: Finish launching NSApp in glfwInit 2020-03-12 01:56:35 +01:00
CONTRIBUTING.md Use HTTPS for Discourse forum 2019-10-16 02:33:12 +02:00
Doxyfile.in Fix typos 2019-09-16 12:30:25 +02:00
DoxygenLayout.xml
extra.css
extra.less
footer.html
header.html
input.dox
internal.dox
intro.dox
main.dox Start 3.4 2019-04-16 23:08:39 +02:00
monitor.dox
moving.dox
news.dox
quick.dox
spaces.svg
SUPPORT.md
vulkan.dox
window.dox Win32: Add GLFW_WIN32_KEYBOARD_MENU 2019-11-11 22:37:18 +01:00