glfw/tests
Camilla Löwy 089ea9af22 Add GLFW_SCALE_TO_MONITOR
This adds the GLFW_SCALE_TO_MONITOR window hint for automatically
resizing the content area of a window to the requested size times the
monitor content scale each time it is placed on a new monitor.  This
only applies to windowed mode windows and includes the initial placement
at window creation.

This hint only has an effect on platforms where screen coordinates and
pixels always map 1:1 such as Windows and X11.  Platforms like macOS
instead change the resolution of the framebuffer independently of the
window size.

Related to #676.
Related to #1115.
2018-09-03 23:12:39 +02:00
..
clipboard.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
CMakeLists.txt Cocoa: Update MoltenVK support for LunarG SDK 2018-03-01 21:45:46 +01:00
cursor.c
empty.c
events.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
gamma.c Add GLFW_SCALE_TO_MONITOR 2018-09-03 23:12:39 +02:00
glfwinfo.c
icon.c Paperwork done 2016-11-30 14:00:41 +01:00
iconify.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
inputlag.c Add GLFW_SCALE_TO_MONITOR 2018-09-03 23:12:39 +02:00
joysticks.c Add GLFW_SCALE_TO_MONITOR 2018-09-03 23:12:39 +02:00
monitors.c
msaa.c Add remaining GLSL version directives 2016-12-05 14:16:56 +01:00
opacity.c Add GLFW_SCALE_TO_MONITOR 2018-09-03 23:12:39 +02:00
reopen.c
tearing.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
threads.c
timeout.c
title.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
vulkan.c
windows.c Add GLFW_FOCUS_ON_SHOW window hint and attribute 2018-05-29 15:51:36 +02:00