463 lines
16 KiB
C
463 lines
16 KiB
C
#include "internal.h"
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#include "xkb_unicode.h"
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#include <linux/input.h>
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// FIXME Remove me when done debugging!
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#include <stdio.h>
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MirPixelFormat findValidPixelFormat()
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{
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unsigned int pf_size = 32;
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unsigned int valid_formats;
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unsigned int f;
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MirPixelFormat formats[pf_size];
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mir_connection_get_available_surface_formats(_glfw.mir.connection, formats,
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pf_size, &valid_formats);
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for (f = 0; f < valid_formats; f++)
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{
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MirPixelFormat cur_pf = formats[f];
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if (cur_pf == mir_pixel_format_abgr_8888 ||
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cur_pf == mir_pixel_format_xbgr_8888 ||
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cur_pf == mir_pixel_format_argb_8888 ||
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cur_pf == mir_pixel_format_xrgb_8888)
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{
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return cur_pf;
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}
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}
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return mir_pixel_format_invalid;
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}
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// Taken from wl_init.c
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static int toGLFWKeyCode(uint32_t key)
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{
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switch (key)
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{
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case KEY_GRAVE: return GLFW_KEY_GRAVE_ACCENT;
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case KEY_1: return GLFW_KEY_1;
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case KEY_2: return GLFW_KEY_2;
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case KEY_3: return GLFW_KEY_3;
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case KEY_4: return GLFW_KEY_4;
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case KEY_5: return GLFW_KEY_5;
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case KEY_6: return GLFW_KEY_6;
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case KEY_7: return GLFW_KEY_7;
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case KEY_8: return GLFW_KEY_8;
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case KEY_9: return GLFW_KEY_9;
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case KEY_0: return GLFW_KEY_0;
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case KEY_MINUS: return GLFW_KEY_MINUS;
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case KEY_EQUAL: return GLFW_KEY_EQUAL;
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case KEY_Q: return GLFW_KEY_Q;
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case KEY_W: return GLFW_KEY_W;
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case KEY_E: return GLFW_KEY_E;
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case KEY_R: return GLFW_KEY_R;
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case KEY_T: return GLFW_KEY_T;
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case KEY_Y: return GLFW_KEY_Y;
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case KEY_U: return GLFW_KEY_U;
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case KEY_I: return GLFW_KEY_I;
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case KEY_O: return GLFW_KEY_O;
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case KEY_P: return GLFW_KEY_P;
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case KEY_LEFTBRACE: return GLFW_KEY_LEFT_BRACKET;
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case KEY_RIGHTBRACE: return GLFW_KEY_RIGHT_BRACKET;
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case KEY_A: return GLFW_KEY_A;
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case KEY_S: return GLFW_KEY_S;
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case KEY_D: return GLFW_KEY_D;
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case KEY_F: return GLFW_KEY_F;
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case KEY_G: return GLFW_KEY_G;
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case KEY_H: return GLFW_KEY_H;
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case KEY_J: return GLFW_KEY_J;
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case KEY_K: return GLFW_KEY_K;
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case KEY_L: return GLFW_KEY_L;
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case KEY_SEMICOLON: return GLFW_KEY_SEMICOLON;
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case KEY_APOSTROPHE: return GLFW_KEY_APOSTROPHE;
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case KEY_Z: return GLFW_KEY_Z;
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case KEY_X: return GLFW_KEY_X;
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case KEY_C: return GLFW_KEY_C;
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case KEY_V: return GLFW_KEY_V;
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case KEY_B: return GLFW_KEY_B;
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case KEY_N: return GLFW_KEY_N;
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case KEY_M: return GLFW_KEY_M;
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case KEY_COMMA: return GLFW_KEY_COMMA;
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case KEY_DOT: return GLFW_KEY_PERIOD;
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case KEY_SLASH: return GLFW_KEY_SLASH;
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case KEY_BACKSLASH: return GLFW_KEY_BACKSLASH;
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case KEY_ESC: return GLFW_KEY_ESCAPE;
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case KEY_TAB: return GLFW_KEY_TAB;
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case KEY_LEFTSHIFT: return GLFW_KEY_LEFT_SHIFT;
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case KEY_RIGHTSHIFT: return GLFW_KEY_RIGHT_SHIFT;
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case KEY_LEFTCTRL: return GLFW_KEY_LEFT_CONTROL;
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case KEY_RIGHTCTRL: return GLFW_KEY_RIGHT_CONTROL;
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case KEY_LEFTALT: return GLFW_KEY_LEFT_ALT;
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case KEY_RIGHTALT: return GLFW_KEY_RIGHT_ALT;
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case KEY_LEFTMETA: return GLFW_KEY_LEFT_SUPER;
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case KEY_RIGHTMETA: return GLFW_KEY_RIGHT_SUPER;
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case KEY_MENU: return GLFW_KEY_MENU;
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case KEY_NUMLOCK: return GLFW_KEY_NUM_LOCK;
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case KEY_CAPSLOCK: return GLFW_KEY_CAPS_LOCK;
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case KEY_PRINT: return GLFW_KEY_PRINT_SCREEN;
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case KEY_SCROLLLOCK: return GLFW_KEY_SCROLL_LOCK;
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case KEY_PAUSE: return GLFW_KEY_PAUSE;
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case KEY_DELETE: return GLFW_KEY_DELETE;
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case KEY_BACKSPACE: return GLFW_KEY_BACKSPACE;
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case KEY_ENTER: return GLFW_KEY_ENTER;
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case KEY_HOME: return GLFW_KEY_HOME;
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case KEY_END: return GLFW_KEY_END;
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case KEY_PAGEUP: return GLFW_KEY_PAGE_UP;
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case KEY_PAGEDOWN: return GLFW_KEY_PAGE_DOWN;
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case KEY_INSERT: return GLFW_KEY_INSERT;
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case KEY_LEFT: return GLFW_KEY_LEFT;
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case KEY_RIGHT: return GLFW_KEY_RIGHT;
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case KEY_DOWN: return GLFW_KEY_DOWN;
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case KEY_UP: return GLFW_KEY_UP;
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case KEY_F1: return GLFW_KEY_F1;
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case KEY_F2: return GLFW_KEY_F2;
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case KEY_F3: return GLFW_KEY_F3;
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case KEY_F4: return GLFW_KEY_F4;
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case KEY_F5: return GLFW_KEY_F5;
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case KEY_F6: return GLFW_KEY_F6;
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case KEY_F7: return GLFW_KEY_F7;
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case KEY_F8: return GLFW_KEY_F8;
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case KEY_F9: return GLFW_KEY_F9;
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case KEY_F10: return GLFW_KEY_F10;
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case KEY_F11: return GLFW_KEY_F11;
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case KEY_F12: return GLFW_KEY_F12;
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case KEY_F13: return GLFW_KEY_F13;
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case KEY_F14: return GLFW_KEY_F14;
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case KEY_F15: return GLFW_KEY_F15;
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case KEY_F16: return GLFW_KEY_F16;
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case KEY_F17: return GLFW_KEY_F17;
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case KEY_F18: return GLFW_KEY_F18;
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case KEY_F19: return GLFW_KEY_F19;
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case KEY_F20: return GLFW_KEY_F20;
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case KEY_F21: return GLFW_KEY_F21;
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case KEY_F22: return GLFW_KEY_F22;
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case KEY_F23: return GLFW_KEY_F23;
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case KEY_F24: return GLFW_KEY_F24;
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case KEY_KPSLASH: return GLFW_KEY_KP_DIVIDE;
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case KEY_KPDOT: return GLFW_KEY_KP_MULTIPLY;
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case KEY_KPMINUS: return GLFW_KEY_KP_SUBTRACT;
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case KEY_KPPLUS: return GLFW_KEY_KP_ADD;
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case KEY_KP0: return GLFW_KEY_KP_0;
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case KEY_KP1: return GLFW_KEY_KP_1;
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case KEY_KP2: return GLFW_KEY_KP_2;
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case KEY_KP3: return GLFW_KEY_KP_3;
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case KEY_KP4: return GLFW_KEY_KP_4;
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case KEY_KP5: return GLFW_KEY_KP_5;
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case KEY_KP6: return GLFW_KEY_KP_6;
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case KEY_KP7: return GLFW_KEY_KP_7;
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case KEY_KP8: return GLFW_KEY_KP_8;
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case KEY_KP9: return GLFW_KEY_KP_9;
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case KEY_KPCOMMA: return GLFW_KEY_KP_DECIMAL;
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case KEY_KPEQUAL: return GLFW_KEY_KP_EQUAL;
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case KEY_KPENTER: return GLFW_KEY_KP_ENTER;
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default: return GLFW_KEY_UNKNOWN;
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}
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}
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void handleKeyEvent(MirKeyEvent const key, _GLFWwindow* window)
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{
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int pressed = key.action == mir_key_action_up ? GLFW_RELEASE : GLFW_PRESS;
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// FIXME Get the correct modifiers
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_glfwInputKey(window, toGLFWKeyCode(key.scan_code), key.scan_code, pressed, 0);
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long text = _glfwKeySym2Unicode(key.key_code);
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// FIXME fill in mod, and last argument
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_glfwInputChar(window, text, 0, 0);
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}
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void handleMouseButton(_GLFWwindow* window, int pressed, MirMotionButton button)
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{
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static int last_button;
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int glfw_button;
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switch (button)
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{
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case mir_motion_button_primary:
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glfw_button = GLFW_MOUSE_BUTTON_LEFT;
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break;
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case mir_motion_button_secondary:
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glfw_button = GLFW_MOUSE_BUTTON_RIGHT;
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break;
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case mir_motion_button_tertiary:
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glfw_button = GLFW_MOUSE_BUTTON_MIDDLE;
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break;
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case mir_motion_button_forward:
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// FIXME What is the forward button?
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glfw_button = GLFW_MOUSE_BUTTON_4;
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break;
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case mir_motion_button_back:
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// FIXME What is the back button?
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glfw_button = GLFW_MOUSE_BUTTON_5;
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break;
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default:
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glfw_button = last_button;
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break;
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}
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last_button = glfw_button;
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// FIXME Get the modifiers
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_glfwInputMouseClick(window, glfw_button, pressed, 0);
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}
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// TODO Confirm the x/y is correct and no futher work needs to be done.
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void handleMouseMotion(_GLFWwindow* window, int x, int y)
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{
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_glfwInputCursorMotion(window, x, y);
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}
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// TODO Confirm it really wants the dx/dy and that they are in the correct direction!
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void handleMouseScroll(_GLFWwindow* window, int dx, int dy)
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{
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_glfwInputScroll(window, dx, dy);
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}
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void handleMouseEvent(MirMotionEvent const motion, int cord_index, _GLFWwindow* window)
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{
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switch (motion.action)
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{
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case mir_motion_action_down:
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case mir_motion_action_pointer_down:
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handleMouseButton(window, GLFW_PRESS, motion.button_state);
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break;
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case mir_motion_action_up:
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case mir_motion_action_pointer_up:
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handleMouseButton(window, GLFW_RELEASE, motion.button_state);
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break;
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case mir_motion_action_hover_move:
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case mir_motion_action_move:
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handleMouseMotion(window,
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motion.pointer_coordinates[cord_index].x,
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motion.pointer_coordinates[cord_index].y);
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break;
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case mir_motion_action_outside:
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break;
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case mir_motion_action_scroll:
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handleMouseScroll(window,
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motion.pointer_coordinates[cord_index].hscroll,
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motion.pointer_coordinates[cord_index].vscroll);
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break;
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case mir_motion_action_cancel:
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case mir_motion_action_hover_enter:
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case mir_motion_action_hover_exit:
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break;
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default:
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break;
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}
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}
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static void handleMotionEvent(MirMotionEvent const motion, _GLFWwindow* window)
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{
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int cord_index;
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for (cord_index = 0; cord_index < motion.pointer_count; cord_index++)
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handleMouseEvent(motion, cord_index, window);
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}
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void handleInput(MirSurface* surface, MirEvent const* event, void* context)
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{
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switch (event->type)
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{
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case(mir_event_type_key):
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handleKeyEvent(event->key, (_GLFWwindow*)context);
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break;
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case(mir_event_type_motion):
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handleMotionEvent(event->motion, (_GLFWwindow*)context);
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break;
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default:
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break;
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}
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}
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int createSurface(_GLFWwindow* window)
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{
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MirSurfaceParameters params =
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{
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.name = "MirSurface",
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.width = window->mir.width,
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.height = window->mir.height,
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.pixel_format = mir_pixel_format_invalid,
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.buffer_usage = mir_buffer_usage_hardware,
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.output_id = mir_display_output_id_invalid
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};
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MirEventDelegate delegate =
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{
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handleInput,
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window
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};
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params.pixel_format = findValidPixelFormat();
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if (params.pixel_format == mir_pixel_format_invalid)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unable to find a correct pixel format!\n");
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return GL_FALSE;
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}
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window->mir.surface = mir_connection_create_surface_sync(_glfw.mir.connection, ¶ms);
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if (!mir_surface_is_valid(window->mir.surface))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unable to create surface!\n");
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return GL_FALSE;
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}
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mir_surface_set_event_handler(window->mir.surface, &delegate);
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return GL_TRUE;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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if (!_glfwCreateContext(window, ctxconfig, fbconfig))
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return GL_FALSE;
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// FIXME Add a check here to ensure we are within our max width/height
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window->mir.width = wndconfig->width;
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window->mir.height = wndconfig->height;
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if (!createSurface(window))
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return GL_FALSE;
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window->mir.native_window = mir_surface_get_egl_native_window(window->mir.surface);
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return GL_TRUE;
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}
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void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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{
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if (mir_surface_is_valid(window->mir.surface))
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{
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mir_surface_release_sync(window->mir.surface);
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window->mir.surface = NULL;
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}
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}
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
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{
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*width = window->mir.width;
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*height = window->mir.height;
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}
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformRestoreWindow(_GLFWwindow* window)
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{
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}
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void _glfwPlatformHideWindow(_GLFWwindow* window)
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{
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}
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// Mir does event handling in a different thread, so windows get events directly as they happen
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void _glfwPlatformPollEvents(void)
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{
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}
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void _glfwPlatformWaitEvents(void)
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{
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}
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void _glfwPlatformPostEmptyEvent(void)
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{
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}
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
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{
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*width = window->mir.width;
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*height = window->mir.height;
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}
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void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformShowWindow(_GLFWwindow* window)
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{
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}
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void _glfwPlatformUnhideWindow(_GLFWwindow* window)
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{
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}
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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{
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}
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__);
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return 0;
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}
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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{
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}
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
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{
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}
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
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{
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}
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void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__);
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}
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const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__);
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return NULL;
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}
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