168 lines
5.0 KiB
Objective-C
168 lines
5.0 KiB
Objective-C
//========================================================================
|
|
// Simple GLFW+Metal example
|
|
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
//! [code]
|
|
|
|
#import <Metal/Metal.h>
|
|
#import <QuartzCore/QuartzCore.h>
|
|
#import <simd/simd.h>
|
|
|
|
#define GLFW_INCLUDE_NONE
|
|
#import <GLFW/glfw3.h>
|
|
#define GLFW_EXPOSE_NATIVE_COCOA
|
|
#define GLFW_EXPOSE_NATIVE_NSGL
|
|
#import <GLFW/glfw3native.h>
|
|
|
|
#include <assert.h>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
|
|
static void error_callback(int error, const char* description)
|
|
{
|
|
fputs(description, stderr);
|
|
}
|
|
|
|
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
|
{
|
|
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
|
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
|
}
|
|
|
|
int main(void)
|
|
{
|
|
id<MTLDevice> device = MTLCreateSystemDefaultDevice();
|
|
if (!device)
|
|
{
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
GLFWwindow* window;
|
|
|
|
glfwSetErrorCallback(error_callback);
|
|
|
|
if (!glfwInit())
|
|
exit(EXIT_FAILURE);
|
|
|
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
|
window = glfwCreateWindow(640, 480, "Metal Example", NULL, NULL);
|
|
if (!window)
|
|
{
|
|
glfwTerminate();
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
NSWindow *nswin = glfwGetCocoaWindow(window);
|
|
CAMetalLayer *layer = [CAMetalLayer layer];
|
|
layer.device = device;
|
|
layer.pixelFormat = MTLPixelFormatBGRA8Unorm;
|
|
nswin.contentView.layer = layer;
|
|
nswin.contentView.wantsLayer = YES;
|
|
|
|
MTLCompileOptions *compileOptions = [MTLCompileOptions new];
|
|
compileOptions.languageVersion = MTLLanguageVersion1_1;
|
|
NSError *compileError;
|
|
id<MTLLibrary> lib = [device newLibraryWithSource:
|
|
@"#include <metal_stdlib>\n"
|
|
"using namespace metal;\n"
|
|
"vertex float4 v_simple(\n"
|
|
" constant float4 *in [[buffer(0)]],\n"
|
|
" uint vid [[vertex_id]])\n"
|
|
"{\n"
|
|
" return in[vid];\n"
|
|
"}\n"
|
|
"fragment float4 f_simple(\n"
|
|
" float4 in [[stage_in]])\n"
|
|
"{\n"
|
|
" return float4(1, 0, 0, 1);\n"
|
|
"}\n"
|
|
options:compileOptions error:&compileError];
|
|
if (!lib)
|
|
{
|
|
NSLog(@"can't create library: %@", compileError);
|
|
glfwTerminate();
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
id<MTLFunction> vs = [lib newFunctionWithName:@"v_simple"];
|
|
assert(vs);
|
|
id<MTLFunction> fs = [lib newFunctionWithName:@"f_simple"];
|
|
assert(fs);
|
|
|
|
id<MTLCommandQueue> cq = [device newCommandQueue];
|
|
assert(cq);
|
|
|
|
MTLRenderPipelineDescriptor *rpd = [MTLRenderPipelineDescriptor new];
|
|
rpd.vertexFunction = vs;
|
|
rpd.fragmentFunction = fs;
|
|
rpd.colorAttachments[0].pixelFormat = layer.pixelFormat;
|
|
id<MTLRenderPipelineState> rps = [device newRenderPipelineStateWithDescriptor:rpd error:NULL];
|
|
assert(rps);
|
|
|
|
glfwSetKeyCallback(window, key_callback);
|
|
|
|
while (!glfwWindowShouldClose(window))
|
|
{
|
|
float ratio;
|
|
int width, height;
|
|
|
|
glfwGetFramebufferSize(window, &width, &height);
|
|
ratio = width / (float) height;
|
|
|
|
layer.drawableSize = CGSizeMake(width, height);
|
|
id<CAMetalDrawable> drawable = [layer nextDrawable];
|
|
assert(drawable);
|
|
|
|
id<MTLCommandBuffer> cb = [cq commandBuffer];
|
|
|
|
MTLRenderPassDescriptor *rpd = [MTLRenderPassDescriptor new];
|
|
MTLRenderPassColorAttachmentDescriptor *cd = rpd.colorAttachments[0];
|
|
cd.texture = drawable.texture;
|
|
cd.loadAction = MTLLoadActionClear;
|
|
cd.clearColor = MTLClearColorMake(1.0, 1.0, 1.0, 1.0);
|
|
cd.storeAction = MTLStoreActionStore;
|
|
id<MTLRenderCommandEncoder> rce = [cb renderCommandEncoderWithDescriptor:rpd];
|
|
|
|
[rce setRenderPipelineState:rps];
|
|
[rce setVertexBytes:(vector_float4[]){
|
|
{ 0, 0, 0, 1 },
|
|
{ -1, 1, 0, 1 },
|
|
{ 1, 1, 0, 1 },
|
|
} length:3 * sizeof(vector_float4) atIndex:0];
|
|
[rce drawPrimitives:MTLPrimitiveTypeTriangle vertexStart:0 vertexCount:3];
|
|
|
|
[rce endEncoding];
|
|
[cb presentDrawable:drawable];
|
|
[cb commit];
|
|
|
|
glfwPollEvents();
|
|
}
|
|
|
|
glfwDestroyWindow(window);
|
|
|
|
glfwTerminate();
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
|
|
//! [code]
|